Merge pull request #2291 from ganymedes01/6.3.x

Made robot lights shiny
This commit is contained in:
Adrian Siekierka 2014-12-12 20:54:24 +01:00
commit 3f4f30f020
2 changed files with 42 additions and 39 deletions

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@ -14,23 +14,27 @@ import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import buildcraft.BuildCraftSilicon;
import buildcraft.core.DefaultProps;
import buildcraft.core.EntityLaser;
import buildcraft.core.ItemRobot;
import buildcraft.core.robots.EntityRobot;
public class RenderRobot extends Render implements IItemRenderer {
private static final ResourceLocation overlay = new ResourceLocation("buildcraft",
DefaultProps.TEXTURE_PATH_ENTITIES + "/robot_overlay.png");
private final EntityItem dummyEntityItem = new EntityItem(null);
private final RenderItem customRenderItem;
@ -61,50 +65,38 @@ public class RenderRobot extends Render implements IItemRenderer {
@Override
public void doRender(Entity entity, double x, double y, double z, float f, float f1) {
doRender((EntityRobot) entity, x, y, z, f, f1);
doRender((EntityRobot) entity, x, y, z);
}
private void doRender(EntityRobot robot, double x, double y, double z, float f, float f1) {
private void doRender(EntityRobot robot, double x, double y, double z) {
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
try {
renderManager.renderEngine.bindTexture(robot.getTexture());
} catch (Exception e) {
e.printStackTrace();
// TODO: Figure out why the NPE inside Minecraft happens.
GL11.glPopMatrix();
return;
}
float factor = (float) (1.0 / 16.0);
box.render(factor);
if (robot.getStackInSlot(0) != null) {
GL11.glPushMatrix();
GL11.glTranslatef(-0.125F, 0, -0.125F);
doRenderItem(robot.getStackInSlot(0), 1.0F);
doRenderItem(robot.getStackInSlot(0));
GL11.glPopMatrix();
}
if (robot.getStackInSlot(1) != null) {
GL11.glPushMatrix();
GL11.glTranslatef(+0.125F, 0, -0.125F);
doRenderItem(robot.getStackInSlot(1), 1.0F);
doRenderItem(robot.getStackInSlot(1));
GL11.glPopMatrix();
}
if (robot.getStackInSlot(2) != null) {
GL11.glPushMatrix();
GL11.glTranslatef(+0.125F, 0, +0.125F);
doRenderItem(robot.getStackInSlot(2), 1.0F);
doRenderItem(robot.getStackInSlot(2));
GL11.glPopMatrix();
}
if (robot.getStackInSlot(3) != null) {
GL11.glPushMatrix();
GL11.glTranslatef(-0.125F, 0, +0.125F);
doRenderItem(robot.getStackInSlot(3), 1.0F);
doRenderItem(robot.getStackInSlot(3));
GL11.glPopMatrix();
}
@ -129,22 +121,15 @@ public class RenderRobot extends Render implements IItemRenderer {
if (itemstack1.getItem().requiresMultipleRenderPasses()) {
for (int k = 0; k < itemstack1.getItem().getRenderPasses(itemstack1.getItemDamage()); ++k) {
int i = itemstack1.getItem().getColorFromItemStack(itemstack1, k);
float f12 = (i >> 16 & 255) / 255.0F;
float f4 = (i >> 8 & 255) / 255.0F;
float f5 = (i & 255) / 255.0F;
GL11.glColor4f(f12, f4, f5, 1.0F);
RenderUtils.setGLColorFromInt(itemstack1.getItem().getColorFromItemStack(itemstack1, k));
this.renderManager.itemRenderer.renderItem(robot, itemstack1, k);
}
} else {
int k = itemstack1.getItem().getColorFromItemStack(itemstack1, 0);
float f11 = (k >> 16 & 255) / 255.0F;
float f12 = (k >> 8 & 255) / 255.0F;
float f4 = (k & 255) / 255.0F;
GL11.glColor4f(f11, f12, f4, 1.0F);
RenderUtils.setGLColorFromInt(itemstack1.getItem().getColorFromItemStack(itemstack1, 0));
this.renderManager.itemRenderer.renderItem(robot, itemstack1, 0);
}
GL11.glColor3f(1, 1, 1);
GL11.glPopMatrix();
}
@ -154,12 +139,14 @@ public class RenderRobot extends Render implements IItemRenderer {
robot.laser.head.z = robot.posZ;
RenderLaser.doRenderLaser(renderManager.renderEngine, robot.laser, EntityLaser.LASER_TEXTURES [1]);
} else {
}
if (robot.getTexture() != null) {
renderManager.renderEngine.bindTexture(robot.getTexture());
doRenderRobot(1F / 16F, renderManager.renderEngine);
}
GL11.glPopMatrix();
}
@Override
@ -191,19 +178,19 @@ public class RenderRobot extends Render implements IItemRenderer {
}
if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) {
GL11.glTranslated(-0.0, 1.0, 0.7);
GL11.glTranslated(0.0, 1.0, 0.7);
} else if (type == ItemRenderType.ENTITY) {
GL11.glScaled(0.6, 0.6, 0.6);
} else if (type == ItemRenderType.INVENTORY) {
GL11.glScaled(1.5, 1.5, 1.5);
}
box.render(1F / 16F);
doRenderRobot(1F / 16F, RenderManager.instance.renderEngine);
GL11.glPopMatrix();
}
private void doRenderItem(ItemStack stack, float light) {
private void doRenderItem(ItemStack stack) {
float renderScale = 0.5f;
GL11.glPushMatrix();
GL11.glTranslatef(0, 0.28F, 0);
@ -212,7 +199,23 @@ public class RenderRobot extends Render implements IItemRenderer {
customRenderItem.doRender(dummyEntityItem, 0, 0, 0, 0, 0);
GL11.glPopMatrix();
}
private void doRenderRobot(float factor, TextureManager texManager) {
box.render(factor);
GL11.glPushMatrix();
texManager.bindTexture(overlay);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
GL11.glDepthMask(true);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 61680 % 65536, 61680 / 65536);
box.render(factor);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}