raise packet sending frequency, sync lang
This commit is contained in:
parent
f3d14f105a
commit
470dfc0049
3 changed files with 20 additions and 5 deletions
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@ -107,6 +107,9 @@ gate.action.robot.filter_tool=Filter Tool
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gate.expansion.fader=Redstone Fader
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gate.expansion.fader=Redstone Fader
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gate.expansion.pulsar=Autarchic Pulsar
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gate.expansion.pulsar=Autarchic Pulsar
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gate.expansion.timer=Clock Timer
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gate.expansion.timer=Clock Timer
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gate.expansion.light_sensor=Light Sensor
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gate.expansion.rtc=Real-Time Clock
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gate.expansion.biological_sensor=Biological Sensor
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gate.logic.and=AND
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gate.logic.and=AND
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gate.logic.or=OR
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gate.logic.or=OR
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@ -154,6 +157,8 @@ gate.trigger.timer=%s Sec Timer
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gate.trigger.robot.sleep=Sleep
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gate.trigger.robot.sleep=Sleep
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gate.trigger.machine.energyStoredHigh=High Energy Stored
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gate.trigger.machine.energyStoredHigh=High Energy Stored
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gate.trigger.machine.energyStoredLow=Low Energy Stored
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gate.trigger.machine.energyStoredLow=Low Energy Stored
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gate.trigger.light.bright=Bright
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gate.trigger.light.dark=Dark
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gui.building.resources=Building Resources
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gui.building.resources=Building Resources
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gui.building.fluids=Fluid Tanks
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gui.building.fluids=Fluid Tanks
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@ -269,6 +274,7 @@ itemGroup.buildcraft.boards=BuildCraft Robots
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itemGroup.buildcraft.main=BuildCraft
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itemGroup.buildcraft.main=BuildCraft
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itemGroup.buildcraft.pipes=BuildCraft Pipes
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itemGroup.buildcraft.pipes=BuildCraft Pipes
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itemGroup.buildcraft.facades=BuildCraft Facades
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itemGroup.buildcraft.facades=BuildCraft Facades
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itemGroup.buildcraft.gates=BuildCraft Gates
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tile.architectBlock.name=Architect Table
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tile.architectBlock.name=Architect Table
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tile.assemblyTableBlock.name=Assembly Table
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tile.assemblyTableBlock.name=Assembly Table
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@ -1,11 +1,20 @@
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Additions:
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Additions:
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* **New textures!** - "Essence" made by (CyanideX)
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* **New textures!** - "Essence" made by (CyanideX)
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* **Modularization** - BuildCraft is back to being modules (asie)
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* **Modularization** - BuildCraft is back to being modules (asie)
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* Blueprint Library is now Electronic Library, supports copying books (asie)
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* Optimizations to BuildCraft pipes (asie, Player)
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* New blocks:
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* Blueprint Library renamed to Electronic Library, supports copying books - and soon other things! (asie)
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* New items:
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* Paintbrush for dyeing pipes and other supported blocks (asie)
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* Debugger for developer use (asie)
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* New gate expansions:
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* Light Sensor for detecting brightness in front of a gate (asie)
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* Gate recipes now show up in NEI properly (asie)
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* Improved robot light handling - the light now denotes sleep state and battery charge level (asie)
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* Improved robot light handling - the light now denotes sleep state and battery charge level (asie)
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* Added Robot triggers and actions: Linked, Reserved, In Station and Robot Mandatory (asie)
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* Lasers now glow in the night (asie)
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* Added Debugger for developer use (asie)
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* New Robot triggers and actions: Linked, Reserved, In Station and Robot Mandatory (asie)
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* Made items in pipes move at a much smoother rate (asie)
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* Made items in pipes move at a much smoother rate (asie)
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* Optimizations here and there (asie)
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Bugfixes:
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Bugfixes:
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* **Stopped wooden item pipes from exploding** (asie)
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* **Stopped wooden item pipes from exploding** (asie)
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@ -114,7 +114,7 @@ public class BuildCraftMod {
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public void run() {
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public void run() {
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while(true) {
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while(true) {
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try {
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try {
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Thread.sleep(20);
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Thread.sleep(10);
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} catch(Exception e) {
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} catch(Exception e) {
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}
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}
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