update changelog
This commit is contained in:
parent
32a4bbd828
commit
3558d228de
1 changed files with 19 additions and 1 deletions
|
@ -4,15 +4,33 @@ Additions:
|
|||
* [#2709] Add a loop mode to the quarry (hea3ven)
|
||||
* Robots start with a small amount of energy after being programmed (hea3ven)
|
||||
* Add colorblind textures for the docking stations (hea3ven)
|
||||
* The light sensor now has textures and is thus fully usable! (hea3ven)
|
||||
* Container item support for the Stamping Table (asie)
|
||||
* Packagers only allow items relevant to the recipe to be inserted (asie)
|
||||
* Builders now light up when working (asie)
|
||||
|
||||
Improvements:
|
||||
|
||||
* LEDs and filler pattern icons now use TESRs for less refresh lag (asie)
|
||||
* Pipes have been color-corrected (asie)
|
||||
* Pipes now have better insides shading/depth (asie)
|
||||
* Charging table texture fixed to not be brighter than the rest (asie)
|
||||
|
||||
Removals:
|
||||
|
||||
* Lava in Combustion Engine. Use the Stirling Engine (asie)
|
||||
|
||||
Bugs fixed:
|
||||
|
||||
* [#2741] Fix the rendering of helmets on robots (hea3ven)
|
||||
* [#2730] Fix integration table using energy when it has an invalid recipe (hea3ven)
|
||||
* [#2694] Fix client/server desync on the gate copier item (hea3ven)
|
||||
* [#2741] Fix the rendering of helmets on robots (hea3ven)
|
||||
* Fix gate expansion recipe ignoring the input's stack size (hea3ven)
|
||||
* Fix planters dropping items in stead of planting (hea3ven)
|
||||
* Fix laser texture (asie)
|
||||
* Use the OreDict for the pipes recipes (ganymedes01)
|
||||
* Fix robots not keeping their energy when being reprogrammed (hea3ven)
|
||||
* Fix the builder robot not respecting the working area (hea3ven)
|
||||
* Fix some robots not going to sleep if they fail to equip items (hea3ven)
|
||||
* Fix rendering issues with pipe contents after a texture reload (asie)
|
||||
* Fix crash upon new config file generation (asie)
|
||||
|
|
Loading…
Reference in a new issue