Add Fluid drip particles
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bf46a1a6af
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3 changed files with 125 additions and 1 deletions
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@ -169,7 +169,7 @@ public class BuildCraftEnergy {
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if (fluidFuel.getBlockID() == -1) {
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if (blockFuelId > 0) {
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blockFuel = new BlockBuildcraftFluid(blockFuelId, fluidFuel, Material.water).setFlammable(true).setFlammability(5);
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blockFuel = new BlockBuildcraftFluid(blockFuelId, fluidFuel, Material.water).setFlammable(true).setFlammability(5).setParticleColor(0.7F, 0.7F, 0.0F);
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blockFuel.setUnlocalizedName("blockFuel");
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CoreProxy.proxy.addName(blockFuel, "Fuel");
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CoreProxy.proxy.registerBlock(blockFuel);
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@ -8,9 +8,15 @@
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*/
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package buildcraft.energy;
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import buildcraft.energy.render.EntityDropParticleFX;
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import buildcraft.transport.render.TileEntityPickupFX;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.particle.EffectRenderer;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.util.Icon;
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import net.minecraft.world.IBlockAccess;
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@ -25,6 +31,10 @@ import net.minecraftforge.fluids.Fluid;
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*/
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public class BlockBuildcraftFluid extends BlockFluidClassic {
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protected float particleRed;
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protected float particleGreen;
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protected float particleBlue;
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public BlockBuildcraftFluid(int id, Fluid fluid, Material material) {
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super(id, fluid, material);
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}
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@ -73,4 +83,25 @@ public class BlockBuildcraftFluid extends BlockFluidClassic {
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public boolean isFireSource(World world, int x, int y, int z, int metadata, ForgeDirection side) {
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return flammable && flammability == 0;
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}
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public BlockBuildcraftFluid setParticleColor(float particleRed, float particleGreen, float particleBlue){
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this.particleRed = particleRed;
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this.particleGreen = particleGreen;
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this.particleBlue = particleBlue;
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return this;
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}
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@Override
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public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
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super.randomDisplayTick(world, x, y, z, rand);
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if (rand.nextInt(10) == 0 && world.doesBlockHaveSolidTopSurface(x, y - 1, z) && !world.getBlockMaterial(x, y - 2, z).blocksMovement()) {
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double px = (double) ((float) x + rand.nextFloat());
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double py = (double) y - 1.05D;
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double pz = (double) ((float) z + rand.nextFloat());
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EntityFX fx = new EntityDropParticleFX(world, px, py, pz, particleRed, particleGreen, particleBlue);
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FMLClientHandler.instance().getClient().effectRenderer.addEffect(fx);
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}
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}
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}
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93
common/buildcraft/energy/render/EntityDropParticleFX.java
Normal file
93
common/buildcraft/energy/render/EntityDropParticleFX.java
Normal file
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@ -0,0 +1,93 @@
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package buildcraft.energy.render;
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import net.minecraft.client.particle.*;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.BlockFluid;
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import net.minecraft.block.material.Material;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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@SideOnly(Side.CLIENT)
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public class EntityDropParticleFX extends EntityFX {
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/**
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* The height of the current bob
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*/
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private int bobTimer;
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public EntityDropParticleFX(World world, double x, double y, double z, float particleRed, float particleGreen, float particleBlue) {
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super(world, x, y, z, 0.0D, 0.0D, 0.0D);
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this.motionX = this.motionY = this.motionZ = 0.0D;
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// if (par8Material == Material.water)
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// {
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// this.particleRed = 0.0F;
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// this.particleGreen = 0.0F;
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// this.particleBlue = 1.0F;
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// }
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// else
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// {
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// this.particleRed = 1.0F;
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// this.particleGreen = 0.0F;
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// this.particleBlue = 0.0F;
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// }
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this.particleRed = particleRed;
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this.particleGreen = particleGreen;
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this.particleBlue = particleBlue;
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this.setParticleTextureIndex(113);
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this.setSize(0.01F, 0.01F);
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this.particleGravity = 0.06F;
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this.bobTimer = 40;
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this.particleMaxAge = (int) (64.0D / (Math.random() * 0.8D + 0.2D));
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this.motionX = this.motionY = this.motionZ = 0.0D;
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate() {
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= (double) this.particleGravity;
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if (this.bobTimer-- > 0) {
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this.motionX *= 0.02D;
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this.motionY *= 0.02D;
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this.motionZ *= 0.02D;
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this.setParticleTextureIndex(113);
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} else {
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this.setParticleTextureIndex(112);
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}
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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if (this.particleMaxAge-- <= 0) {
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this.setDead();
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}
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if (this.onGround) {
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this.setParticleTextureIndex(114);
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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}
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Material material = this.worldObj.getBlockMaterial(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ));
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if (material.isLiquid() || material.isSolid()) {
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double d0 = (double) ((float) (MathHelper.floor_double(this.posY) + 1) - BlockFluid.getFluidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ))));
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if (this.posY < d0) {
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this.setDead();
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}
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}
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}
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}
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