Merge branch 'Prototik-average' into 6.0.x

This commit is contained in:
SpaceToad 2014-05-06 11:22:20 +02:00
commit 663e682af8
4 changed files with 61 additions and 10 deletions

View file

@ -0,0 +1,53 @@
/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.utils;
public class AverageUtil {
private double[] data;
private int pos, precise;
private double averageRaw, tickValue;
public AverageUtil(int precise) {
this.precise = precise;
this.data = new double[precise];
this.pos = 0;
}
public double getAverage() {
return averageRaw / precise;
}
public void tick(double value) {
internalTick(tickValue + value);
tickValue = 0;
}
public void tick() {
internalTick(tickValue);
tickValue = 0;
}
private void internalTick(double value) {
pos = ++pos % precise;
double oldValue = data[pos];
data[pos] = value;
if (pos == 0) {
averageRaw = 0;
for (double iValue : data) {
averageRaw += iValue;
}
} else {
averageRaw = averageRaw - oldValue + value;
}
}
public void push(double value) {
tickValue += value;
}
}

View file

@ -245,6 +245,7 @@ public class TileAdvancedCraftingTable extends TileLaserTableBase implements IIn
@Override @Override
public void updateEntity() { public void updateEntity() {
super.updateEntity();
if (internalPlayer == null) { if (internalPlayer == null) {
internalInventoryCrafting = new InternalInventoryCrafting(); internalInventoryCrafting = new InternalInventoryCrafting();
internalPlayer = new InternalPlayer(); internalPlayer = new InternalPlayer();

View file

@ -81,6 +81,7 @@ public class TileAssemblyTable extends TileLaserTableBase implements IMachine, I
@Override @Override
public void updateEntity() { // WARNING: run only server-side, see canUpdate() public void updateEntity() { // WARNING: run only server-side, see canUpdate()
super.updateEntity();
if (currentRecipe == null) { if (currentRecipe == null) {
return; return;
} }

View file

@ -18,21 +18,20 @@ import net.minecraft.nbt.NBTTagCompound;
import buildcraft.api.power.ILaserTarget; import buildcraft.api.power.ILaserTarget;
import buildcraft.core.TileBuildCraft; import buildcraft.core.TileBuildCraft;
import buildcraft.core.inventory.SimpleInventory; import buildcraft.core.inventory.SimpleInventory;
import buildcraft.core.utils.AverageUtil;
public abstract class TileLaserTableBase extends TileBuildCraft implements ILaserTarget, IInventory { public abstract class TileLaserTableBase extends TileBuildCraft implements ILaserTarget, IInventory {
public double clientRequiredEnergy = 0; public double clientRequiredEnergy = 0;
protected SimpleInventory inv = new SimpleInventory(getSizeInventory(), "inv", 64); protected SimpleInventory inv = new SimpleInventory(getSizeInventory(), "inv", 64);
private double[] recentEnergy = new double[20];
private double energy = 0; private double energy = 0;
private int tick = 0;
private int recentEnergyAverage; private int recentEnergyAverage;
private AverageUtil recentEnergyAverageUtil = new AverageUtil(20);
@Override @Override
public void updateEntity() { public void updateEntity() {
tick++; super.updateEntity();
tick = tick % recentEnergy.length; recentEnergyAverageUtil.tick();
recentEnergy[tick] = 0.0f;
} }
public double getEnergy() { public double getEnergy() {
@ -77,7 +76,7 @@ public abstract class TileLaserTableBase extends TileBuildCraft implements ILase
@Override @Override
public void receiveLaserEnergy(double energy) { public void receiveLaserEnergy(double energy) {
this.energy += energy; this.energy += energy;
recentEnergy[tick] += energy; recentEnergyAverageUtil.push(energy);
} }
@Override @Override
@ -184,10 +183,7 @@ public abstract class TileLaserTableBase extends TileBuildCraft implements ILase
public void sendGUINetworkData(Container container, ICrafting iCrafting) { public void sendGUINetworkData(Container container, ICrafting iCrafting) {
int requiredEnergy = (int) (getRequiredEnergy() * 100.0); int requiredEnergy = (int) (getRequiredEnergy() * 100.0);
int currentStored = (int) (energy * 100.0); int currentStored = (int) (energy * 100.0);
int lRecentEnergy = 0; int lRecentEnergy = (int) (recentEnergyAverageUtil.getAverage() * 100f);
for (double element : recentEnergy) {
lRecentEnergy += (int) (element * 100.0 / (recentEnergy.length - 1));
}
iCrafting.sendProgressBarUpdate(container, 0, requiredEnergy & 0xFFFF); iCrafting.sendProgressBarUpdate(container, 0, requiredEnergy & 0xFFFF);
iCrafting.sendProgressBarUpdate(container, 1, currentStored & 0xFFFF); iCrafting.sendProgressBarUpdate(container, 1, currentStored & 0xFFFF);
iCrafting.sendProgressBarUpdate(container, 2, (requiredEnergy >>> 16) & 0xFFFF); iCrafting.sendProgressBarUpdate(container, 2, (requiredEnergy >>> 16) & 0xFFFF);