publish new contribution rules
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README.md
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README.md
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## Welcome to Buildcraft on GitHub
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### Rule on opening issues
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**Please only open an issue if you are planning to either fix the bug or implement the feature.**
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### Reporting an issue
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If you're part of the BuildCraft team, this means that you will set yourself as the assignee. If you're an external contributor, that means that your issue must be a pull request. We are trying to keep the issues list to things that are scheduled for implementation / correction. If you would like to report a bug but do not plan to fix it, please report on the bug reporting board (http://mod-buildcraft.com/forums/index.php?board=2.0). If you would like to suggest a feature, you can start a thread on the feature ideas board (http://mod-buildcraft.com/forums/index.php?board=4.0). New issues that do not follow this rule will get closed, existing ones will be closed progressively.
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Please open an issue for a bug report only if:
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Assigned features and issues that are not scheduled for any particular release and is left open for several months will get closed eventually. BuildCraft being an open-source project, if this particular fix or feature is important to you, feel free to go ahead and submit a pull request for it.
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* you are sure the bug is caused by BuildCraft and not by any other mod,
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* you have at least one of the following:
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* a crash report,
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* means of reproducing the bug in question,
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* screenshots/videos/etc. to demonstrate the bug.
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**If you are not sure if a bug report is valid, please use the "Ask Help!" subforum.**
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Please check if the bug has been reported beforehand. Also, provide the version of BuildCraft used - if it's a version compiled from source, link to the commit/tree you complied from.
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Please mention if you are using MCPC+, Cauldron, OptiFine, FastCraft or any other mods which optimize or otherwise severely modify the functioning of the Minecraft engine. That is very helpful when trying to reproduce a bug.
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Please do not open issues for features unless you are a member of the BuildCraft team. For that, use the "Feature Requests" subforum.
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BuildCraft, being an open-source project, gives you the right to submit a pull request if a particular fix or feature is important to you. However, if the change in question is major, please contact the team beforehand - we wish to prevent wasted effort.
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### Contributing
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If you wish to submit a pull request to fix bugs or broken behaviour feel free to do so. If you would like to add
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features or change existing behaviour or balance, please discuss it on the feature ideas board before (http://mod-buildcraft.com/forums/index.php?board=4.0 before).
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@ -16,21 +30,13 @@ Please only submit "code cleanup", if the changes actually have a substantial im
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PR implementing new features or changing large portions of code are helpful. But if you're doing such a change and if it gets accepted, please don't "fire and forget". Complex changes are introducing bugs, and as thourough as testing and peer review may be, there will be bugs. Please carry on playing your changes after initial commit and fix residual issues. It is extremely frustrating for others to spend days fixing regressions introduced by unmaintained submissions.
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### Reporting issues
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* Do not open an issue if you're not planning to fix it, instead open a thread on http://mod-buildcraft.com/forums/index.php?board=2.0
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* Before reporting an issue, please check that it has not been reported before.
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* Issues are for bugs/crashes, please do not use them to ask general questions.
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* Always include the version you are having trouble with. Or if you're building from source, which source you're building.
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If you don't, we might assume that you are using latest-greatest and waste a bunch of time trying to reproduce
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a problem that might have fixed been already. Such things makes for very grumpy devs. Grumpy devs spend
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less time coding and more time doing stuff that makes them less grumpy.
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* If the issues occurs on a server, be sure it's a vanilla forge server and <b>not</b> a mcpc+ server.
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* Issues with any logs mentioning Optifine will be closed on sight! Remove Optifine before reporting any issue.
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#### Frequently reported
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* java.lang.AbstractMethodError - Incompatibility between BC/Forge/Mod using BC API. Usually not a BC issue
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* java.lang.NoSuchMethodException - Same as above
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* Render issue (Quarry causes flickering) - Try without optifine, if it still flickers, report it
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* java.lang.AbstractMethodError, java.lang.NoSuchMethodException
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* A mod has not updated to the current BuildCraft API
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* You are not using the correct version of BuildCraft for your Forge/Minecraft versions
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* You are using the dev version on a normal game instance (or vice versa)
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* Render issue (Quarry causes flickering) - Try without OptiFine first! This is a known issue with some versions of OptiFine.
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### Compiling and packaging Buildcraft
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1. Ensure that `Java` (found [here](http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html)), `Git` (found [here](http://git-scm.com/)) are installed correctly on your system.
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