Fix Painted Item rendering with some items
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@ -438,6 +438,7 @@ public class RenderPipe extends TileEntitySpecialRenderer {
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dummyEntityItem.setEntityItemStack(itemstack);
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customRenderItem.doRenderItem(dummyEntityItem, 0, 0, 0, 0, 0);
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if (color != null) {
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func_110628_a(TextureMap.field_110575_b);
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BlockInterface block = new BlockInterface();
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block.texture = PipeIconProvider.TYPE.ItemBox.getIcon();
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