fix pipe connection bans
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17b8dce6df
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3 changed files with 10 additions and 4 deletions
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@ -442,12 +442,13 @@ tip.gate.wires.diamond=Red, Blue, Green, Yellow
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tip.gate.wires.emerald=Red, Blue, Green, Yellow
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tip.gate.expansions=§9§oInstalled Expansions:
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tip.PipeFluidsCobblestone=Won't connect to Stone
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tip.PipeFluidsCobblestone=Won't connect to Stone or Quartz
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tip.PipeFluidsDiamond=Sorts fluids
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tip.PipeFluidsEmerald=Extraction pipe
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tip.PipeFluidsIron=Valve pipe
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tip.PipeFluidsQuartz=Won't connect to Cobblestone or Stone
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tip.PipeFluidsSandstone=Only connects to other pipes
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tip.PipeFluidsStone=Won't connect to Cobblestone
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tip.PipeFluidsStone=Won't connect to Cobblestone or Quartz
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tip.PipeFluidsVoid=Destroys fluids
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tip.PipeFluidsWood=Extraction pipe
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tip.PipeItemsClay=Insertion pipe
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@ -1,3 +1,7 @@
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BREAKING CHANGES!
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* Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie)
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Additions:
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* Clay fluid pipe! The power of insertion applied to liquids. (asie)
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@ -13,6 +13,7 @@ import com.google.common.collect.SetMultimap;
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import buildcraft.transport.pipes.PipeFluidsCobblestone;
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import buildcraft.transport.pipes.PipeFluidsEmerald;
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import buildcraft.transport.pipes.PipeFluidsQuartz;
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import buildcraft.transport.pipes.PipeFluidsStone;
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import buildcraft.transport.pipes.PipeFluidsWood;
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import buildcraft.transport.pipes.PipeItemsCobblestone;
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@ -34,11 +35,10 @@ public final class PipeConnectionBans {
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static {
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// Fluid pipes
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banConnection(PipeFluidsStone.class, PipeFluidsCobblestone.class);
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banConnection(PipeFluidsStone.class, PipeFluidsCobblestone.class, PipeFluidsQuartz.class);
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banConnection(PipeFluidsWood.class);
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banConnection(PipeFluidsEmerald.class);
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banConnection(PipeFluidsWood.class, PipeFluidsEmerald.class);
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banConnection(PipeFluidsEmerald.class);
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// Item Pipes
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banConnection(PipeItemsStone.class, PipeItemsCobblestone.class, PipeItemsQuartz.class);
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@ -51,6 +51,7 @@ public final class PipeConnectionBans {
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// Power Pipes
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banConnection(PipePowerWood.class);
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banConnection(PipePowerEmerald.class);
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banConnection(PipePowerWood.class, PipePowerEmerald.class);
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}
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private PipeConnectionBans() {
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