Moved assembly table recipes to API.
This commit is contained in:
parent
8bf5f2b703
commit
6ac8ec1db6
6 changed files with 39 additions and 42 deletions
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@ -15,7 +15,7 @@ import java.util.LinkedList;
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import net.minecraft.src.IInventory;
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import net.minecraft.src.ItemStack;
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import net.minecraft.src.buildcraft.api.APIProxy;
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import net.minecraft.src.buildcraft.core.AssemblyRecipe;
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import net.minecraft.src.buildcraft.api.recipes.AssemblyRecipe;
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import net.minecraft.src.buildcraft.core.CoreProxy;
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import net.minecraft.src.buildcraft.core.DefaultProps;
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import net.minecraft.src.buildcraft.core.GuiAdvancedInterface;
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@ -9,7 +9,6 @@
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package net.minecraft.src;
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import java.io.File;
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import java.util.LinkedList;
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import java.util.TreeMap;
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import net.minecraft.src.buildcraft.api.Action;
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@ -22,7 +21,6 @@ import net.minecraft.src.buildcraft.api.liquids.LiquidStack;
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import net.minecraft.src.buildcraft.core.ActionMachineControl;
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import net.minecraft.src.buildcraft.core.ActionMachineControl.Mode;
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import net.minecraft.src.buildcraft.core.ActionRedstoneOutput;
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import net.minecraft.src.buildcraft.core.AssemblyRecipe;
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import net.minecraft.src.buildcraft.core.BlockIndex;
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import net.minecraft.src.buildcraft.core.BptItem;
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import net.minecraft.src.buildcraft.core.BuildCraftConfiguration;
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@ -115,8 +113,6 @@ public class BuildCraftCore {
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public static Action actionOff = new ActionMachineControl(DefaultProps.ACTION_OFF, Mode.Off);
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public static Action actionLoop = new ActionMachineControl(DefaultProps.ACTION_LOOP, Mode.Loop);
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public static LinkedList<AssemblyRecipe> assemblyRecipes = new LinkedList<AssemblyRecipe>();
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public static boolean loadDefaultRecipes = true;
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public static boolean forcePneumaticPower = false;
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public static boolean consumeWaterSources = true;
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@ -10,7 +10,7 @@ package net.minecraft.src;
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import net.minecraft.src.buildcraft.api.bptblocks.BptBlockInventory;
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import net.minecraft.src.buildcraft.api.bptblocks.BptBlockRotateMeta;
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import net.minecraft.src.buildcraft.core.AssemblyRecipe;
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import net.minecraft.src.buildcraft.api.recipes.AssemblyRecipe;
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import net.minecraft.src.buildcraft.core.CoreProxy;
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import net.minecraft.src.buildcraft.core.DefaultProps;
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import net.minecraft.src.buildcraft.core.ItemRedstoneChipset;
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@ -66,88 +66,88 @@ public class BuildCraftSilicon {
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redstoneChipset.setItemName("redstoneChipset");
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// / REDSTONE CHIPSETS
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone) }, 10000,
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone) }, 10000,
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new ItemStack(redstoneChipset, 1, 0)));
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CoreProxy.addName(new ItemStack(redstoneChipset, 1, 0), "Redstone Chipset");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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new ItemStack(Item.ingotIron) }, 20000, new ItemStack(redstoneChipset, 1, 1)));
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CoreProxy.addName(new ItemStack(redstoneChipset, 1, 1), "Redstone Iron Chipset");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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new ItemStack(Item.ingotGold) }, 40000, new ItemStack(redstoneChipset, 1, 2)));
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CoreProxy.addName(new ItemStack(redstoneChipset, 1, 2), "Redstone Golden Chipset");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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new ItemStack(Item.diamond) }, 80000, new ItemStack(redstoneChipset, 1, 3)));
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CoreProxy.addName(new ItemStack(redstoneChipset, 1, 3), "Redstone Diamond Chipset");
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// PULSATING CHIPSETS
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.redstone),
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new ItemStack(Item.enderPearl) }, 40000, new ItemStack(redstoneChipset, 2, 4)));
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CoreProxy.addName(new ItemStack(redstoneChipset, 1, 4), "Pulsating Chipset");
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// / REDSTONE GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 0) }, 20000,
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 0) }, 20000,
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new ItemStack(BuildCraftTransport.pipeGate, 1, 0)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 0), "Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 0), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 10000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 0)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 0), "Autarchic Gate");
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// / IRON AND GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 1),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 1),
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new ItemStack(BuildCraftTransport.redPipeWire) }, 40000, new ItemStack(BuildCraftTransport.pipeGate, 1, 1)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 1), "Iron AND Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 1), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 20000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 1)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 1), "Autarchic Iron AND Gate");
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// / IRON OR GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 1),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 1),
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new ItemStack(BuildCraftTransport.redPipeWire) }, 40000, new ItemStack(BuildCraftTransport.pipeGate, 1, 2)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 2), "Iron OR Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 2), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 20000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 2)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 2), "Autarchic Iron OR Gate");
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// / GOLD AND GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 2),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 2),
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new ItemStack(BuildCraftTransport.redPipeWire), new ItemStack(BuildCraftTransport.bluePipeWire) }, 80000,
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new ItemStack(BuildCraftTransport.pipeGate, 1, 3)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 3), "Gold AND Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 3), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 40000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 3)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 3), "Autarchic Gold AND Gate");
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// / GOLD OR GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 2),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 2),
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new ItemStack(BuildCraftTransport.redPipeWire), new ItemStack(BuildCraftTransport.bluePipeWire) }, 80000,
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new ItemStack(BuildCraftTransport.pipeGate, 1, 4)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 4), "Gold OR Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 4), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 40000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 4)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 4), "Autarchic Gold OR Gate");
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// / DIAMOND AND GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 3),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 3),
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new ItemStack(BuildCraftTransport.redPipeWire), new ItemStack(BuildCraftTransport.bluePipeWire),
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new ItemStack(BuildCraftTransport.greenPipeWire), new ItemStack(BuildCraftTransport.yellowPipeWire) }, 160000,
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new ItemStack(BuildCraftTransport.pipeGate, 1, 5)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 5), "Diamond AND Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 5), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 80000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 5)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 5), "Autarchic Diamond AND Gate");
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// / DIAMOND OR GATES
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 3),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(redstoneChipset, 1, 3),
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new ItemStack(BuildCraftTransport.redPipeWire), new ItemStack(BuildCraftTransport.bluePipeWire),
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new ItemStack(BuildCraftTransport.greenPipeWire), new ItemStack(BuildCraftTransport.yellowPipeWire) }, 160000,
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new ItemStack(BuildCraftTransport.pipeGate, 1, 6)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGate, 1, 6), "Diamond OR Gate");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] {
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new ItemStack(BuildCraftTransport.pipeGate, 1, 6), new ItemStack(redstoneChipset, 1, 4),
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new ItemStack(redstoneChipset, 1, 1) }, 80000, new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 6)));
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CoreProxy.addName(new ItemStack(BuildCraftTransport.pipeGateAutarchic, 1, 6), "Autarchic Diamond OR Gate");
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@ -14,7 +14,7 @@ import net.minecraft.src.buildcraft.api.Action;
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import net.minecraft.src.buildcraft.api.BuildCraftAPI;
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import net.minecraft.src.buildcraft.api.IPipe;
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import net.minecraft.src.buildcraft.api.Trigger;
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import net.minecraft.src.buildcraft.core.AssemblyRecipe;
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import net.minecraft.src.buildcraft.api.recipes.AssemblyRecipe;
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import net.minecraft.src.buildcraft.core.CoreProxy;
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import net.minecraft.src.buildcraft.core.DefaultProps;
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import net.minecraft.src.buildcraft.core.ItemBuildCraft;
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@ -275,25 +275,25 @@ public class BuildCraftTransport {
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redPipeWire = new ItemBuildCraft(DefaultProps.RED_PIPE_WIRE).setIconIndex(4 * 16 + 0);
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redPipeWire.setItemName("redPipeWire");
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CoreProxy.addName(redPipeWire, "Red Pipe Wire");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 1),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 1),
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new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(redPipeWire, 8)));
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bluePipeWire = new ItemBuildCraft(DefaultProps.BLUE_PIPE_WIRE).setIconIndex(4 * 16 + 1);
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bluePipeWire.setItemName("bluePipeWire");
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CoreProxy.addName(bluePipeWire, "Blue Pipe Wire");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 4),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 4),
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new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(bluePipeWire, 8)));
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greenPipeWire = new ItemBuildCraft(DefaultProps.GREEN_PIPE_WIRE).setIconIndex(4 * 16 + 2);
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greenPipeWire.setItemName("greenPipeWire");
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CoreProxy.addName(greenPipeWire, "Green Pipe Wire");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 2),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 2),
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new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(greenPipeWire, 8)));
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yellowPipeWire = new ItemBuildCraft(DefaultProps.YELLOW_PIPE_WIRE).setIconIndex(4 * 16 + 3);
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yellowPipeWire.setItemName("yellowPipeWire");
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CoreProxy.addName(yellowPipeWire, "Yellow Pipe Wire");
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BuildCraftCore.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 11),
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AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 11),
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new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(yellowPipeWire, 8)));
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pipeGate = new ItemGate(DefaultProps.GATE_ID, 0).setIconIndex(2 * 16 + 3);
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@ -1,9 +1,13 @@
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package net.minecraft.src.buildcraft.core;
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package net.minecraft.src.buildcraft.api.recipes;
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import java.util.LinkedList;
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import net.minecraft.src.ItemStack;
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public class AssemblyRecipe {
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public static LinkedList<AssemblyRecipe> assemblyRecipes = new LinkedList<AssemblyRecipe>();
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public final ItemStack[] input;
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public final ItemStack output;
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public final float energy;
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@ -19,15 +23,13 @@ public class AssemblyRecipe {
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for (ItemStack in : input) {
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if (in == null)
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continue; // Optimisation, reduces calculation on a null
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// ingredient
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continue;
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int found = 0; // Amount of ingredient found in inventory
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for (ItemStack item : items) {
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if (item == null)
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continue; // Broken out of large if statement, increases
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// clarity
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continue;
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if (item.isItemEqual(in))
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found += item.stackSize; // Adds quantity of stack to amount
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@ -39,6 +41,6 @@ public class AssemblyRecipe {
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// is not enough
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}
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return true; // Otherwise, returns true
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return true;
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}
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}
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@ -2,7 +2,6 @@ package net.minecraft.src.buildcraft.factory;
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import java.util.LinkedList;
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import net.minecraft.src.BuildCraftCore;
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import net.minecraft.src.Container;
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import net.minecraft.src.EntityItem;
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import net.minecraft.src.EntityPlayer;
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@ -16,7 +15,7 @@ import net.minecraft.src.mod_BuildCraftSilicon;
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import net.minecraft.src.buildcraft.api.IPipeConnection;
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import net.minecraft.src.buildcraft.api.Orientations;
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import net.minecraft.src.buildcraft.api.TileNetworkData;
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import net.minecraft.src.buildcraft.core.AssemblyRecipe;
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import net.minecraft.src.buildcraft.api.recipes.AssemblyRecipe;
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import net.minecraft.src.buildcraft.core.CoreProxy;
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import net.minecraft.src.buildcraft.core.DefaultProps;
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import net.minecraft.src.buildcraft.core.StackUtil;
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@ -62,7 +61,7 @@ public class TileAssemblyTable extends TileEntity implements IInventory, IPipeCo
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public LinkedList<AssemblyRecipe> getPotentialOutputs() {
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LinkedList<AssemblyRecipe> result = new LinkedList<AssemblyRecipe>();
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for (AssemblyRecipe recipe : BuildCraftCore.assemblyRecipes) {
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for (AssemblyRecipe recipe : AssemblyRecipe.assemblyRecipes) {
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if (recipe.canBeDone(items)) {
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result.add(recipe);
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}
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@ -257,7 +256,7 @@ public class TileAssemblyTable extends TileEntity implements IInventory, IPipeCo
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ItemStack stack = ItemStack.loadItemStackFromNBT(cpt);
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for (AssemblyRecipe r : BuildCraftCore.assemblyRecipes) {
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for (AssemblyRecipe r : AssemblyRecipe.assemblyRecipes) {
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if (r.output.itemID == stack.itemID && r.output.getItemDamage() == stack.getItemDamage()) {
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plannedOutput.add(r);
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}
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@ -381,7 +380,7 @@ public class TileAssemblyTable extends TileEntity implements IInventory, IPipeCo
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}
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public void handleSelectionMessage(SelectionMessage message) {
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for (AssemblyRecipe recipe : BuildCraftCore.assemblyRecipes) {
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for (AssemblyRecipe recipe : AssemblyRecipe.assemblyRecipes) {
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if (recipe.output.itemID == message.itemID && recipe.output.getItemDamage() == message.itemDmg) {
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if (message.select) {
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planOutput(recipe);
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@ -395,7 +394,7 @@ public class TileAssemblyTable extends TileEntity implements IInventory, IPipeCo
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}
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public void sendSelectionTo(EntityPlayer player) {
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for (AssemblyRecipe r : BuildCraftCore.assemblyRecipes) {
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for (AssemblyRecipe r : AssemblyRecipe.assemblyRecipes) {
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SelectionMessage message = new SelectionMessage();
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message.itemID = r.output.itemID;
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