Wrench can rotate buttons/levers only on sneak

This commit is contained in:
CovertJaguar 2013-08-17 21:47:19 -07:00
parent bc08a47090
commit 5f0f47c327

View file

@ -4,34 +4,44 @@ import buildcraft.api.tools.IToolWrench;
import java.util.HashSet;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.block.BlockButton;
import net.minecraft.block.BlockLever;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
public class ItemWrench extends ItemBuildCraft implements IToolWrench {
private final Set<Block> bannedRotations = new HashSet<Block>();
private final Set<Class<? extends Block>> shiftRotations = new HashSet<Class<? extends Block>>();
public ItemWrench(int i) {
super(i);
setFull3D();
bannedRotations.add(Block.lever);
bannedRotations.add(Block.stoneButton);
bannedRotations.add(Block.woodenButton);
shiftRotations.add(BlockLever.class);
shiftRotations.add(BlockButton.class);
}
private boolean isShiftRotation(Class<? extends Block> cls) {
for (Class<? extends Block> shift : shiftRotations) {
if (shift.isAssignableFrom(cls))
return true;
}
return false;
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
if(player.isSneaking())
return false;
int blockId = world.getBlockId(x, y, z);
Block block = Block.blocksList[blockId];
if(bannedRotations.contains(block))
return false;
if (block != null && block.rotateBlock(world, x, y, z, ForgeDirection.getOrientation(side))) {
if(block == null)
return false;
if (player.isSneaking() != isShiftRotation(block.getClass()))
return false;
if (block.rotateBlock(world, x, y, z, ForgeDirection.getOrientation(side))) {
player.swingItem();
return !world.isRemote;
}