fix the architect table sometimes modifiying the world when creating blueprints, fixes #2424
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@ -72,6 +72,7 @@ public class SchematicTile extends SchematicBlock {
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if (tile != null) {
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if (tile != null) {
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tile.writeToNBT(tileNBT);
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tile.writeToNBT(tileNBT);
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}
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}
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tileNBT = (NBTTagCompound) tileNBT.copy();
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}
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}
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}
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}
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