remove MJ API compatibility layer

This commit is contained in:
Adrian Siekierka 2014-11-08 08:16:50 +01:00
parent efdbeb31aa
commit 2c04e14389
10 changed files with 8 additions and 725 deletions

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@ -1,23 +0,0 @@
/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.power;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Essentially only used for Wooden Power Pipe connection rules.
*
* This Tile Entity interface allows you to indicate that a block can emit power
* from a specific side.
*/
@Deprecated
public interface IPowerEmitter {
boolean canEmitPowerFrom(ForgeDirection side);
}

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@ -1,47 +0,0 @@
/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.power;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
/**
* This interface should be implemented by any Tile Entity that wishes to be
* able to receive power.
*/
@Deprecated
public interface IPowerReceptor {
/**
* Get the PowerReceiver for this side of the block. You can return the same
* PowerReceiver for all sides or one for each side.
*
* You should NOT return null to this method unless you mean to NEVER
* receive power from that side. Returning null, after previous returning a
* PowerReceiver, will most likely cause pipe connections to derp out and
* engines to eventually explode.
*
* @param side
* @return
*/
PowerHandler.PowerReceiver getPowerReceiver(ForgeDirection side);
/**
* Call back from the PowerHandler that is called when the stored power
* exceeds the activation power.
*
* It can be triggered by update() calls or power modification calls.
*
* @param workProvider
*/
void doWork(PowerHandler workProvider);
World getWorld();
}

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@ -1,493 +0,0 @@
/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.power;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.api.core.SafeTimeTracker;
/**
* The PowerHandler is similar to FluidTank in that it holds your power and
* allows standardized interaction between machines.
*
* To receive power to your machine you needs create an instance of PowerHandler
* and implement IPowerReceptor on the TileEntity.
*
* If you plan emit power, you need only implement IPowerEmitter. You do not
* need a PowerHandler. Engines have a PowerHandler because they can also
* receive power from other Engines.
*
* See TileRefinery for a simple example of a power using machine.
*
* @see IPowerReceptor
* @see IPowerEmitter
*/
@Deprecated
public final class PowerHandler {
public static enum Type {
ENGINE, GATE, MACHINE, PIPE, STORAGE;
public boolean canReceiveFromPipes() {
switch (this) {
case MACHINE:
case STORAGE:
return true;
default:
return false;
}
}
public boolean eatsEngineExcess() {
switch (this) {
case MACHINE:
case STORAGE:
return true;
default:
return false;
}
}
}
/**
* Extend this class to create custom Perdition algorithms (its not final).
*
* NOTE: It is not possible to create a Zero perdition algorithm.
*/
public static class PerditionCalculator {
public static final float DEFAULT_POWERLOSS = 1F;
public static final float MIN_POWERLOSS = 0.01F;
private final double powerLoss;
public PerditionCalculator() {
powerLoss = DEFAULT_POWERLOSS;
}
/**
* Simple constructor for simple Perdition per tick.
*
* @param powerLoss power loss per tick
*/
public PerditionCalculator(double iPowerLoss) {
if (iPowerLoss < MIN_POWERLOSS) {
powerLoss = iPowerLoss;
} else {
powerLoss = MIN_POWERLOSS;
}
}
/**
* Apply the perdition algorithm to the current stored energy. This
* function can only be called once per tick, but it might not be called
* every tick. It is triggered by any manipulation of the stored energy.
*
* @param powerHandler the PowerHandler requesting the perdition update
* @param current the current stored energy
* @param ticksPassed ticks since the last time this function was called
* @return
*/
public double applyPerdition(PowerHandler powerHandler, double current, long ticksPassed) {
double result = current;
result -= powerLoss * ticksPassed;
if (result < 0) {
result = 0;
}
return result;
}
/**
* Taxes a flat rate on all incoming power.
*
* Defaults to 0% tax rate.
*
* @return percent of input to tax
*/
public double getTaxPercent() {
return 0;
}
}
public static final PerditionCalculator DEFAULT_PERDITION = new PerditionCalculator();
public static final double ROLLING_AVERAGE_WEIGHT = 100.0;
public static final double ROLLING_AVERAGE_NUMERATOR = ROLLING_AVERAGE_WEIGHT - 1;
public static final double ROLLING_AVERAGE_DENOMINATOR = 1.0 / ROLLING_AVERAGE_WEIGHT;
public final int[] powerSources = new int[6];
public final IPowerReceptor receptor;
private double minEnergyReceived;
private double maxEnergyReceived;
private double maxEnergyStored;
private double activationEnergy;
private double energyStored = 0;
private final SafeTimeTracker doWorkTracker = new SafeTimeTracker();
private final SafeTimeTracker sourcesTracker = new SafeTimeTracker();
private final SafeTimeTracker perditionTracker = new SafeTimeTracker();
private PerditionCalculator perdition;
private final PowerReceiver receiver;
private final Type type;
// Tracking
private double averageLostPower = 0;
private double averageReceivedPower = 0;
private double averageUsedPower = 0;
public PowerHandler(IPowerReceptor receptor, Type type) {
this.receptor = receptor;
this.type = type;
this.receiver = new PowerReceiver();
this.perdition = DEFAULT_PERDITION;
}
public PowerReceiver getPowerReceiver() {
return receiver;
}
public double getMinEnergyReceived() {
return minEnergyReceived;
}
public double getMaxEnergyReceived() {
return maxEnergyReceived;
}
public double getMaxEnergyStored() {
return maxEnergyStored;
}
public double getActivationEnergy() {
return activationEnergy;
}
public double getEnergyStored() {
return energyStored;
}
/**
* Setup your PowerHandler's settings.
*
* @param minEnergyReceived
* This is the minimum about of power that will be accepted by
* the PowerHandler. This should generally be greater than the
* activationEnergy if you plan to use the doWork() callback.
* Anything greater than 1 will prevent Redstone Engines from
* powering this Provider.
* @param iMaxEnergyReceived
* The maximum amount of power accepted by the PowerHandler. This
* should generally be less than 500. Too low and larger engines
* will overheat while trying to power the machine. Too high, and
* the engines will never warm up. Greater values also place
* greater strain on the power net.
* @param activationEnergy
* If the stored energy is greater than this value, the doWork()
* callback is called (once per tick).
* @param maxStoredEnergy
* The maximum amount of power this PowerHandler can store.
* Values tend to range between 100 and 5000. With 1000 and 1500
* being common.
*/
public void configure(double iMinEnergyReceived, double iMaxEnergyReceived, double iActivationEnergy,
double iMaxStoredEnergy) {
if (iMinEnergyReceived > maxEnergyReceived) {
maxEnergyReceived = iMinEnergyReceived;
} else {
maxEnergyReceived = iMaxEnergyReceived;
}
minEnergyReceived = iMinEnergyReceived;
maxEnergyStored = iMaxStoredEnergy;
activationEnergy = iActivationEnergy;
}
/**
* Allows you define perdition in terms of loss/ticks.
*
* This function is mostly for legacy implementations. See
* PerditionCalculator for more complex perdition formulas.
*
* @param powerLoss
* @param powerLossRegularity
* @see PerditionCalculator
*/
public void configurePowerPerdition(int powerLoss, int powerLossRegularity) {
if (powerLoss == 0 || powerLossRegularity == 0) {
perdition = new PerditionCalculator(0);
return;
}
perdition = new PerditionCalculator((float) powerLoss / (float) powerLossRegularity);
}
/**
* Allows you to define a new PerditionCalculator class to handler perdition
* calculations.
*
* For example if you want exponentially increasing loss based on amount
* stored.
*
* @param iPerdition
*/
public void setPerdition(PerditionCalculator iPerdition) {
if (iPerdition == null) {
perdition = DEFAULT_PERDITION;
} else {
perdition = iPerdition;
}
}
public PerditionCalculator getPerdition() {
if (perdition == null) {
return DEFAULT_PERDITION;
}
return perdition;
}
/**
* Ticks the power handler. You should call this if you can, but its not
* required.
*
* If you don't call it, the possibility exists for some weirdness with the
* perdition algorithm and work callback as its possible they will not be
* called on every tick they otherwise would be. You should be able to
* design around this though if you are aware of the limitations.
*/
public void update() {
applyPerdition();
applyWork();
validateEnergy();
}
private void applyPerdition() {
if (perditionTracker.markTimeIfDelay(receptor.getWorld(), 1) && energyStored > 0) {
double prev = energyStored;
double newEnergy = getPerdition().applyPerdition(this, energyStored, perditionTracker.durationOfLastDelay());
if (newEnergy == 0 || newEnergy < energyStored) {
energyStored = newEnergy;
} else {
energyStored = DEFAULT_PERDITION.applyPerdition(this, energyStored, perditionTracker.durationOfLastDelay());
}
validateEnergy();
averageLostPower = (averageLostPower * ROLLING_AVERAGE_NUMERATOR + (prev - energyStored)) * ROLLING_AVERAGE_DENOMINATOR;
}
}
private void applyWork() {
if (energyStored >= activationEnergy) {
if (doWorkTracker.markTimeIfDelay(receptor.getWorld(), 1)) {
receptor.doWork(this);
}
}
}
private void updateSources(ForgeDirection source) {
if (sourcesTracker.markTimeIfDelay(receptor.getWorld(), 1)) {
for (int i = 0; i < 6; ++i) {
powerSources[i] -= sourcesTracker.durationOfLastDelay();
if (powerSources[i] < 0) {
powerSources[i] = 0;
}
}
}
if (source != null) {
powerSources[source.ordinal()] = 10;
}
}
/**
* Extract energy from the PowerHandler. You must call this even if doWork()
* triggers.
*
* @param min
* @param max
* @param doUse
* @return amount used
*/
public double useEnergy(double min, double max, boolean doUse) {
applyPerdition();
double result = 0;
if (energyStored >= min) {
if (energyStored <= max) {
result = energyStored;
if (doUse) {
energyStored = 0;
}
} else {
result = max;
if (doUse) {
energyStored -= max;
}
}
}
validateEnergy();
if (doUse) {
averageUsedPower = (averageUsedPower * ROLLING_AVERAGE_NUMERATOR + result) * ROLLING_AVERAGE_DENOMINATOR;
}
return result;
}
public void readFromNBT(NBTTagCompound data) {
readFromNBT(data, "powerProvider");
}
public void readFromNBT(NBTTagCompound data, String tag) {
NBTTagCompound nbt = data.getCompoundTag(tag);
energyStored = nbt.getDouble("energyStored");
}
public void writeToNBT(NBTTagCompound data) {
writeToNBT(data, "powerProvider");
}
public void writeToNBT(NBTTagCompound data, String tag) {
NBTTagCompound nbt = new NBTTagCompound();
nbt.setDouble("energyStored", energyStored);
data.setTag(tag, nbt);
}
public final class PowerReceiver {
private PowerReceiver() {
}
public double getMinEnergyReceived() {
return minEnergyReceived;
}
public double getMaxEnergyReceived() {
return maxEnergyReceived;
}
public double getMaxEnergyStored() {
return maxEnergyStored;
}
public double getActivationEnergy() {
return activationEnergy;
}
public double getEnergyStored() {
return energyStored;
}
public double getAveragePowerReceived() {
return averageReceivedPower;
}
public double getAveragePowerUsed() {
return averageUsedPower;
}
public double getAveragePowerLost() {
return averageLostPower;
}
public Type getType() {
return type;
}
public void update() {
PowerHandler.this.update();
}
/**
* The amount of power that this PowerHandler currently needs.
*
* @return
*/
public double powerRequest() {
update();
return Math.min(maxEnergyReceived, maxEnergyStored - energyStored);
}
/**
* Add power to the PowerReceiver from an external source.
*
* IPowerEmitters are responsible for calling this themselves.
*
* @param quantity
* @param from
* @return the amount of power used
*/
public double receiveEnergy(Type source, final double quantity, ForgeDirection from) {
double used = quantity;
if (source == Type.ENGINE) {
if (used < minEnergyReceived) {
return 0;
} else if (used > maxEnergyReceived) {
used = maxEnergyReceived;
}
}
updateSources(from);
used -= used * getPerdition().getTaxPercent();
used = addEnergy(used);
applyWork();
if (source == Type.ENGINE && type.eatsEngineExcess()) {
used = Math.min(quantity, maxEnergyReceived);
}
averageReceivedPower = (averageReceivedPower * ROLLING_AVERAGE_NUMERATOR + used) * ROLLING_AVERAGE_DENOMINATOR;
return used;
}
}
/**
*
* @return the amount the power changed by
*/
public double addEnergy(double iQuantity) {
energyStored += iQuantity;
double added = iQuantity;
if (energyStored > maxEnergyStored) {
added -= energyStored - maxEnergyStored;
energyStored = maxEnergyStored;
} else if (energyStored < 0) {
added -= energyStored;
energyStored = 0;
}
applyPerdition();
return added;
}
public void setEnergy(double quantity) {
this.energyStored = quantity;
validateEnergy();
}
public boolean isPowerSource(ForgeDirection from) {
return powerSources[from.ordinal()] != 0;
}
private void validateEnergy() {
if (energyStored < 0) {
energyStored = 0;
}
if (energyStored > maxEnergyStored) {
energyStored = maxEnergyStored;
}
}
}

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@ -1,3 +1,3 @@
@API(apiVersion = "1.1", owner = "BuildCraftAPI|core", provides = "BuildCraftAPI|power")
@API(apiVersion = "1.2", owner = "BuildCraftAPI|core", provides = "BuildCraftAPI|power")
package buildcraft.api.power;
import cpw.mods.fml.common.API;

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@ -22,7 +22,6 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import cofh.api.energy.IEnergyHandler;
import buildcraft.BuildCraftCore;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.core.network.BuildCraftPacket;
import buildcraft.core.network.ISynchronizedTile;
import buildcraft.core.network.PacketPayload;
@ -80,11 +79,6 @@ public abstract class TileBuildCraft extends TileEntity implements ISynchronized
initialize();
init = true;
}
if (this instanceof IPowerReceptor) {
IPowerReceptor receptor = (IPowerReceptor) this;
receptor.getPowerReceiver(null).update();
}
}
@Override

30
common/buildcraft/energy/TileEnergyReceiver.java Executable file → Normal file
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@ -16,16 +16,12 @@ import net.minecraftforge.common.util.ForgeDirection;
import cofh.api.energy.IEnergyHandler;
import buildcraft.api.power.IPowerEmitter;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.transport.IPipeConnection;
import buildcraft.api.transport.IPipeTile.PipeType;
import buildcraft.core.TileBuffer;
import buildcraft.core.TileBuildCraft;
public class TileEnergyReceiver extends TileBuildCraft implements IPipeConnection, IPowerEmitter {
public class TileEnergyReceiver extends TileBuildCraft implements IPipeConnection {
public static LinkedList<TileEnergyReceiver> knownReceivers = new LinkedList<TileEnergyReceiver>();
public int energyStored = 0;
@ -50,9 +46,7 @@ public class TileEnergyReceiver extends TileBuildCraft implements IPipeConnectio
}
public boolean isPoweredTile(TileEntity tile, ForgeDirection side) {
if (tile instanceof IPowerReceptor) {
return ((IPowerReceptor) tile).getPowerReceiver(side.getOpposite()) != null;
} else if (tile instanceof IEnergyHandler) {
if (tile instanceof IEnergyHandler) {
return ((IEnergyHandler) tile).canConnectEnergy(side.getOpposite());
}
@ -63,17 +57,7 @@ public class TileEnergyReceiver extends TileBuildCraft implements IPipeConnectio
for (ForgeDirection s : ForgeDirection.VALID_DIRECTIONS) {
TileEntity tile = getTileBuffer(s).getTile();
if (tile instanceof IPowerReceptor) {
PowerReceiver receptor = ((IPowerReceptor) tile)
.getPowerReceiver(s.getOpposite());
if (receptor != null) {
receptor.receiveEnergy(PowerHandler.Type.ENGINE, energyStored / 10.0,
s.getOpposite());
energyStored = 0;
}
} else if (tile instanceof IEnergyHandler) {
if (tile instanceof IEnergyHandler) {
int energyUsed = ((IEnergyHandler) tile).receiveEnergy(s.getOpposite(), energyStored, false);
energyStored -= energyUsed;
}
@ -88,12 +72,6 @@ public class TileEnergyReceiver extends TileBuildCraft implements IPipeConnectio
@Override
public void updateEntity () {
sendPower ();
sendPower();
}
@Override
public boolean canEmitPowerFrom(ForgeDirection side) {
return true;
}
}

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@ -16,10 +16,6 @@ import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
import cofh.api.energy.IEnergyHandler;
import buildcraft.api.core.NetworkData;
import buildcraft.api.power.IPowerEmitter;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.transport.IPipeConnection;
import buildcraft.api.transport.IPipeTile;
import buildcraft.api.transport.IPipeTile.PipeType;
@ -28,8 +24,7 @@ import buildcraft.core.TileBuffer;
import buildcraft.core.TileBuildCraft;
import buildcraft.energy.gui.ContainerEngine;
public abstract class TileEngine extends TileBuildCraft implements IPowerEmitter,
IPipeConnection, IEnergyHandler {
public abstract class TileEngine extends TileBuildCraft implements IPipeConnection, IEnergyHandler {
// Index corresponds to metadata
public static final ResourceLocation[] BASE_TEXTURES = new ResourceLocation[]{
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_wood.png"),
@ -271,12 +266,6 @@ public abstract class TileEngine extends TileBuildCraft implements IPowerEmitter
orientation.getOpposite(),
Math.round(this.energy), true);
return extractEnergy(minEnergy, maxEnergy, false);
} else if (tile instanceof IPowerReceptor) {
PowerReceiver receptor = ((IPowerReceptor) tile)
.getPowerReceiver(orientation.getOpposite());
return extractEnergy((int) Math.floor(receptor.getMinEnergyReceived() * 10),
(int) Math.ceil(receptor.getMaxEnergyReceived() * 10), false);
} else {
return 0;
}
@ -301,17 +290,6 @@ public abstract class TileEngine extends TileBuildCraft implements IPowerEmitter
extractEnergy(0, neededRF, true);
}
} else if (tile instanceof IPowerReceptor) {
PowerReceiver receptor = ((IPowerReceptor) tile)
.getPowerReceiver(orientation.getOpposite());
if (extracted > 0) {
double neededMJ = receptor.receiveEnergy(
PowerHandler.Type.ENGINE, extracted / 10.0,
orientation.getOpposite());
extractEnergy((int) Math.floor(receptor.getMinEnergyReceived() * 10), (int) Math.ceil(neededMJ * 10), true);
}
}
}
}
@ -496,8 +474,6 @@ public abstract class TileEngine extends TileBuildCraft implements IPowerEmitter
return false;
} else if (tile instanceof IEnergyHandler) {
return ((IEnergyHandler) tile).canConnectEnergy(side.getOpposite());
} else if (tile instanceof IPowerReceptor) {
return ((IPowerReceptor) tile).getPowerReceiver(side.getOpposite()) != null;
} else {
return false;
}
@ -532,11 +508,6 @@ public abstract class TileEngine extends TileBuildCraft implements IPowerEmitter
}
}
@Override
public boolean canEmitPowerFrom(ForgeDirection side) {
return side == orientation;
}
public void checkRedstonePower() {
isRedstonePowered = worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
}

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@ -20,10 +20,6 @@ import cofh.api.energy.IEnergyHandler;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftTransport;
import buildcraft.api.core.SafeTimeTracker;
import buildcraft.api.power.IPowerEmitter;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.power.PowerHandler.Type;
import buildcraft.api.transport.IPipeTile.PipeType;
import buildcraft.core.DefaultProps;
import buildcraft.transport.network.PacketPowerUpdate;
@ -93,14 +89,6 @@ public class PipeTransportPower extends PipeTransport {
return true;
}
if (tile instanceof IPowerReceptor) {
IPowerReceptor receptor = (IPowerReceptor) tile;
PowerReceiver receiver = receptor.getPowerReceiver(side.getOpposite());
if (receiver != null && receiver.getType().canReceiveFromPipes()) {
return true;
}
}
if (tile instanceof IEnergyConnection) {
IEnergyConnection handler = (IEnergyConnection) tile;
if (handler != null && handler.canConnectEnergy(side.getOpposite())) {
@ -108,13 +96,6 @@ public class PipeTransportPower extends PipeTransport {
}
}
if (container.pipe instanceof PipePowerWood && tile instanceof IPowerEmitter) {
IPowerEmitter emitter = (IPowerEmitter) tile;
if (emitter.canEmitPowerFrom(side.getOpposite())) {
return true;
}
}
return false;
}
@ -212,16 +193,6 @@ public class PipeTransportPower extends PipeTransport {
powerConsumed, false);
tilePowered = true;
}
} else {
PowerReceiver prov = getReceiverOnSide(ForgeDirection.VALID_DIRECTIONS[out]);
if (prov != null) {
// Transmit power to the legacy power framework
powerConsumed = (int) Math.ceil(prov.receiveEnergy(Type.PIPE, powerConsumed / 10.0,
ForgeDirection.VALID_DIRECTIONS[out].getOpposite()) * 10);
tilePowered = true;
}
}
if (!tilePowered) {
@ -285,15 +256,6 @@ public class PipeTransportPower extends PipeTransport {
if (handler.canConnectEnergy(dir.getOpposite())) {
int request = handler.receiveEnergy(dir.getOpposite(), this.maxPower, true);
if (request > 0) {
requestEnergy(dir, request);
}
}
} else {
PowerReceiver prov = getReceiverOnSide(dir);
if (prov != null) {
int request = (int) Math.floor(prov.powerRequest() * 10);
if (request > 0) {
requestEnergy(dir, request);
}
@ -351,22 +313,6 @@ public class PipeTransportPower extends PipeTransport {
}
}
private PowerReceiver getReceiverOnSide(ForgeDirection side) {
TileEntity tile = tiles[side.ordinal()];
if (!(tile instanceof IPowerReceptor)) {
return null;
}
IPowerReceptor receptor = (IPowerReceptor) tile;
PowerReceiver receiver = receptor.getPowerReceiver(side.getOpposite());
if (receiver == null) {
return null;
}
if (!receiver.getType().canReceiveFromPipes()) {
return null;
}
return receiver;
}
public boolean isOverloaded() {
return overload >= OVERLOAD_TICKS;
}

21
common/buildcraft/transport/TileGenericPipe.java Executable file → Normal file
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@ -37,9 +37,6 @@ import buildcraft.api.core.EnumColor;
import buildcraft.api.core.IIconProvider;
import buildcraft.api.core.Position;
import buildcraft.api.gates.IGateExpansion;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.transport.IPipe;
import buildcraft.api.transport.IPipeConnection;
import buildcraft.api.transport.IPipePluggable;
@ -63,7 +60,7 @@ import buildcraft.transport.gates.GateFactory;
import buildcraft.transport.gates.ItemGate;
import buildcraft.transport.utils.RobotStationState;
public class TileGenericPipe extends TileEntity implements IPowerReceptor, IFluidHandler,
public class TileGenericPipe extends TileEntity implements IFluidHandler,
IPipeTile, ITileBufferHolder, IEnergyHandler, IDropControlInventory,
ISyncedTile, ISolidSideTile, IGuiReturnHandler {
@ -1117,22 +1114,6 @@ public class TileGenericPipe extends TileEntity implements IPowerReceptor, IFlui
}
}
@Override
public PowerReceiver getPowerReceiver(ForgeDirection side) {
if (BlockGenericPipe.isValid(pipe) && pipe instanceof IPowerReceptor) {
return ((IPowerReceptor) pipe).getPowerReceiver(null);
} else {
return null;
}
}
@Override
public void doWork(PowerHandler workProvider) {
if (BlockGenericPipe.isValid(pipe) && pipe instanceof IPowerReceptor) {
((IPowerReceptor) pipe).doWork(workProvider);
}
}
@Override
public boolean canConnectEnergy(ForgeDirection from) {
if (pipe instanceof IEnergyHandler) {

View file

@ -18,12 +18,6 @@ import cofh.api.energy.IEnergyConnection;
import cofh.api.energy.IEnergyHandler;
import buildcraft.BuildCraftTransport;
import buildcraft.api.core.IIconProvider;
import buildcraft.api.power.IPowerEmitter;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.power.PowerHandler.PerditionCalculator;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.power.PowerHandler.Type;
import buildcraft.api.transport.IPipeTile;
import buildcraft.core.RFBattery;
import buildcraft.transport.IPipeTransportPowerHook;
@ -31,7 +25,7 @@ import buildcraft.transport.Pipe;
import buildcraft.transport.PipeIconProvider;
import buildcraft.transport.PipeTransportPower;
public class PipePowerWood extends Pipe<PipeTransportPower> implements IPowerReceptor, IPipeTransportPowerHook, IEnergyHandler {
public class PipePowerWood extends Pipe<PipeTransportPower> implements IPipeTransportPowerHook, IEnergyHandler {
public final boolean[] powerSources = new boolean[6];
@ -41,16 +35,11 @@ public class PipePowerWood extends Pipe<PipeTransportPower> implements IPowerRec
private boolean full;
private int requestedEnergy, sources;
private PowerHandler powerHandler;
public PipePowerWood(Item item) {
super(new PipeTransportPower(), item);
battery = new RFBattery(320 * 50, 320, 0);
powerHandler = new PowerHandler(this, Type.PIPE);
powerHandler.configure(0, 500, 1, 1500);
powerHandler.setPerdition(new PerditionCalculator(PerditionCalculator.MIN_POWERLOSS));
transport.initFromPipe(getClass());
}
@ -196,24 +185,11 @@ public class PipePowerWood extends Pipe<PipeTransportPower> implements IPowerRec
public boolean isPowerSource(TileEntity tile, ForgeDirection from) {
if (!transport.inputOpen(from)) {
return false;
} else if (tile instanceof IPowerEmitter && ((IPowerEmitter) tile).canEmitPowerFrom(from.getOpposite())) {
return true;
} else {
return tile instanceof IEnergyConnection && ((IEnergyConnection) tile).canConnectEnergy(from.getOpposite());
}
}
@Override
public PowerReceiver getPowerReceiver(ForgeDirection side) {
return powerHandler.getPowerReceiver();
}
@Override
public void doWork(PowerHandler workProvider) {
battery.addEnergy(0, (int) Math.round(this.powerHandler.getEnergyStored() * 10), true);
this.powerHandler.setEnergy(0.0);
}
@Override
public boolean canConnectEnergy(ForgeDirection from) {
return true;