add CoFH RF API to tree

This commit is contained in:
asiekierka 2014-09-03 11:09:51 +02:00
parent 77e68d2528
commit 75d8779d65
11 changed files with 580 additions and 0 deletions

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package cofh.api;
public class CoFHAPIProps {
private CoFHAPIProps() {
}
public static final String VERSION = "1.7.10R1.0.0";
}

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package cofh.api.energy;
import net.minecraft.nbt.NBTTagCompound;
/**
* Reference implementation of {@link IEnergyStorage}. Use/extend this or implement your own.
*
* @author King Lemming
*
*/
public class EnergyStorage implements IEnergyStorage {
protected int energy;
protected int capacity;
protected int maxReceive;
protected int maxExtract;
public EnergyStorage(int capacity) {
this(capacity, capacity, capacity);
}
public EnergyStorage(int capacity, int maxTransfer) {
this(capacity, maxTransfer, maxTransfer);
}
public EnergyStorage(int capacity, int maxReceive, int maxExtract) {
this.capacity = capacity;
this.maxReceive = maxReceive;
this.maxExtract = maxExtract;
}
public EnergyStorage readFromNBT(NBTTagCompound nbt) {
this.energy = nbt.getInteger("Energy");
if (energy > capacity) {
energy = capacity;
}
return this;
}
public NBTTagCompound writeToNBT(NBTTagCompound nbt) {
if (energy < 0) {
energy = 0;
}
nbt.setInteger("Energy", energy);
return nbt;
}
public void setCapacity(int capacity) {
this.capacity = capacity;
if (energy > capacity) {
energy = capacity;
}
}
public void setMaxTransfer(int maxTransfer) {
setMaxReceive(maxTransfer);
setMaxExtract(maxTransfer);
}
public void setMaxReceive(int maxReceive) {
this.maxReceive = maxReceive;
}
public void setMaxExtract(int maxExtract) {
this.maxExtract = maxExtract;
}
public int getMaxReceive() {
return maxReceive;
}
public int getMaxExtract() {
return maxExtract;
}
/**
* This function is included to allow for server -> client sync. Do not call this externally to the containing Tile Entity, as not all IEnergyHandlers are
* guaranteed to have it.
*
* @param energy
*/
public void setEnergyStored(int energy) {
this.energy = energy;
if (this.energy > capacity) {
this.energy = capacity;
} else if (this.energy < 0) {
this.energy = 0;
}
}
/**
* This function is included to allow the containing tile to directly and efficiently modify the energy contained in the EnergyStorage. Do not rely on this
* externally, as not all IEnergyHandlers are guaranteed to have it.
*
* @param energy
*/
public void modifyEnergyStored(int energy) {
this.energy += energy;
if (this.energy > capacity) {
this.energy = capacity;
} else if (this.energy < 0) {
this.energy = 0;
}
}
/* IEnergyStorage */
@Override
public int receiveEnergy(int maxReceive, boolean simulate) {
int energyReceived = Math.min(capacity - energy, Math.min(this.maxReceive, maxReceive));
if (!simulate) {
energy += energyReceived;
}
return energyReceived;
}
@Override
public int extractEnergy(int maxExtract, boolean simulate) {
int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
if (!simulate) {
energy -= energyExtracted;
}
return energyExtracted;
}
@Override
public int getEnergyStored() {
return energy;
}
@Override
public int getMaxEnergyStored() {
return capacity;
}
}

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package cofh.api.energy;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on TileEntities which should connect to energy transportation blocks. This is intended for blocks which generate energy but do not
* accept it; otherwise just use IEnergyHandler.
*
* Note that {@link IEnergyHandler} is an extension of this.
*
* @author King Lemming
*
*/
public interface IEnergyConnection {
/**
* Returns TRUE if the TileEntity can connect on a given side.
*/
boolean canConnectEnergy(ForgeDirection from);
}

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package cofh.api.energy;
import net.minecraft.item.ItemStack;
/**
* Implement this interface on Item classes that support external manipulation of their internal energy storages.
*
* A reference implementation is provided {@link ItemEnergyContainer}.
*
* @author King Lemming
*
*/
public interface IEnergyContainerItem {
/**
* Adds energy to a container item. Returns the quantity of energy that was accepted. This should always return 0 if the item cannot be externally charged.
*
* @param container
* ItemStack to be charged.
* @param maxReceive
* Maximum amount of energy to be sent into the item.
* @param simulate
* If TRUE, the charge will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) received by the item.
*/
int receiveEnergy(ItemStack container, int maxReceive, boolean simulate);
/**
* Removes energy from a container item. Returns the quantity of energy that was removed. This should always return 0 if the item cannot be externally
* discharged.
*
* @param container
* ItemStack to be discharged.
* @param maxExtract
* Maximum amount of energy to be extracted from the item.
* @param simulate
* If TRUE, the discharge will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) extracted from the item.
*/
int extractEnergy(ItemStack container, int maxExtract, boolean simulate);
/**
* Get the amount of energy currently stored in the container item.
*/
int getEnergyStored(ItemStack container);
/**
* Get the max amount of energy that can be stored in the container item.
*/
int getMaxEnergyStored(ItemStack container);
}

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package cofh.api.energy;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on Tile Entities which should handle energy, generally storing it in one or more internal {@link IEnergyStorage} objects.
*
* A reference implementation is provided {@link TileEnergyHandler}.
*
* @author King Lemming
*
*/
public interface IEnergyHandler extends IEnergyConnection {
/**
* Add energy to an IEnergyHandler, internal distribution is left entirely to the IEnergyHandler.
*
* @param from
* Orientation the energy is received from.
* @param maxReceive
* Maximum amount of energy to receive.
* @param simulate
* If TRUE, the charge will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) received.
*/
int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate);
/**
* Remove energy from an IEnergyHandler, internal distribution is left entirely to the IEnergyHandler.
*
* @param from
* Orientation the energy is extracted from.
* @param maxExtract
* Maximum amount of energy to extract.
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) extracted.
*/
int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate);
/**
* Returns the amount of energy currently stored.
*/
int getEnergyStored(ForgeDirection from);
/**
* Returns the maximum amount of energy that can be stored.
*/
int getMaxEnergyStored(ForgeDirection from);
}

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package cofh.api.energy;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on Tile Entities which should handle energy, generally storing it in one or more internal {@link IEnergyStorage} objects.
*
* A reference implementation is provided {@link TileEnergyHandler}.
*
* @author King Lemming
*
*/
public interface IEnergyHandler extends IEnergyConnection {
/**
* Add energy to an IEnergyHandler, internal distribution is left entirely to the IEnergyHandler.
*
* @param from
* Orientation the energy is received from.
* @param maxReceive
* Maximum amount of energy to receive.
* @param simulate
* If TRUE, the charge will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) received.
*/
int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate);
/**
* Remove energy from an IEnergyHandler, internal distribution is left entirely to the IEnergyHandler.
*
* @param from
* Orientation the energy is extracted from.
* @param maxExtract
* Maximum amount of energy to extract.
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) extracted.
*/
int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate);
/**
* Returns the amount of energy currently stored.
*/
int getEnergyStored(ForgeDirection from);
/**
* Returns the maximum amount of energy that can be stored.
*/
int getMaxEnergyStored(ForgeDirection from);
}

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package cofh.api.energy;
/**
* An energy storage is the unit of interaction with Energy inventories.
*
* A reference implementation can be found at {@link EnergyStorage}.
*
* @author King Lemming
*
*/
public interface IEnergyStorage {
/**
* Adds energy to the storage. Returns quantity of energy that was accepted.
*
* @param maxReceive
* Maximum amount of energy to be inserted.
* @param simulate
* If TRUE, the insertion will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) accepted by the storage.
*/
int receiveEnergy(int maxReceive, boolean simulate);
/**
* Removes energy from the storage. Returns quantity of energy that was removed.
*
* @param maxExtract
* Maximum amount of energy to be extracted.
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) extracted from the storage.
*/
int extractEnergy(int maxExtract, boolean simulate);
/**
* Returns the amount of energy currently stored.
*/
int getEnergyStored();
/**
* Returns the maximum amount of energy that can be stored.
*/
int getMaxEnergyStored();
}

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package cofh.api.energy;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
/**
* Reference implementation of {@link IEnergyContainerItem}. Use/extend this or implement your own.
*
* @author King Lemming
*
*/
public class ItemEnergyContainer extends Item implements IEnergyContainerItem {
protected int capacity;
protected int maxReceive;
protected int maxExtract;
public ItemEnergyContainer() {
}
public ItemEnergyContainer(int capacity) {
this(capacity, capacity, capacity);
}
public ItemEnergyContainer(int capacity, int maxTransfer) {
this(capacity, maxTransfer, maxTransfer);
}
public ItemEnergyContainer(int capacity, int maxReceive, int maxExtract) {
this.capacity = capacity;
this.maxReceive = maxReceive;
this.maxExtract = maxExtract;
}
public ItemEnergyContainer setCapacity(int capacity) {
this.capacity = capacity;
return this;
}
public void setMaxTransfer(int maxTransfer) {
setMaxReceive(maxTransfer);
setMaxExtract(maxTransfer);
}
public void setMaxReceive(int maxReceive) {
this.maxReceive = maxReceive;
}
public void setMaxExtract(int maxExtract) {
this.maxExtract = maxExtract;
}
/* IEnergyContainerItem */
@Override
public int receiveEnergy(ItemStack container, int maxReceive, boolean simulate) {
if (container.stackTagCompound == null) {
container.stackTagCompound = new NBTTagCompound();
}
int energy = container.stackTagCompound.getInteger("Energy");
int energyReceived = Math.min(capacity - energy, Math.min(this.maxReceive, maxReceive));
if (!simulate) {
energy += energyReceived;
container.stackTagCompound.setInteger("Energy", energy);
}
return energyReceived;
}
@Override
public int extractEnergy(ItemStack container, int maxExtract, boolean simulate) {
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Energy")) {
return 0;
}
int energy = container.stackTagCompound.getInteger("Energy");
int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
if (!simulate) {
energy -= energyExtracted;
container.stackTagCompound.setInteger("Energy", energy);
}
return energyExtracted;
}
@Override
public int getEnergyStored(ItemStack container) {
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Energy")) {
return 0;
}
return container.stackTagCompound.getInteger("Energy");
}
@Override
public int getMaxEnergyStored(ItemStack container) {
return capacity;
}
}

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package cofh.api.energy;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Reference implementation of {@link IEnergyHandler}. Use/extend this or implement your own.
*
* @author King Lemming
*
*/
public class TileEnergyHandler extends TileEntity implements IEnergyHandler {
protected EnergyStorage storage = new EnergyStorage(32000);
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
storage.readFromNBT(nbt);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
storage.writeToNBT(nbt);
}
/* IEnergyHandler */
@Override
public boolean canConnectEnergy(ForgeDirection from) {
return true;
}
@Override
public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) {
return storage.receiveEnergy(maxReceive, simulate);
}
@Override
public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
return storage.extractEnergy(maxExtract, simulate);
}
@Override
public int getEnergyStored(ForgeDirection from) {
return storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(ForgeDirection from) {
return storage.getMaxEnergyStored();
}
}

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/**
* (C) 2014 Team CoFH / CoFH / Cult of the Full Hub
* http://www.teamcofh.com
*/
@API(apiVersion = CoFHAPIProps.VERSION, owner = "CoFHAPI", provides = "CoFHAPI|energy")
package cofh.api.energy;
import cofh.api.CoFHAPIProps;
import cpw.mods.fml.common.API;

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/**
* (C) 2014 Team CoFH / CoFH / Cult of the Full Hub
* http://www.teamcofh.com
*/
@API(apiVersion = CoFHAPIProps.VERSION, owner = "CoFHLib", provides = "CoFHAPI")
package cofh.api;
import cpw.mods.fml.common.API;