raise packet sending frequency, sync lang

This commit is contained in:
asiekierka 2015-03-15 17:23:08 +01:00
parent f3d14f105a
commit 470dfc0049
3 changed files with 20 additions and 5 deletions

View file

@ -107,6 +107,9 @@ gate.action.robot.filter_tool=Filter Tool
gate.expansion.fader=Redstone Fader gate.expansion.fader=Redstone Fader
gate.expansion.pulsar=Autarchic Pulsar gate.expansion.pulsar=Autarchic Pulsar
gate.expansion.timer=Clock Timer gate.expansion.timer=Clock Timer
gate.expansion.light_sensor=Light Sensor
gate.expansion.rtc=Real-Time Clock
gate.expansion.biological_sensor=Biological Sensor
gate.logic.and=AND gate.logic.and=AND
gate.logic.or=OR gate.logic.or=OR
@ -154,6 +157,8 @@ gate.trigger.timer=%s Sec Timer
gate.trigger.robot.sleep=Sleep gate.trigger.robot.sleep=Sleep
gate.trigger.machine.energyStoredHigh=High Energy Stored gate.trigger.machine.energyStoredHigh=High Energy Stored
gate.trigger.machine.energyStoredLow=Low Energy Stored gate.trigger.machine.energyStoredLow=Low Energy Stored
gate.trigger.light.bright=Bright
gate.trigger.light.dark=Dark
gui.building.resources=Building Resources gui.building.resources=Building Resources
gui.building.fluids=Fluid Tanks gui.building.fluids=Fluid Tanks
@ -269,6 +274,7 @@ itemGroup.buildcraft.boards=BuildCraft Robots
itemGroup.buildcraft.main=BuildCraft itemGroup.buildcraft.main=BuildCraft
itemGroup.buildcraft.pipes=BuildCraft Pipes itemGroup.buildcraft.pipes=BuildCraft Pipes
itemGroup.buildcraft.facades=BuildCraft Facades itemGroup.buildcraft.facades=BuildCraft Facades
itemGroup.buildcraft.gates=BuildCraft Gates
tile.architectBlock.name=Architect Table tile.architectBlock.name=Architect Table
tile.assemblyTableBlock.name=Assembly Table tile.assemblyTableBlock.name=Assembly Table

View file

@ -1,11 +1,20 @@
Additions: Additions:
* **New textures!** - "Essence" made by (CyanideX) * **New textures!** - "Essence" made by (CyanideX)
* **Modularization** - BuildCraft is back to being modules (asie) * **Modularization** - BuildCraft is back to being modules (asie)
* Blueprint Library is now Electronic Library, supports copying books (asie) * Optimizations to BuildCraft pipes (asie, Player)
* New blocks:
* Blueprint Library renamed to Electronic Library, supports copying books - and soon other things! (asie)
* New items:
* Paintbrush for dyeing pipes and other supported blocks (asie)
* Debugger for developer use (asie)
* New gate expansions:
* Light Sensor for detecting brightness in front of a gate (asie)
* Gate recipes now show up in NEI properly (asie)
* Improved robot light handling - the light now denotes sleep state and battery charge level (asie) * Improved robot light handling - the light now denotes sleep state and battery charge level (asie)
* Added Robot triggers and actions: Linked, Reserved, In Station and Robot Mandatory (asie) * Lasers now glow in the night (asie)
* Added Debugger for developer use (asie) * New Robot triggers and actions: Linked, Reserved, In Station and Robot Mandatory (asie)
* Made items in pipes move at a much smoother rate (asie) * Made items in pipes move at a much smoother rate (asie)
* Optimizations here and there (asie)
Bugfixes: Bugfixes:
* **Stopped wooden item pipes from exploding** (asie) * **Stopped wooden item pipes from exploding** (asie)

View file

@ -114,7 +114,7 @@ public class BuildCraftMod {
public void run() { public void run() {
while(true) { while(true) {
try { try {
Thread.sleep(20); Thread.sleep(10);
} catch(Exception e) { } catch(Exception e) {
} }