Merge pull request #239 from tcooc/patch2
Minor fixes for blueprint library and builder
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commit
55184e8625
2 changed files with 29 additions and 0 deletions
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@ -12,6 +12,7 @@ package buildcraft.builders;
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import java.util.ArrayList;
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import net.minecraft.src.BlockContainer;
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import net.minecraft.src.CreativeTabs;
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import net.minecraft.src.EntityLiving;
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import net.minecraft.src.EntityPlayer;
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import net.minecraft.src.Item;
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@ -41,6 +42,7 @@ public class BlockBuilder extends BlockContainer {
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blockTextureTop = 3 * 16 + 6;
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blockTextureFront = 3 * 16 + 7;
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setHardness(0.7F);
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setCreativeTab(CreativeTabs.tabRedstone);
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}
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@Override
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@ -16,6 +16,7 @@ import buildcraft.core.blueprints.BptBase;
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import buildcraft.core.gui.BuildCraftContainer;
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import net.minecraft.src.EntityPlayer;
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import net.minecraft.src.ICrafting;
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import net.minecraft.src.IInventory;
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import net.minecraft.src.Slot;
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@ -25,6 +26,8 @@ public class ContainerBlueprintLibrary extends BuildCraftContainer {
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protected IInventory playerInventory;
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protected TileBlueprintLibrary library;
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private int progressIn, progressOut;
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public ContainerBlueprintLibrary(EntityPlayer player, TileBlueprintLibrary library) {
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super(library.getSizeInventory());
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@ -48,6 +51,30 @@ public class ContainerBlueprintLibrary extends BuildCraftContainer {
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addSlotToContainer(new Slot(playerInventory, i1, 8 + i1 * 18, 198));
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}
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@Override
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public void updateCraftingResults() {
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super.updateCraftingResults();
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for (int i = 0; i < crafters.size(); i++) {
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ICrafting icrafting = (ICrafting) crafters.get(i);
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if (progressIn != library.progressIn)
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icrafting.updateCraftingInventoryInfo(this, 0, library.progressIn);
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if (progressOut != library.progressOut)
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icrafting.updateCraftingInventoryInfo(this, 1, library.progressOut);
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}
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progressIn = library.progressIn;
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progressOut = library.progressOut;
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}
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@Override
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public void updateProgressBar(int i, int j) {
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if (i == 0)
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library.progressIn = j;
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else if(i == 1)
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library.progressOut = j;
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}
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@Override
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public boolean canInteractWith(EntityPlayer entityplayer) {
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return library.isUseableByPlayer(entityplayer);
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