Moved everything again.
Fleshed out Schematic classes. Quarry works in this build.
This commit is contained in:
parent
3a8c0f95c8
commit
4d547c89f4
13 changed files with 340 additions and 120 deletions
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@ -8,7 +8,7 @@
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package buildcraft;
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package buildcraft;
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import buildcraft.builders.BlueprintDatabase;
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import buildcraft.builders.blueprints.BlueprintDatabase;
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import java.io.File;
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import java.io.File;
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import java.util.TreeMap;
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import java.util.TreeMap;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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@ -7,6 +7,8 @@ import java.util.Map;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -20,24 +22,44 @@ import net.minecraftforge.common.ForgeDirection;
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*/
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*/
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public class BlockHandler {
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public class BlockHandler {
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private static final Map<Block, BlockHandler> handlers = new HashMap<Block, BlockHandler>();
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private static final Map<Integer, BlockHandler> handlers = new HashMap<Integer, BlockHandler>();
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private final Block block;
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private final int id;
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public static BlockHandler get(Item item) {
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if (item == null)
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return null;
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return get(item.itemID);
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}
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public static BlockHandler get(Block block) {
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public static BlockHandler get(Block block) {
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BlockHandler handler = handlers.get(block);
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if (block == null)
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return null;
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return get(block.blockID);
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}
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public static BlockHandler get(int id) {
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BlockHandler handler = handlers.get(id);
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if (handler == null) {
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if (handler == null) {
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handler = new BlockHandler(block);
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handler = new BlockHandler(id);
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registerHandler(block, handler);
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registerHandler(id, handler);
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}
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}
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return handler;
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return handler;
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}
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}
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public static void registerHandler(Block block, BlockHandler handler) {
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public static void registerHandler(Block block, BlockHandler handler) {
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handlers.put(block, handler);
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handlers.put(block.blockID, handler);
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}
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}
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public BlockHandler(Block block) {
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public static void registerHandler(Item item, BlockHandler handler) {
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this.block = block;
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handlers.put(item.itemID, handler);
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}
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public static void registerHandler(int id, BlockHandler handler) {
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handlers.put(id, handler);
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}
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public BlockHandler(int id) {
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this.id = id;
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}
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}
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/**
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/**
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@ -45,12 +67,19 @@ public class BlockHandler {
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*
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*
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* We will also skip any blocks that drop actual items like Ore blocks.
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* We will also skip any blocks that drop actual items like Ore blocks.
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*/
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*/
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public boolean canSaveBlockToSchematic(World world, int x, int y, int z) {
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public boolean canSaveToSchematic(World world, int x, int y, int z) {
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if (!(Item.itemsList[id] instanceof ItemBlock))
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return false;
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Block block = Block.blocksList[id];
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if (block == null)
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return false;
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int meta = world.getBlockMetadata(x, y, z);
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int meta = world.getBlockMetadata(x, y, z);
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try {
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try {
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if (block.idDropped(meta, null, 0) != block.blockID) {
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if (block.idDropped(meta, null, 0) != id)
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return false;
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return false;
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}
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} catch (NullPointerException ex) {
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} catch (NullPointerException ex) {
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return false;
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return false;
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}
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}
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@ -58,12 +87,32 @@ public class BlockHandler {
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}
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}
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/**
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/**
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* It is assumed that Blueprints always face North on save.
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* By default we will ignore all blocks with Tile Entities.
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*
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*
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* Store any info you need to reproduce the block in the data tag.
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* We will also ignore anything that's not a ItemBlock.
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*
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* We will also skip any blocks that drop actual items like Ore blocks.
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*/
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*/
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public void saveToSchematic(World world, int x, int y, int z, NBTTagCompound blockData) {
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public boolean canSaveToSchematic(ItemStack stack) {
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blockData.setByte("blockMeta", (byte) world.getBlockMetadata(x, y, z));
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if (stack == null)
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return false;
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if (!(stack.getItem() instanceof ItemBlock))
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return false;
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if (id > Block.blocksList.length)
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return false;
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Block block = Block.blocksList[id];
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if (block == null)
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return false;
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try {
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if (block.idDropped(stack.getItemDamage(), null, 0) != id)
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return false;
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} catch (NullPointerException ex) {
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return false;
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}
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return !block.hasTileEntity(stack.getItemDamage());
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}
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}
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/**
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/**
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@ -71,9 +120,19 @@ public class BlockHandler {
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*
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*
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* Store any info you need to reproduce the block in the data tag.
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* Store any info you need to reproduce the block in the data tag.
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*/
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*/
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public void saveToSchematic(ItemStack stack, NBTTagCompound blockData) {
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public void saveToSchematic(World world, int x, int y, int z, NBTTagCompound data) {
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data.setByte("blockMeta", (byte) world.getBlockMetadata(x, y, z));
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}
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/**
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* It is assumed that Blueprints always face North on save.
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*
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* Store any info you need to reproduce the block from this ItemStack in the
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* data tag.
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*/
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public void saveToSchematic(ItemStack stack, NBTTagCompound data) {
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if (stack.getHasSubtypes())
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if (stack.getHasSubtypes())
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blockData.setByte("blockMeta", (byte) stack.getItemDamage());
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data.setByte("blockMeta", (byte) stack.getItemDamage());
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}
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}
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/**
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/**
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* entities and will in fact break on Ore blocks as well. Which is why those
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* entities and will in fact break on Ore blocks as well. Which is why those
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* blocks can't be saved by default.
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* blocks can't be saved by default.
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*/
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*/
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public List<ItemStack> getCostForSchematic(NBTTagCompound blockData) {
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public List<ItemStack> getCostForSchematic(NBTTagCompound data) {
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List<ItemStack> cost = new ArrayList<ItemStack>();
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List<ItemStack> cost = new ArrayList<ItemStack>();
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cost.add(new ItemStack(block.idDropped(blockData.getByte("blockMeta"), BlueprintHelpers.RANDOM, 0), 1, block.damageDropped(blockData.getByte("blockMeta"))));
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Block block = Block.blocksList[id];
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cost.add(new ItemStack(block.idDropped(data.getByte("blockMeta"), BlueprintHelpers.RANDOM, 0), 1, block.damageDropped(data.getByte("blockMeta"))));
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return cost;
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return cost;
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}
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}
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@ -108,7 +168,7 @@ public class BlockHandler {
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* Can the block be placed currently or is it waiting on some other block to
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* Can the block be placed currently or is it waiting on some other block to
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* be placed first?
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* be placed first?
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*/
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*/
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public boolean canPlaceNow(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound blockData) {
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public boolean canPlaceNow(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound data) {
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return true;
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return true;
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}
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}
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@ -126,9 +186,9 @@ public class BlockHandler {
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* modify any ItemStack in the inventory until you have determined that
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* modify any ItemStack in the inventory until you have determined that
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* everything you require is present.
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* everything you require is present.
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*/
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*/
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public boolean readBlockFromSchematic(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound blockData, IInventory builderInventory, EntityPlayer bcPlayer) {
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public boolean readBlockFromSchematic(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound data, IInventory builderInventory, EntityPlayer bcPlayer) {
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if (builderInventory != null) {
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if (builderInventory != null) {
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List<ItemStack> requiredItems = getCostForSchematic(blockData);
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List<ItemStack> requiredItems = getCostForSchematic(data);
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List<Integer> slotsToConsume = new ArrayList<Integer>();
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List<Integer> slotsToConsume = new ArrayList<Integer>();
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for (ItemStack cost : requiredItems) {
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for (ItemStack cost : requiredItems) {
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boolean found = false;
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boolean found = false;
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builderInventory.setInventorySlotContents(slot, BlueprintHelpers.consumeItem(builderInventory.getStackInSlot(slot)));
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builderInventory.setInventorySlotContents(slot, BlueprintHelpers.consumeItem(builderInventory.getStackInSlot(slot)));
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}
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}
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}
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}
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return world.setBlock(x, y, z, block.blockID, blockData.getByte("blockMeta"), 3);
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return world.setBlock(x, y, z, Block.blocksList[id].blockID, data.getByte("blockMeta"), 3);
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}
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}
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/**
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/**
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* Checks if the block matches the schematic.
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* Checks if the block matches the schematic.
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*/
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*/
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public boolean doesBlockMatchSchematic(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound blockData) {
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public boolean doesBlockMatchSchematic(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound data) {
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if (block.blockID != world.getBlockId(x, y, z))
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if (id != world.getBlockId(x, y, z))
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return false;
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return false;
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return !blockData.hasKey("blockMeta") || blockData.getByte("blockMeta") == world.getBlockMetadata(x, y, z);
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return !data.hasKey("blockMeta") || data.getByte("blockMeta") == world.getBlockMetadata(x, y, z);
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}
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}
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}
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}
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@ -1,40 +0,0 @@
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package buildcraft.builders;
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import net.minecraft.block.Block;
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import net.minecraft.nbt.NBTTagCompound;
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/**
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*
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* @author CovertJaguar <http://www.railcraft.info/>
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*/
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public final class BlockSchematic {
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public final Block block;
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public NBTTagCompound blockData = new NBTTagCompound();
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public int x, y, z;
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public BlockSchematic(Block block) {
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this.block = block;
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}
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public BlockSchematic(String blockName) {
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this((Block) null); // TODO: Add block from name code
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}
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public void writeToNBT(NBTTagCompound nbt) {
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nbt.setString("blockName", block.getUnlocalizedName());
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nbt.setInteger("x", x);
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nbt.setInteger("y", y);
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nbt.setInteger("z", z);
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nbt.setCompoundTag("blockData", blockData);
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}
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public static BlockSchematic readFromNBT(NBTTagCompound nbt) {
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BlockSchematic block = new BlockSchematic(nbt.getString("blockName"));
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block.x = nbt.getInteger("x");
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block.y = nbt.getInteger("y");
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block.z = nbt.getInteger("z");
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block.blockData = nbt.getCompoundTag("blockData");
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return block;
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}
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}
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*/
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*/
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package buildcraft.builders;
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package buildcraft.builders;
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import buildcraft.builders.blueprints.Blueprint;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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@ -143,7 +144,7 @@ public class TileArchitect extends TileBuildCraft implements IInventory {
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if (!worldObj.isAirBlock(x, y, z)) {
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if (!worldObj.isAirBlock(x, y, z)) {
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Block block = Block.blocksList[worldObj.getBlockId(x, y, z)];
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Block block = Block.blocksList[worldObj.getBlockId(x, y, z)];
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if (block != null) {
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if (block != null) {
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blueprint.setBlock(worldObj, x - box.xMin, y - box.yMin, z - box.zMin, block);
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blueprint.setSchematic(x - box.xMin, y - box.yMin, z - box.zMin, worldObj, block);
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}
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}
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}
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}
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}
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}
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43
common/buildcraft/builders/blueprints/BlockSchematic.java
Normal file
43
common/buildcraft/builders/blueprints/BlockSchematic.java
Normal file
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@ -0,0 +1,43 @@
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package buildcraft.builders.blueprints;
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import buildcraft.api.builder.BlockHandler;
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import net.minecraft.block.Block;
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import net.minecraft.nbt.NBTTagCompound;
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/**
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*
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* @author CovertJaguar <http://www.railcraft.info/>
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*/
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public final class BlockSchematic extends Schematic {
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public static BlockSchematic create(NBTTagCompound nbt) {
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return null;
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}
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public static BlockSchematic create(Block block) {
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return new BlockSchematic(block);
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}
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public final Block block;
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private BlockSchematic(Block block) {
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super(block.blockID);
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this.block = block;
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}
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private BlockSchematic(String nbt) {
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// String blockName = nbt.getString("blockName");
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this((Block) null); // TODO: Add block from name code
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}
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@Override
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public BlockHandler getHandler() {
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return BlockHandler.get(block);
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setString("schematicType", "block");
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nbt.setString("blockName", block.getUnlocalizedName());
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}
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}
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@ -5,12 +5,11 @@
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* 1.0, or MMPL. Please check the contents of the license located in
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* 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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*/
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package buildcraft.builders;
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package buildcraft.builders.blueprints;
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import buildcraft.BuildCraftCore;
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import buildcraft.BuildCraftCore;
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import buildcraft.api.builder.BlockHandler;
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import buildcraft.api.builder.BlockHandler;
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import buildcraft.core.inventory.StackHelper;
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import buildcraft.core.inventory.StackHelper;
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import buildcraft.factory.TileQuarry;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.LinkedList;
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@ -35,7 +34,7 @@ public class Blueprint {
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private final UUID uuid;
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private final UUID uuid;
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private String name;
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private String name;
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private String creator;
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private String creator;
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private final BlockSchematic[][][] blocks;
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private final Schematic[][][] schematics;
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public final int sizeX, sizeY, sizeZ;
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public final int sizeX, sizeY, sizeZ;
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public int anchorX, anchorY, anchorZ;
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public int anchorX, anchorY, anchorZ;
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public ForgeDirection anchorOrientation = ForgeDirection.NORTH;
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public ForgeDirection anchorOrientation = ForgeDirection.NORTH;
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@ -50,7 +49,7 @@ public class Blueprint {
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this.sizeX = sizeX;
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this.sizeX = sizeX;
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this.sizeY = sizeY;
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this.sizeY = sizeY;
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this.sizeZ = sizeZ;
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this.sizeZ = sizeZ;
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blocks = new BlockSchematic[sizeX][sizeY][sizeZ];
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schematics = new Schematic[sizeX][sizeY][sizeZ];
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}
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}
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public String getName() {
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public String getName() {
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@ -61,22 +60,22 @@ public class Blueprint {
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this.name = name;
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this.name = name;
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}
|
}
|
||||||
|
|
||||||
private void setBlock(World world, int x, int y, int z, BlockSchematic schematic) {
|
private void setSchematic(int x, int y, int z, Schematic schematic) {
|
||||||
if (schematic == null)
|
if (schematic == null)
|
||||||
return;
|
return;
|
||||||
schematic.x = x;
|
schematic.x = x;
|
||||||
schematic.y = y;
|
schematic.y = y;
|
||||||
schematic.z = z;
|
schematic.z = z;
|
||||||
blocks[x][y][z] = schematic;
|
schematics[x][y][z] = schematic;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setBlock(World world, int x, int y, int z, Block block) {
|
public void setSchematic(int x, int y, int z, World world, Block block) {
|
||||||
BlockHandler handler = BlockHandler.get(block);
|
BlockHandler handler = BlockHandler.get(block);
|
||||||
try {
|
try {
|
||||||
if (handler.canSaveBlockToSchematic(world, x, y, z)) {
|
if (handler.canSaveToSchematic(world, x, y, z)) {
|
||||||
BlockSchematic schematic = new BlockSchematic(block);
|
Schematic schematic = BlockSchematic.create(block);
|
||||||
handler.saveToSchematic(world, x, y, z, schematic.blockData);
|
handler.saveToSchematic(world, x, y, z, schematic.data);
|
||||||
setBlock(world, x, y, z, schematic);
|
setSchematic(x, y, z, schematic);
|
||||||
}
|
}
|
||||||
} catch (Throwable error) {
|
} catch (Throwable error) {
|
||||||
BuildCraftCore.bcLog.severe(String.format("Error while trying to save block [%s:%d] to blueprint, skipping.", block.getUnlocalizedName(), block.blockID));
|
BuildCraftCore.bcLog.severe(String.format("Error while trying to save block [%s:%d] to blueprint, skipping.", block.getUnlocalizedName(), block.blockID));
|
||||||
|
@ -84,6 +83,22 @@ public class Blueprint {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setSchematic(int x, int y, int z, ItemStack item) {
|
||||||
|
if (item == null)
|
||||||
|
return;
|
||||||
|
BlockHandler handler = BlockHandler.get(item.getItem());
|
||||||
|
try {
|
||||||
|
if (handler.canSaveToSchematic(item)) {
|
||||||
|
Schematic schematic = ItemSchematic.create(item.getItem());
|
||||||
|
handler.saveToSchematic(item, schematic.data);
|
||||||
|
setSchematic(x, y, z, schematic);
|
||||||
|
}
|
||||||
|
} catch (Throwable error) {
|
||||||
|
BuildCraftCore.bcLog.severe(String.format("Error while trying to save item [%s:%d] to blueprint, skipping.", item.getItem().getUnlocalizedName(), item.itemID));
|
||||||
|
BuildCraftCore.bcLog.throwing(getClass().getCanonicalName(), "setBlock", error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Helper function for creating Blueprints in code.
|
* Helper function for creating Blueprints in code.
|
||||||
*
|
*
|
||||||
|
@ -92,18 +107,18 @@ public class Blueprint {
|
||||||
*
|
*
|
||||||
* @see TileQuarry
|
* @see TileQuarry
|
||||||
*/
|
*/
|
||||||
public void setBlock(World world, int x, int y, int z, int id, int meta) {
|
public void setSchematic(World world, int x, int y, int z, int id, int meta) {
|
||||||
Block block = Block.blocksList[id];
|
Block block = Block.blocksList[id];
|
||||||
if (block == null) {
|
if (block == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
BlockSchematic schematic = new BlockSchematic(block);
|
BlockSchematic schematic = BlockSchematic.create(block);
|
||||||
schematic.blockData.setByte("blockMeta", (byte) meta);
|
schematic.data.setByte("blockMeta", (byte) meta);
|
||||||
setBlock(world, x, y, z, schematic);
|
setSchematic(x, y, z, schematic);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockSchematic getBlock(int x, int y, int z) {
|
public Schematic getBlock(int x, int y, int z) {
|
||||||
return blocks[x][y][z];
|
return schematics[x][y][z];
|
||||||
}
|
}
|
||||||
|
|
||||||
public UUID getUUID() {
|
public UUID getUUID() {
|
||||||
|
@ -119,13 +134,13 @@ public class Blueprint {
|
||||||
*
|
*
|
||||||
* @return List<BlockScematic>
|
* @return List<BlockScematic>
|
||||||
*/
|
*/
|
||||||
public LinkedList<BlockSchematic> getBuildList() {
|
public LinkedList<Schematic> getBuildList() {
|
||||||
LinkedList<BlockSchematic> list = new LinkedList<BlockSchematic>();
|
LinkedList<Schematic> list = new LinkedList<Schematic>();
|
||||||
for (int y = 0; y < sizeY; y++) {
|
for (int y = 0; y < sizeY; y++) {
|
||||||
for (int x = 0; x < sizeX; x++) {
|
for (int x = 0; x < sizeX; x++) {
|
||||||
for (int z = 0; z < sizeZ; z++) {
|
for (int z = 0; z < sizeZ; z++) {
|
||||||
if (blocks[x][y][z] != null)
|
if (schematics[x][y][z] != null)
|
||||||
list.add(blocks[x][y][z]);
|
list.add(schematics[x][y][z]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -136,9 +151,9 @@ public class Blueprint {
|
||||||
if (costs != null)
|
if (costs != null)
|
||||||
return costs;
|
return costs;
|
||||||
List<ItemStack> stacks = new ArrayList<ItemStack>();
|
List<ItemStack> stacks = new ArrayList<ItemStack>();
|
||||||
for (BlockSchematic schematic : getBuildList()) {
|
for (Schematic schematic : getBuildList()) {
|
||||||
BlockHandler handler = BlockHandler.get(schematic.block);
|
BlockHandler handler = BlockHandler.get(schematic.id);
|
||||||
List<ItemStack> requirements = handler.getCostForSchematic(schematic.blockData);
|
List<ItemStack> requirements = handler.getCostForSchematic(schematic.data);
|
||||||
for (ItemStack newStack : requirements) {
|
for (ItemStack newStack : requirements) {
|
||||||
if (newStack.stackSize <= 0)
|
if (newStack.stackSize <= 0)
|
||||||
continue;
|
continue;
|
||||||
|
@ -160,10 +175,10 @@ public class Blueprint {
|
||||||
for (int y = 0; y < sizeY; y++) {
|
for (int y = 0; y < sizeY; y++) {
|
||||||
for (int x = 0; x < sizeX; x++) {
|
for (int x = 0; x < sizeX; x++) {
|
||||||
for (int z = 0; z < sizeZ; z++) {
|
for (int z = 0; z < sizeZ; z++) {
|
||||||
if (blocks[x][y][z] == null)
|
if (schematics[x][y][z] == null)
|
||||||
continue;
|
continue;
|
||||||
NBTTagCompound blockNBT = new NBTTagCompound();
|
NBTTagCompound blockNBT = new NBTTagCompound();
|
||||||
blocks[x][y][z].writeToNBT(nbt);
|
schematics[x][y][z].writeToNBT(nbt);
|
||||||
blockList.appendTag(blockNBT);
|
blockList.appendTag(blockNBT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -204,8 +219,8 @@ public class Blueprint {
|
||||||
NBTTagList blockList = nbt.getTagList("blocks");
|
NBTTagList blockList = nbt.getTagList("blocks");
|
||||||
for (int i = 0; i < blockList.tagCount(); i++) {
|
for (int i = 0; i < blockList.tagCount(); i++) {
|
||||||
NBTTagCompound blockNBT = (NBTTagCompound) blockList.tagAt(i);
|
NBTTagCompound blockNBT = (NBTTagCompound) blockList.tagAt(i);
|
||||||
BlockSchematic block = BlockSchematic.readFromNBT(blockNBT);
|
Schematic schematic = Schematic.createSchematicFromNBT(blockNBT);
|
||||||
blueprint.blocks[block.x][block.y][block.z] = block;
|
blueprint.schematics[schematic.x][schematic.y][schematic.z] = schematic;
|
||||||
}
|
}
|
||||||
return blueprint;
|
return blueprint;
|
||||||
}
|
}
|
|
@ -6,10 +6,10 @@
|
||||||
* License 1.0, or MMPL. Please check the contents of the license located in
|
* License 1.0, or MMPL. Please check the contents of the license located in
|
||||||
* http://www.mod-buildcraft.com/MMPL-1.0.txt
|
* http://www.mod-buildcraft.com/MMPL-1.0.txt
|
||||||
*/
|
*/
|
||||||
package buildcraft.builders;
|
package buildcraft.builders.blueprints;
|
||||||
|
|
||||||
import buildcraft.api.builder.BlockHandler;
|
import buildcraft.api.builder.BlockHandler;
|
||||||
import buildcraft.builders.BlueprintBuilder.SchematicBuilder;
|
import buildcraft.builders.blueprints.BlueprintBuilder.SchematicBuilder;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.LinkedList;
|
import java.util.LinkedList;
|
||||||
|
@ -31,7 +31,7 @@ public class BlueprintBuilder {
|
||||||
public final World worldObj;
|
public final World worldObj;
|
||||||
public final int x, y, z;
|
public final int x, y, z;
|
||||||
private final IInventory inv;
|
private final IInventory inv;
|
||||||
private final LinkedList<BlockSchematic> buildList;
|
private final LinkedList<Schematic> buildList;
|
||||||
private final List<SchematicBuilder> builders;
|
private final List<SchematicBuilder> builders;
|
||||||
|
|
||||||
public BlueprintBuilder(Blueprint blueprint, World world, int x, int y, int z, ForgeDirection orientation, IInventory inv) {
|
public BlueprintBuilder(Blueprint blueprint, World world, int x, int y, int z, ForgeDirection orientation, IInventory inv) {
|
||||||
|
@ -44,8 +44,10 @@ public class BlueprintBuilder {
|
||||||
this.inv = inv;
|
this.inv = inv;
|
||||||
this.buildList = blueprint.getBuildList();
|
this.buildList = blueprint.getBuildList();
|
||||||
builders = new ArrayList<SchematicBuilder>(buildList.size());
|
builders = new ArrayList<SchematicBuilder>(buildList.size());
|
||||||
for (BlockSchematic schematic : buildList) {
|
for (Schematic schematic : buildList) {
|
||||||
builders.add(new SchematicBuilder(schematic));
|
BlockHandler handler = schematic.getHandler();
|
||||||
|
if (handler != null)
|
||||||
|
builders.add(new SchematicBuilder(schematic, handler));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -55,13 +57,13 @@ public class BlueprintBuilder {
|
||||||
|
|
||||||
public class SchematicBuilder {
|
public class SchematicBuilder {
|
||||||
|
|
||||||
public final BlockSchematic schematic;
|
public final Schematic schematic;
|
||||||
public final BlockHandler handler;
|
public final BlockHandler handler;
|
||||||
private boolean complete;
|
private boolean complete;
|
||||||
|
|
||||||
private SchematicBuilder(BlockSchematic schematic) {
|
private SchematicBuilder(Schematic schematic, BlockHandler handler) {
|
||||||
this.schematic = schematic;
|
this.schematic = schematic;
|
||||||
this.handler = BlockHandler.get(schematic.block);
|
this.handler = handler;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getX() {
|
public int getX() {
|
||||||
|
@ -95,11 +97,11 @@ public class BlueprintBuilder {
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean blockExists() {
|
public boolean blockExists() {
|
||||||
return handler.doesBlockMatchSchematic(worldObj, getX(), getY(), getZ(), orientation, schematic.blockData);
|
return handler.doesBlockMatchSchematic(worldObj, getX(), getY(), getZ(), orientation, schematic.data);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canBuild() {
|
public boolean canBuild() {
|
||||||
return handler.canPlaceNow(worldObj, getX(), getY(), getZ(), orientation, schematic.blockData);
|
return handler.canPlaceNow(worldObj, getX(), getY(), getZ(), orientation, schematic.data);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean build(EntityPlayer bcPlayer) {
|
public boolean build(EntityPlayer bcPlayer) {
|
||||||
|
@ -114,7 +116,7 @@ public class BlueprintBuilder {
|
||||||
if (!canBuild())
|
if (!canBuild())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
boolean built = handler.readBlockFromSchematic(worldObj, getX(), getY(), getZ(), orientation, schematic.blockData, inv, bcPlayer);
|
boolean built = handler.readBlockFromSchematic(worldObj, getX(), getY(), getZ(), orientation, schematic.data, inv, bcPlayer);
|
||||||
|
|
||||||
if (built) {
|
if (built) {
|
||||||
markComplete();
|
markComplete();
|
|
@ -6,7 +6,7 @@
|
||||||
* License 1.0, or MMPL. Please check the contents of the license located in
|
* License 1.0, or MMPL. Please check the contents of the license located in
|
||||||
* http://www.mod-buildcraft.com/MMPL-1.0.txt
|
* http://www.mod-buildcraft.com/MMPL-1.0.txt
|
||||||
*/
|
*/
|
||||||
package buildcraft.builders;
|
package buildcraft.builders.blueprints;
|
||||||
|
|
||||||
import cpw.mods.fml.relauncher.Side;
|
import cpw.mods.fml.relauncher.Side;
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
import cpw.mods.fml.relauncher.SideOnly;
|
43
common/buildcraft/builders/blueprints/ItemSchematic.java
Normal file
43
common/buildcraft/builders/blueprints/ItemSchematic.java
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
package buildcraft.builders.blueprints;
|
||||||
|
|
||||||
|
import buildcraft.api.builder.BlockHandler;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author CovertJaguar <http://www.railcraft.info/>
|
||||||
|
*/
|
||||||
|
public final class ItemSchematic extends Schematic {
|
||||||
|
|
||||||
|
public static ItemSchematic create(NBTTagCompound nbt) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static ItemSchematic create(Item item) {
|
||||||
|
return new ItemSchematic(item);
|
||||||
|
}
|
||||||
|
public final Item item;
|
||||||
|
|
||||||
|
private ItemSchematic(Item item) {
|
||||||
|
super(item.itemID);
|
||||||
|
this.item = item;
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemSchematic(String itemName) {
|
||||||
|
// String blockName = nbt.getString("blockName");
|
||||||
|
this((Item) null); // TODO: Add item from name code
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockHandler getHandler() {
|
||||||
|
return BlockHandler.get(item);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void writeToNBT(NBTTagCompound nbt) {
|
||||||
|
super.writeToNBT(nbt);
|
||||||
|
nbt.setString("schematicType", "item");
|
||||||
|
nbt.setString("itemName", item.getUnlocalizedName());
|
||||||
|
}
|
||||||
|
}
|
34
common/buildcraft/builders/blueprints/MaskSchematic.java
Normal file
34
common/buildcraft/builders/blueprints/MaskSchematic.java
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
package buildcraft.builders.blueprints;
|
||||||
|
|
||||||
|
import buildcraft.api.builder.BlockHandler;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author CovertJaguar <http://www.railcraft.info/>
|
||||||
|
*/
|
||||||
|
public final class MaskSchematic extends Schematic {
|
||||||
|
|
||||||
|
public static MaskSchematic create(NBTTagCompound nbt) {
|
||||||
|
return new MaskSchematic();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static MaskSchematic create() {
|
||||||
|
return new MaskSchematic();
|
||||||
|
}
|
||||||
|
|
||||||
|
private MaskSchematic() {
|
||||||
|
super(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockHandler getHandler() {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void writeToNBT(NBTTagCompound nbt) {
|
||||||
|
super.writeToNBT(nbt);
|
||||||
|
nbt.setString("schematicType", "mask");
|
||||||
|
}
|
||||||
|
}
|
62
common/buildcraft/builders/blueprints/Schematic.java
Normal file
62
common/buildcraft/builders/blueprints/Schematic.java
Normal file
|
@ -0,0 +1,62 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) SpaceToad, 2011-2012
|
||||||
|
* http://www.mod-buildcraft.com
|
||||||
|
*
|
||||||
|
* BuildCraft is distributed under the terms of the Minecraft Mod Public
|
||||||
|
* License 1.0, or MMPL. Please check the contents of the license located in
|
||||||
|
* http://www.mod-buildcraft.com/MMPL-1.0.txt
|
||||||
|
*/
|
||||||
|
package buildcraft.builders.blueprints;
|
||||||
|
|
||||||
|
import buildcraft.api.builder.BlockHandler;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author CovertJaguar <http://www.railcraft.info/>
|
||||||
|
*/
|
||||||
|
public abstract class Schematic {
|
||||||
|
|
||||||
|
public final int id;
|
||||||
|
public int x;
|
||||||
|
public int y;
|
||||||
|
public int z;
|
||||||
|
public NBTTagCompound data = new NBTTagCompound();
|
||||||
|
|
||||||
|
protected Schematic(int id) {
|
||||||
|
this.id = id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract BlockHandler getHandler();
|
||||||
|
|
||||||
|
public void writeToNBT(NBTTagCompound nbt) {
|
||||||
|
nbt.setInteger("x", x);
|
||||||
|
nbt.setInteger("y", y);
|
||||||
|
nbt.setInteger("z", z);
|
||||||
|
nbt.setCompoundTag("data", data);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void readFromNBT(NBTTagCompound nbt) {
|
||||||
|
x = nbt.getInteger("x");
|
||||||
|
y = nbt.getInteger("y");
|
||||||
|
z = nbt.getInteger("z");
|
||||||
|
data = nbt.getCompoundTag("data");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Schematic createSchematicFromNBT(NBTTagCompound nbt) {
|
||||||
|
String schematicType = nbt.getString("schematicType");
|
||||||
|
Schematic schematic;
|
||||||
|
if (schematicType.equals("block")) {
|
||||||
|
schematic = BlockSchematic.create(nbt);
|
||||||
|
} else if (schematicType.equals("item")) {
|
||||||
|
schematic = ItemSchematic.create(nbt);
|
||||||
|
} else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
schematic.x = nbt.getInteger("x");
|
||||||
|
schematic.y = nbt.getInteger("y");
|
||||||
|
schematic.z = nbt.getInteger("z");
|
||||||
|
schematic.data = nbt.getCompoundTag("userData");
|
||||||
|
return schematic;
|
||||||
|
}
|
||||||
|
}
|
|
@ -15,7 +15,7 @@ import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import buildcraft.BuildCraftCore;
|
import buildcraft.BuildCraftCore;
|
||||||
import buildcraft.builders.BlueprintBuilder.SchematicBuilder;
|
import buildcraft.builders.blueprints.BlueprintBuilder.SchematicBuilder;
|
||||||
import buildcraft.api.core.Position;
|
import buildcraft.api.core.Position;
|
||||||
import buildcraft.core.proxy.CoreProxy;
|
import buildcraft.core.proxy.CoreProxy;
|
||||||
import buildcraft.core.utils.BlockUtil;
|
import buildcraft.core.utils.BlockUtil;
|
||||||
|
|
|
@ -24,9 +24,9 @@ import net.minecraftforge.common.ForgeChunkManager.Type;
|
||||||
import net.minecraftforge.common.ForgeDirection;
|
import net.minecraftforge.common.ForgeDirection;
|
||||||
import buildcraft.BuildCraftCore;
|
import buildcraft.BuildCraftCore;
|
||||||
import buildcraft.BuildCraftFactory;
|
import buildcraft.BuildCraftFactory;
|
||||||
import buildcraft.builders.Blueprint;
|
import buildcraft.builders.blueprints.Blueprint;
|
||||||
import buildcraft.builders.BlueprintBuilder;
|
import buildcraft.builders.blueprints.BlueprintBuilder;
|
||||||
import buildcraft.builders.BlueprintBuilder.SchematicBuilder;
|
import buildcraft.builders.blueprints.BlueprintBuilder.SchematicBuilder;
|
||||||
import buildcraft.api.core.IAreaProvider;
|
import buildcraft.api.core.IAreaProvider;
|
||||||
import buildcraft.api.core.LaserKind;
|
import buildcraft.api.core.LaserKind;
|
||||||
import buildcraft.api.gates.IAction;
|
import buildcraft.api.gates.IAction;
|
||||||
|
@ -606,22 +606,22 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
|
||||||
|
|
||||||
for (int it = 0; it < 2; it++) {
|
for (int it = 0; it < 2; it++) {
|
||||||
for (int i = 0; i < blueprint.sizeX; ++i) {
|
for (int i = 0; i < blueprint.sizeX; ++i) {
|
||||||
blueprint.setBlock(worldObj, i, it * (box.sizeY() - 1), 0, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, i, it * (box.sizeY() - 1), 0, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
blueprint.setBlock(worldObj, i, it * (box.sizeY() - 1), blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, i, it * (box.sizeY() - 1), blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int k = 0; k < blueprint.sizeZ; ++k) {
|
for (int k = 0; k < blueprint.sizeZ; ++k) {
|
||||||
blueprint.setBlock(worldObj, 0, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, 0, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
blueprint.setBlock(worldObj, blueprint.sizeX - 1, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, blueprint.sizeX - 1, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int h = 1; h < box.sizeY(); ++h) {
|
for (int h = 1; h < box.sizeY(); ++h) {
|
||||||
blueprint.setBlock(worldObj, 0, h, 0, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, 0, h, 0, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
blueprint.setBlock(worldObj, 0, h, blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, 0, h, blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
blueprint.setBlock(worldObj, blueprint.sizeX - 1, h, 0, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, blueprint.sizeX - 1, h, 0, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
blueprint.setBlock(worldObj, blueprint.sizeX - 1, h, blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
|
blueprint.setSchematic(worldObj, blueprint.sizeX - 1, h, blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
blueprintBuilder = new BlueprintBuilder(blueprint, worldObj, box.xMin, yCoord, box.zMin, ForgeDirection.NORTH, null);
|
blueprintBuilder = new BlueprintBuilder(blueprint, worldObj, box.xMin, yCoord, box.zMin, ForgeDirection.NORTH, null);
|
||||||
|
|
Loading…
Reference in a new issue