begin fluid pipe rewrite
This commit is contained in:
parent
7f03a920bb
commit
7fb0843307
6 changed files with 343 additions and 332 deletions
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@ -418,6 +418,7 @@ public class TilePump extends TileBuildCraft implements IHasWork, IFluidHandler,
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destroy();
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}
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@Override
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public void onChunkUnload() {
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super.onChunkUnload();
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@ -428,15 +429,6 @@ public class TilePump extends TileBuildCraft implements IHasWork, IFluidHandler,
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}
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}
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@Override
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public void onChunkUnload() {
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super.onChunkUnload();
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if (tube != null) {
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CoreProxy.proxy.removeEntity(tube);
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tube = null;
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}
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}
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@Override
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public void validate() {
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super.validate();
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@ -1,11 +1,3 @@
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/**
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* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
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* http://www.mod-buildcraft.com
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*
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* BuildCraft is distributed under the terms of the Minecraft Mod Public
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* License 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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package buildcraft.transport;
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import java.util.BitSet;
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@ -19,7 +11,6 @@ import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTank;
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import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.IFluidHandler;
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import buildcraft.BuildCraftCore;
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@ -43,44 +34,26 @@ import buildcraft.transport.pipes.events.PipeEventFluid;
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import buildcraft.transport.utils.FluidRenderData;
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public class PipeTransportFluids extends PipeTransport implements IFluidHandler {
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public static final Map<Class<? extends Pipe<?>>, Integer> fluidCapacities = new HashMap<Class<? extends Pipe<?>>, Integer>();
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public class PipeSection extends FluidTank {
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public class PipeSection {
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public int amount;
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private short currentTime = 0;
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// Tracks how much of the liquid is inbound in timeslots
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private short[] incomming;
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private short[] incoming = new short[travelDelay];
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// Tracks how much is currently available (has spent it's inbound delaytime)
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public PipeSection(int capacity) {
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super(null, capacity);
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incomming = new short[travelDelay];
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}
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@Override
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public int fill(FluidStack resource, boolean doFill) {
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if (resource == null) {
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public int fill(int maxFill, boolean doFill) {
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int amountToFill = Math.min(getMaxFillRate(), maxFill);
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if (amountToFill <= 0) {
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return 0;
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}
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int maxToFill = Math.min(resource.amount, flowRate - incomming[currentTime]);
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if (maxToFill <= 0) {
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return 0;
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}
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FluidStack stackToFill = resource.copy();
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stackToFill.amount = maxToFill;
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int filled = super.fill(stackToFill, doFill);
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if (doFill) {
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incomming[currentTime] += filled;
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incoming[currentTime] += amountToFill;
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amount += amountToFill;
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}
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return filled;
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return amountToFill;
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}
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@Override
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public FluidStack drain(int maxDrain, boolean doDrain) {
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public int drain(int maxDrain, boolean doDrain) {
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int maxToDrain = getAvailable();
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if (maxToDrain > maxDrain) {
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maxToDrain = maxDrain;
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@ -89,14 +62,17 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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maxToDrain = flowRate;
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}
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if (maxToDrain <= 0) {
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return null;
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return 0;
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} else {
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if (doDrain) {
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amount -= maxToDrain;
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}
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return maxToDrain;
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}
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return super.drain(maxToDrain, doDrain);
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}
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public void moveFluids() {
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// Processes the inbound liquid
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incomming[currentTime] = 0;
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incoming[currentTime] = 0;
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}
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public void setTime(short newTime) {
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@ -104,48 +80,46 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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}
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public void reset() {
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this.setFluid(null);
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incomming = new short[travelDelay];
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this.amount = 0;
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incoming = new short[travelDelay];
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}
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/**
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* Get the amount of fluid available to move. This nicely takes care
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* of the travel delay mechanic.
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* @return
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*/
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public int getAvailable() {
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int all = getFluidAmount();
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for (short slot : incomming) {
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int all = amount;
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for (short slot : incoming) {
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all -= slot;
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}
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return all;
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}
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@Override
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public FluidTank readFromNBT(NBTTagCompound compoundTag) {
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this.setCapacity(compoundTag.getInteger("capacity"));
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for (int i = 0; i < travelDelay; ++i) {
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incomming[i] = compoundTag.getShort("in[" + i + "]");
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}
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setFluid(FluidStack.loadFluidStackFromNBT(compoundTag));
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return this;
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public int getMaxFillRate() {
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return Math.min(capacity - amount, flowRate - incoming[currentTime]);
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}
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@Override
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public NBTTagCompound writeToNBT(NBTTagCompound subTag) {
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subTag.setInteger("capacity", this.getCapacity());
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public void readFromNBT(NBTTagCompound compoundTag) {
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this.amount = compoundTag.getShort("capacity");
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for (int i = 0; i < travelDelay; ++i) {
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incomming[i] = subTag.getShort("in[" + i + "]");
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incoming[i] = compoundTag.getShort("in[" + i + "]");
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}
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}
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if (this.getFluid() != null) {
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this.getFluid().writeToNBT(subTag);
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public void writeToNBT(NBTTagCompound subTag) {
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subTag.setShort("capacity", (short) amount);
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for (int i = 0; i < travelDelay; ++i) {
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subTag.setShort("in[" + i + "]", incoming[i]);
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}
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return subTag;
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}
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}
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public enum TransferState {
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None, Input, Output
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}
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public static final Map<Class<? extends Pipe<?>>, Integer> fluidCapacities = new HashMap<Class<? extends Pipe<?>>, Integer>();
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/**
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* The amount of liquid contained by a pipe section. For simplicity, all
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* pipe sections are assumed to be of the same volume.
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@ -155,44 +129,65 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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public static short OUTPUT_TTL = 80; // 80
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public static short OUTPUT_COOLDOWN = 30; // 30
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public PipeSection[] sections = new PipeSection[7];
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public FluidStack fluidType;
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public FluidRenderData[] renderCache = new FluidRenderData[orientations.length];
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private static final ForgeDirection[] directions = ForgeDirection.VALID_DIRECTIONS;
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private static final ForgeDirection[] orientations = ForgeDirection.values();
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public byte initClient = 0;
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public int travelDelay = 12;
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public int flowRate;
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public FluidRenderData[] renderCache = new FluidRenderData[orientations.length];
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public final PipeSection[] internalTanks = new PipeSection[orientations.length];
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private final SafeTimeTracker networkSyncTracker = new SafeTimeTracker(BuildCraftCore.updateFactor);
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private final TransferState[] transferState = new TransferState[directions.length];
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private final int[] inputPerTick = new int[directions.length];
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private final short[] inputTTL = new short[]{0, 0, 0, 0, 0, 0};
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private final short[] outputTTL = new short[]{OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL};
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private final short[] outputCooldown = new short[]{0, 0, 0, 0, 0, 0};
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private final SafeTimeTracker tracker = new SafeTimeTracker(BuildCraftCore.updateFactor);
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private final boolean[] canReceiveCache = new boolean[6];
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private byte initClient = 0;
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private int clientSyncCounter = 0;
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private int capacity, flowRate, travelDelay;
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public PipeTransportFluids() {
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for (ForgeDirection direction : orientations) {
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internalTanks[direction.ordinal()] = new PipeSection(getCapacity());
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if (direction != ForgeDirection.UNKNOWN) {
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transferState[direction.ordinal()] = TransferState.None;
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}
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public enum TransferState {
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None, Input, Output
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}
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public PipeTransportFluids() {
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for (ForgeDirection direction : directions) {
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transferState[direction.ordinal()] = TransferState.None;
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}
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}
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public void initFromPipe(Class<? extends Pipe> pipeClass) {
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flowRate = fluidCapacities.get(pipeClass);
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travelDelay = MathUtils.clamp(Math.round(16 / (flowRate / 10)), 1, 12);
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}
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public int getCapacity() {
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return capacity;
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}
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public int getFlowRate() {
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return flowRate;
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}
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public void initFromPipe(Class<? extends Pipe> pipeClass) {
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capacity = LIQUID_IN_PIPE;
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flowRate = fluidCapacities.get(pipeClass);
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travelDelay = MathUtils.clamp(Math.round(16 / (flowRate / 10)), 1, 12);
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for (ForgeDirection direction : orientations) {
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sections[direction.ordinal()] = new PipeSection();
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}
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}
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@Override
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public void initialize() {
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super.initialize();
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for (ForgeDirection d : directions) {
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canReceiveCache[d.ordinal()] = canReceiveFluid(d);
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}
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}
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@Override
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public IPipeTile.PipeType getPipeType() {
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return IPipeTile.PipeType.FLUID;
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}
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public int getCapacity() {
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return LIQUID_IN_PIPE;
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}
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private boolean canReceiveFluid(ForgeDirection o) {
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TileEntity tile = container.getTile(o);
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@ -221,9 +216,11 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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return;
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}
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moveFluids();
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if (fluidType != null) {
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moveFluids();
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}
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if (tracker.markTimeIfDelay(container.getWorldObj())) {
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if (true || networkSyncTracker.markTimeIfDelay(container.getWorldObj())) {
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boolean init = false;
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if (++clientSyncCounter > BuildCraftCore.longUpdateFactor) {
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clientSyncCounter = 0;
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@ -237,6 +234,162 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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}
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}
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private void moveFluids() {
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short newTimeSlot = (short) (container.getWorldObj().getTotalWorldTime() % travelDelay);
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short outputCount = computeCurrentConnectionStatesAndTickFlows(newTimeSlot > 0 && newTimeSlot < travelDelay ? newTimeSlot : 0);
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moveFromPipe(outputCount);
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moveFromCenter();
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moveToCenter();
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}
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private void moveFromPipe(short outputCount) {
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// Move liquid from the non-center to the connected output blocks
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boolean pushed = false;
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if (outputCount > 0) {
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for (ForgeDirection o : directions) {
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if (transferState[o.ordinal()] == TransferState.Output) {
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TileEntity target = this.container.getTile(o);
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if (!(target instanceof IFluidHandler)) {
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continue;
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}
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PipeSection section = sections[o.ordinal()];
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FluidStack liquidToPush = new FluidStack(fluidType, section.drain(flowRate, false));
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if (liquidToPush.amount > 0) {
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int filled = ((IFluidHandler) target).fill(o.getOpposite(), liquidToPush, true);
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section.drain(filled, true);
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pushed = true;
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if (filled <= 0) {
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outputTTL[o.ordinal()]--;
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}
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}
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}
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}
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}
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if (pushed) {
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boolean hasFluid = false;
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for (PipeSection s: sections) {
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if (s.amount > 0) {
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hasFluid = true;
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break;
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}
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}
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if (!hasFluid) {
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fluidType = null;
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}
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}
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}
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private void moveFromCenter() {
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// Split liquids moving to output equally based on flowrate, how much each side can accept and available liquid
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int pushAmount = sections[6].amount;
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int totalAvailable = sections[6].getAvailable();
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if (totalAvailable < 1 || pushAmount < 1) {
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return;
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}
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int testAmount = flowRate;
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// Move liquid from the center to the output sides
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Multiset<ForgeDirection> realDirections = HashMultiset.create(6);
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for (ForgeDirection direction : directions) {
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if (transferState[direction.ordinal()] == TransferState.Output) {
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realDirections.add(direction);
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}
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}
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container.pipe.eventBus.handleEvent(PipeEventFluid.FindDest.class, new PipeEventFluid.FindDest(container.pipe, new FluidStack(fluidType, pushAmount), realDirections));
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float min = Math.min(flowRate, totalAvailable) / (float) flowRate / realDirections.size();
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for (ForgeDirection direction : realDirections.elementSet()) {
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int available = sections[direction.ordinal()].fill(testAmount, false);
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int amountToPush = (int) (available * min * realDirections.count(direction));
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if (amountToPush < 1) {
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amountToPush++;
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}
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amountToPush = sections[6].drain(amountToPush, false);
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if (amountToPush > 0) {
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int filled = sections[direction.ordinal()].fill(amountToPush, true);
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sections[6].drain(filled, true);
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}
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}
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}
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private void moveToCenter() {
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int transferInCount = 0;
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int amountInCenter = sections[6].drain(flowRate, false);
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int spaceAvailable = capacity - amountInCenter;
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for (ForgeDirection dir : directions) {
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inputPerTick[dir.ordinal()] = 0;
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if (transferState[dir.ordinal()] != TransferState.Output) {
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inputPerTick[dir.ordinal()] = sections[dir.ordinal()].drain(flowRate, false);
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transferInCount++;
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}
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}
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float min = Math.min(flowRate, spaceAvailable) / (float) flowRate / transferInCount;
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for (ForgeDirection dir : directions) {
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// Move liquid from input sides to the center
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if (transferState[dir.ordinal()] != TransferState.Output && inputPerTick[dir.ordinal()] > 0) {
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int amountToDrain = (int) (inputPerTick[dir.ordinal()] * min);
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if (amountToDrain < 1) {
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amountToDrain++;
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}
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int amountToPush = sections[dir.ordinal()].drain(amountToDrain, false);
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if (amountToPush > 0) {
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int filled = sections[6].fill(amountToPush, true);
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sections[dir.ordinal()].drain(filled, true);
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}
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}
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}
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}
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private short computeCurrentConnectionStatesAndTickFlows(short newTimeSlot) {
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short outputCount = 0;
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// Processes all internal tanks
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for (ForgeDirection direction : orientations) {
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sections[direction.ordinal()].setTime(newTimeSlot);
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sections[direction.ordinal()].moveFluids();
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// Input processing
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if (direction == ForgeDirection.UNKNOWN) {
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continue;
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}
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if (transferState[direction.ordinal()] == TransferState.Input) {
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inputTTL[direction.ordinal()]--;
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if (inputTTL[direction.ordinal()] <= 0) {
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transferState[direction.ordinal()] = TransferState.None;
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}
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continue;
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}
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if (!container.pipe.outputOpen(direction)) {
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transferState[direction.ordinal()] = TransferState.None;
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continue;
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}
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if (outputCooldown[direction.ordinal()] > 0) {
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outputCooldown[direction.ordinal()]--;
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continue;
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}
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if (outputTTL[direction.ordinal()] <= 0) {
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transferState[direction.ordinal()] = TransferState.None;
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outputCooldown[direction.ordinal()] = OUTPUT_COOLDOWN;
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outputTTL[direction.ordinal()] = OUTPUT_TTL;
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continue;
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}
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if (canReceiveCache[direction.ordinal()] && outputOpen(direction)) {
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transferState[direction.ordinal()] = TransferState.Output;
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outputCount++;
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}
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}
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return outputCount;
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}
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/**
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* Computes the PacketFluidUpdate packet for transmission to a client
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*
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@ -245,7 +398,6 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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* @return PacketFluidUpdate liquid update packet
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*/
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private PacketFluidUpdate computeFluidUpdate(boolean initPacket, boolean persistChange) {
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boolean changed = false;
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BitSet delta = new BitSet(PacketFluidUpdate.FLUID_DATA_NUM * ForgeDirection.VALID_DIRECTIONS.length);
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@ -260,7 +412,7 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
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FluidRenderData[] renderCacheCopy = this.renderCache.clone();
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for (ForgeDirection dir : orientations) {
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FluidStack current = internalTanks[dir.ordinal()].getFluid();
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FluidStack current = getStack(dir);
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FluidStack prev = renderCacheCopy[dir.ordinal()] != null ? renderCacheCopy[dir.ordinal()].getFluidStack() : null;
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if (current != null && current.getFluid() == null) {
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||||
|
@ -297,7 +449,7 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
|
|||
if (displayQty == 0 && current.amount > 0 || initPacket) {
|
||||
displayQty = current.amount;
|
||||
}
|
||||
displayQty = Math.min(getCapacity(), displayQty);
|
||||
displayQty = Math.min(capacity, displayQty);
|
||||
|
||||
if (prev.amount != displayQty || initPacket) {
|
||||
changed = true;
|
||||
|
@ -331,13 +483,38 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
|
|||
initClient = 6;
|
||||
}
|
||||
|
||||
public FluidStack getStack(ForgeDirection direction) {
|
||||
if (fluidType == null) {
|
||||
return null;
|
||||
} else {
|
||||
return new FluidStack(fluidType, sections[direction.ordinal()].amount);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound) {
|
||||
super.readFromNBT(nbttagcompound);
|
||||
|
||||
if (nbttagcompound.hasKey("fluid")) {
|
||||
fluidType = FluidStack.loadFluidStackFromNBT(nbttagcompound.getCompoundTag("fluid"));
|
||||
} else {
|
||||
fluidType = null;
|
||||
}
|
||||
|
||||
for (ForgeDirection direction : orientations) {
|
||||
if (nbttagcompound.hasKey("tank[" + direction.ordinal() + "]")) {
|
||||
internalTanks[direction.ordinal()].readFromNBT(nbttagcompound.getCompoundTag("tank[" + direction.ordinal() + "]"));
|
||||
NBTTagCompound compound = nbttagcompound.getCompoundTag("tank[" + direction.ordinal() + "]");
|
||||
if (compound.hasKey("FluidType")) {
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(compound);
|
||||
if (fluidType == null) {
|
||||
fluidType = stack;
|
||||
}
|
||||
if (stack.isFluidEqual(fluidType)) {
|
||||
sections[direction.ordinal()].readFromNBT(nbttagcompound);
|
||||
}
|
||||
} else {
|
||||
sections[direction.ordinal()].readFromNBT(nbttagcompound);
|
||||
}
|
||||
}
|
||||
if (direction != ForgeDirection.UNKNOWN) {
|
||||
transferState[direction.ordinal()] = TransferState.values()[nbttagcompound.getShort("transferState[" + direction.ordinal() + "]")];
|
||||
|
@ -349,9 +526,15 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
|
|||
public void writeToNBT(NBTTagCompound nbttagcompound) {
|
||||
super.writeToNBT(nbttagcompound);
|
||||
|
||||
NBTTagCompound fluidTag = new NBTTagCompound();
|
||||
if (fluidType != null) {
|
||||
fluidType.writeToNBT(fluidTag);
|
||||
nbttagcompound.setTag("fluid", fluidTag);
|
||||
}
|
||||
|
||||
for (ForgeDirection direction : orientations) {
|
||||
NBTTagCompound subTag = new NBTTagCompound();
|
||||
internalTanks[direction.ordinal()].writeToNBT(subTag);
|
||||
sections[direction.ordinal()].writeToNBT(subTag);
|
||||
nbttagcompound.setTag("tank[" + direction.ordinal() + "]", subTag);
|
||||
if (direction != ForgeDirection.UNKNOWN) {
|
||||
nbttagcompound.setShort("transferState[" + direction.ordinal() + "]", (short) transferState[direction.ordinal()].ordinal());
|
||||
|
@ -359,157 +542,60 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
|
|||
}
|
||||
}
|
||||
|
||||
private void moveFluids() {
|
||||
short newTimeSlot = (short) (container.getWorldObj().getTotalWorldTime() % travelDelay);
|
||||
@Override
|
||||
public int fill(ForgeDirection from, FluidStack resource, boolean doFill) {
|
||||
if (from != ForgeDirection.UNKNOWN && !inputOpen(from)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
short outputCount = computeCurrentConnectionStatesAndTickFlows(newTimeSlot > 0 && newTimeSlot < travelDelay ? newTimeSlot : 0);
|
||||
moveFromPipe(outputCount);
|
||||
moveFromCenter(outputCount);
|
||||
moveToCenter();
|
||||
if (resource == null || (fluidType != null && !resource.isFluidEqual(fluidType))) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int filled;
|
||||
|
||||
if (this.container.pipe instanceof IPipeTransportFluidsHook) {
|
||||
filled = ((IPipeTransportFluidsHook) this.container.pipe).fill(from, resource, doFill);
|
||||
} else {
|
||||
filled = sections[from.ordinal()].fill(resource.amount, doFill);
|
||||
}
|
||||
|
||||
if (doFill && filled > 0) {
|
||||
if (fluidType == null) {
|
||||
fluidType = new FluidStack(resource, 0);
|
||||
}
|
||||
if (from != ForgeDirection.UNKNOWN) {
|
||||
transferState[from.ordinal()] = TransferState.Input;
|
||||
inputTTL[from.ordinal()] = INPUT_TTL;
|
||||
}
|
||||
}
|
||||
|
||||
return filled;
|
||||
}
|
||||
|
||||
private void moveFromPipe(short outputCount) {
|
||||
// Move liquid from the non-center to the connected output blocks
|
||||
if (outputCount > 0) {
|
||||
for (ForgeDirection o : directions) {
|
||||
if (transferState[o.ordinal()] == TransferState.Output) {
|
||||
TileEntity target = this.container.getTile(o);
|
||||
if (!(target instanceof IFluidHandler)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
FluidStack liquidToPush = internalTanks[o.ordinal()].drain(flowRate, false);
|
||||
if (liquidToPush != null && liquidToPush.amount > 0) {
|
||||
int filled = ((IFluidHandler) target).fill(o.getOpposite(), liquidToPush, true);
|
||||
internalTanks[o.ordinal()].drain(filled, true);
|
||||
if (filled <= 0) {
|
||||
outputTTL[o.ordinal()]--;
|
||||
}
|
||||
// else FluidEvent.fireEvent(new FluidMotionEvent(liquidToPush, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) {
|
||||
return null;
|
||||
}
|
||||
|
||||
private void moveFromCenter(short outputCount) {
|
||||
// Split liquids moving to output equally based on flowrate, how much each side can accept and available liquid
|
||||
FluidStack pushStack = internalTanks[ForgeDirection.UNKNOWN.ordinal()].getFluid();
|
||||
int totalAvailable = internalTanks[ForgeDirection.UNKNOWN.ordinal()].getAvailable();
|
||||
if (totalAvailable < 1) {
|
||||
return;
|
||||
}
|
||||
if (pushStack != null) {
|
||||
FluidStack testStack = pushStack.copy();
|
||||
testStack.amount = flowRate;
|
||||
// Move liquid from the center to the output sides
|
||||
Multiset<ForgeDirection> realDirections = HashMultiset.create(6);
|
||||
for (ForgeDirection direction : directions) {
|
||||
if (transferState[direction.ordinal()] == TransferState.Output) {
|
||||
realDirections.add(direction);
|
||||
}
|
||||
}
|
||||
container.pipe.eventBus.handleEvent(PipeEventFluid.FindDest.class, new PipeEventFluid.FindDest(container.pipe, pushStack, realDirections));
|
||||
for (ForgeDirection direction : realDirections.elementSet()) {
|
||||
int available = internalTanks[direction.ordinal()].fill(testStack, false);
|
||||
int ammountToPush = (int) (available / (double) flowRate / realDirections.size() * Math.min(flowRate, totalAvailable) * realDirections.count(direction));
|
||||
if (ammountToPush < 1) {
|
||||
ammountToPush++;
|
||||
}
|
||||
|
||||
FluidStack liquidToPush = internalTanks[ForgeDirection.UNKNOWN.ordinal()].drain(ammountToPush, false);
|
||||
if (liquidToPush != null) {
|
||||
int filled = internalTanks[direction.ordinal()].fill(liquidToPush, true);
|
||||
internalTanks[ForgeDirection.UNKNOWN.ordinal()].drain(filled, true);
|
||||
// if (filled > 0)
|
||||
// FluidEvent.fireEvent(new FluidMotionEvent(liquidToPush, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord));
|
||||
}
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain) {
|
||||
return null;
|
||||
}
|
||||
|
||||
private void moveToCenter() {
|
||||
int transferInCount = 0;
|
||||
FluidStack stackInCenter = internalTanks[ForgeDirection.UNKNOWN.ordinal()].drain(flowRate, false);
|
||||
int spaceAvailable = internalTanks[ForgeDirection.UNKNOWN.ordinal()].getCapacity();
|
||||
if (stackInCenter != null) {
|
||||
spaceAvailable -= stackInCenter.amount;
|
||||
}
|
||||
|
||||
for (ForgeDirection dir : directions) {
|
||||
inputPerTick[dir.ordinal()] = 0;
|
||||
if (transferState[dir.ordinal()] == TransferState.Output) {
|
||||
continue;
|
||||
}
|
||||
FluidStack testStack = internalTanks[dir.ordinal()].drain(flowRate, false);
|
||||
if (testStack == null) {
|
||||
continue;
|
||||
}
|
||||
if (stackInCenter != null && !stackInCenter.isFluidEqual(testStack)) {
|
||||
continue;
|
||||
}
|
||||
inputPerTick[dir.ordinal()] = testStack.amount;
|
||||
transferInCount++;
|
||||
}
|
||||
|
||||
for (ForgeDirection dir : directions) {
|
||||
// Move liquid from input sides to the center
|
||||
if (transferState[dir.ordinal()] != TransferState.Output && inputPerTick[dir.ordinal()] > 0) {
|
||||
|
||||
int ammountToDrain = (int) ((double) inputPerTick[dir.ordinal()] / (double) flowRate / transferInCount * Math.min(flowRate, spaceAvailable));
|
||||
if (ammountToDrain < 1) {
|
||||
ammountToDrain++;
|
||||
}
|
||||
|
||||
FluidStack liquidToPush = internalTanks[dir.ordinal()].drain(ammountToDrain, false);
|
||||
if (liquidToPush != null) {
|
||||
int filled = internalTanks[ForgeDirection.UNKNOWN.ordinal()].fill(liquidToPush, true);
|
||||
internalTanks[dir.ordinal()].drain(filled, true);
|
||||
// if (filled > 0)
|
||||
// FluidEvent.fireEvent(new FluidMotionEvent(liquidToPush, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord));
|
||||
}
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public boolean canFill(ForgeDirection from, Fluid fluid) {
|
||||
return inputOpen(from);
|
||||
}
|
||||
|
||||
private short computeCurrentConnectionStatesAndTickFlows(short newTimeSlot) {
|
||||
short outputCount = 0;
|
||||
@Override
|
||||
public boolean canDrain(ForgeDirection from, Fluid fluid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Processes all internal tanks
|
||||
for (ForgeDirection direction : orientations) {
|
||||
internalTanks[direction.ordinal()].setTime(newTimeSlot);
|
||||
internalTanks[direction.ordinal()].moveFluids();
|
||||
// Input processing
|
||||
if (direction == ForgeDirection.UNKNOWN) {
|
||||
continue;
|
||||
}
|
||||
if (transferState[direction.ordinal()] == TransferState.Input) {
|
||||
inputTTL[direction.ordinal()]--;
|
||||
if (inputTTL[direction.ordinal()] <= 0) {
|
||||
transferState[direction.ordinal()] = TransferState.None;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (!container.pipe.outputOpen(direction)) {
|
||||
transferState[direction.ordinal()] = TransferState.None;
|
||||
continue;
|
||||
}
|
||||
if (outputCooldown[direction.ordinal()] > 0) {
|
||||
outputCooldown[direction.ordinal()]--;
|
||||
continue;
|
||||
}
|
||||
if (outputTTL[direction.ordinal()] <= 0) {
|
||||
transferState[direction.ordinal()] = TransferState.None;
|
||||
outputCooldown[direction.ordinal()] = OUTPUT_COOLDOWN;
|
||||
outputTTL[direction.ordinal()] = OUTPUT_TTL;
|
||||
continue;
|
||||
}
|
||||
if (canReceiveFluid(direction) && outputOpen(direction)) {
|
||||
transferState[direction.ordinal()] = TransferState.Output;
|
||||
outputCount++;
|
||||
}
|
||||
}
|
||||
return outputCount;
|
||||
@Override
|
||||
public FluidTankInfo[] getTankInfo(ForgeDirection from) {
|
||||
return new FluidTankInfo[]{new FluidTankInfo(fluidType, sections[from.ordinal()].amount)};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -518,9 +604,12 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
|
|||
|
||||
for (ForgeDirection direction : directions) {
|
||||
if (!container.isPipeConnected(direction)) {
|
||||
internalTanks[direction.ordinal()].reset();
|
||||
sections[direction.ordinal()].reset();
|
||||
transferState[direction.ordinal()] = TransferState.None;
|
||||
renderCache[direction.ordinal()] = null;
|
||||
canReceiveCache[direction.ordinal()] = false;
|
||||
} else {
|
||||
canReceiveCache[direction.ordinal()] = canReceiveFluid(direction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -535,90 +624,22 @@ public class PipeTransportFluids extends PipeTransport implements IFluidHandler
|
|||
}
|
||||
|
||||
if (tile instanceof IFluidHandler) {
|
||||
IFluidHandler liq = (IFluidHandler) tile;
|
||||
|
||||
/*FluidTankInfo[] tankInfo = liq.getTankInfo(side.getOpposite());
|
||||
if (tankInfo != null && tankInfo.length > 0) {
|
||||
return true;
|
||||
}*/
|
||||
return true;
|
||||
}
|
||||
|
||||
return tile instanceof IPipeTile;
|
||||
}
|
||||
|
||||
/**
|
||||
* ITankContainer implementation *
|
||||
*/
|
||||
@Override
|
||||
public int fill(ForgeDirection from, FluidStack resource, boolean doFill) {
|
||||
return fill(from.ordinal(), resource, doFill);
|
||||
static {
|
||||
fluidCapacities.put(PipeFluidsCobblestone.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsDiamond.class, 8 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsEmerald.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsGold.class, 8 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsIron.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsQuartz.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsSandstone.class, 2 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsStone.class, 2 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsVoid.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsWood.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
}
|
||||
|
||||
private int fill(int tankIndex, FluidStack resource, boolean doFill) {
|
||||
ForgeDirection d = ForgeDirection.getOrientation(tankIndex);
|
||||
if (d != ForgeDirection.UNKNOWN && !inputOpen(d)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// TODO: Workaround - look into further in 7.0 (or just rewrite it to be 1 tank with 7 amounts - MatthiasM2)?
|
||||
for (int i = 0; i <= 6; i++) {
|
||||
if (internalTanks[i].getFluid() != null && !internalTanks[i].getFluid().isFluidEqual(resource)) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int filled;
|
||||
|
||||
if (this.container.pipe instanceof IPipeTransportFluidsHook) {
|
||||
filled = ((IPipeTransportFluidsHook) this.container.pipe).fill(orientations[tankIndex], resource, doFill);
|
||||
} else {
|
||||
filled = internalTanks[tankIndex].fill(resource, doFill);
|
||||
}
|
||||
|
||||
if (filled > 0 && doFill && tankIndex != ForgeDirection.UNKNOWN.ordinal()) {
|
||||
transferState[tankIndex] = TransferState.Input;
|
||||
inputTTL[tankIndex] = INPUT_TTL;
|
||||
}
|
||||
|
||||
return filled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFill(ForgeDirection from, Fluid fluid) {
|
||||
return inputOpen(from);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDrain(ForgeDirection from, Fluid fluid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankInfo[] getTankInfo(ForgeDirection from) {
|
||||
return new FluidTankInfo[]{new FluidTankInfo(internalTanks[from.ordinal()])};
|
||||
}
|
||||
|
||||
static {
|
||||
fluidCapacities.put(PipeFluidsCobblestone.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsDiamond.class, 8 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsEmerald.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsGold.class, 8 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsIron.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsQuartz.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsSandstone.class, 2 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsStone.class, 2 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsVoid.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
fluidCapacities.put(PipeFluidsWood.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,11 +45,6 @@ public class PipeTransportItems extends PipeTransport implements IDebuggable {
|
|||
public boolean allowBouncing = false;
|
||||
public final TravelerSet items = new TravelerSet(this);
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
super.initialize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPipeTile.PipeType getPipeType() {
|
||||
return IPipeTile.PipeType.ITEM;
|
||||
|
|
|
@ -17,6 +17,7 @@ import net.minecraft.nbt.NBTTagCompound;
|
|||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.FluidTankInfo;
|
||||
import net.minecraftforge.fluids.IFluidHandler;
|
||||
import buildcraft.BuildCraftTransport;
|
||||
import buildcraft.api.core.ISerializable;
|
||||
|
@ -50,13 +51,15 @@ public class PipeFluidsEmerald extends PipeFluidsWood implements ISerializable {
|
|||
return super.extractFluid(fluidHandler, side);
|
||||
}
|
||||
|
||||
int flowRate = transport.flowRate;
|
||||
int flowRate = transport.getFlowRate();
|
||||
FluidStack toExtract = new FluidStack(targetFluid, liquidToExtract > flowRate ? flowRate : liquidToExtract);
|
||||
FluidStack extracted = fluidHandler.drain(side.getOpposite(), toExtract, false);
|
||||
|
||||
if (extracted != null) {
|
||||
toExtract.amount = transport.fill(side, extracted, true);
|
||||
fluidHandler.drain(side.getOpposite(), toExtract, true);
|
||||
if (toExtract.amount > 0) {
|
||||
fluidHandler.drain(side.getOpposite(), toExtract, true);
|
||||
}
|
||||
}
|
||||
return toExtract.amount;
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ public class PipeFluidsSandstone extends Pipe<PipeTransportFluids> implements IP
|
|||
if (!(container.getTile(from) instanceof IPipeTile)) {
|
||||
return 0;
|
||||
} else {
|
||||
return transport.internalTanks[from.ordinal()].fill(resource, doFill);
|
||||
return transport.sections[from.ordinal()].fill(resource.amount, doFill);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -93,12 +93,12 @@ public class PipeFluidsWood extends Pipe<PipeTransportFluids> implements IEnergy
|
|||
extractFluid((IFluidHandler) tile, ForgeDirection.getOrientation(container.getBlockMetadata()));
|
||||
|
||||
// We always subtract the flowRate to ensure that the buffer goes down reasonably quickly.
|
||||
liquidToExtract -= transport.flowRate;
|
||||
liquidToExtract -= transport.getFlowRate();
|
||||
}
|
||||
}
|
||||
|
||||
public int extractFluid(IFluidHandler fluidHandler, ForgeDirection side) {
|
||||
int amount = liquidToExtract > transport.flowRate ? transport.flowRate : liquidToExtract;
|
||||
int amount = liquidToExtract > transport.getFlowRate() ? transport.getFlowRate() : liquidToExtract;
|
||||
FluidTankInfo tankInfo = transport.getTankInfo(side)[0];
|
||||
FluidStack extracted;
|
||||
|
||||
|
|
Loading…
Reference in a new issue