Merge pull request #1351 from ItsMeElConquistador/master
Combustion Engine also now uses the colorRenderCache. Closes #1333
This commit is contained in:
commit
802f63e858
2 changed files with 26 additions and 11 deletions
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@ -11,7 +11,6 @@ import java.util.LinkedList;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ResourceLocation;
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@ -45,8 +44,8 @@ public class TileEngineIron extends TileEngineWithInventory implements IFluidHan
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public static float COOLDOWN_RATE = 0.05F;
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public static int MAX_COOLANT_PER_TICK = 40;
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int burnTime = 0;
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private Tank tankFuel = new Tank("tankFuel", MAX_LIQUID, this);
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private Tank tankCoolant = new Tank("tankCoolant", MAX_LIQUID, this);
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public Tank tankFuel = new Tank("tankFuel", MAX_LIQUID, this);
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public Tank tankCoolant = new Tank("tankCoolant", MAX_LIQUID, this);
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private TankManager tankManager = new TankManager();
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private Fuel currentFuel = null;
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public int penaltyCooling = 0;
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@ -292,7 +291,7 @@ public class TileEngineIron extends TileEngineWithInventory implements IFluidHan
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tankFuel.getFluid().amount = value;
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}
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break;
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// Fluid coolant amount
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// Fluid Coolant amount
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case 18:
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if (tankCoolant.getFluid() == null) {
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tankCoolant.setFluid(new FluidStack(0, value));
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@ -300,6 +299,14 @@ public class TileEngineIron extends TileEngineWithInventory implements IFluidHan
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tankCoolant.getFluid().amount = value;
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}
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break;
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//Fluid Fuel color
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case 19:
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tankFuel.colorRenderCache = value;
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break;
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//Fluid Coolant color
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case 20:
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tankCoolant.colorRenderCache = value;
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break;
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}
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}
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@ -310,6 +317,8 @@ public class TileEngineIron extends TileEngineWithInventory implements IFluidHan
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iCrafting.sendProgressBarUpdate(containerEngine, 16, tankCoolant.getFluid() != null ? tankCoolant.getFluid().fluidID : 0);
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iCrafting.sendProgressBarUpdate(containerEngine, 17, tankFuel.getFluid() != null ? tankFuel.getFluid().amount : 0);
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iCrafting.sendProgressBarUpdate(containerEngine, 18, tankCoolant.getFluid() != null ? tankCoolant.getFluid().amount : 0);
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iCrafting.sendProgressBarUpdate(containerEngine, 19, tankFuel.colorRenderCache);
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iCrafting.sendProgressBarUpdate(containerEngine, 20, tankCoolant.colorRenderCache);
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}
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@Override
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@ -7,16 +7,16 @@
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*/
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package buildcraft.energy.gui;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.Icon;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import org.lwjgl.opengl.GL11;
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import buildcraft.core.DefaultProps;
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import buildcraft.core.fluids.Tank;
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import buildcraft.core.utils.StringUtils;
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import buildcraft.energy.TileEngineIron;
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import buildcraft.energy.TileEngineWithInventory;
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@ -47,15 +47,15 @@ public class GuiCombustionEngine extends GuiEngine {
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TileEngineIron engine = (TileEngineIron) tile;
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if (engine.getScaledBurnTime(58) > 0) {
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displayGauge(j, k, 19, 104, engine.getScaledBurnTime(58), engine.getFuel());
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displayGauge(j, k, 19, 104, engine.getScaledBurnTime(58), engine.getFuel(), engine.tankFuel);
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}
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if (engine.getScaledCoolant(58) > 0) {
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displayGauge(j, k, 19, 122, engine.getScaledCoolant(58), engine.getCoolant());
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displayGauge(j, k, 19, 122, engine.getScaledCoolant(58), engine.getCoolant(), engine.tankCoolant);
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}
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}
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private void displayGauge(int j, int k, int line, int col, int squaled, FluidStack liquid) {
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private void displayGauge(int j, int k, int line, int col, int squaled, FluidStack liquid, Tank tank) {
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if (liquid == null) {
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return;
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}
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@ -63,11 +63,16 @@ public class GuiCombustionEngine extends GuiEngine {
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Icon liquidIcon = null;
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Fluid fluid = liquid.getFluid();
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int color = tank.colorRenderCache;
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if (fluid != null && fluid.getStillIcon() != null) {
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liquidIcon = fluid.getStillIcon();
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}
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mc.renderEngine.bindTexture(BLOCK_TEXTURE);
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float red = (float) (color >> 16 & 255) / 255.0F;
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float green = (float) (color >> 8 & 255) / 255.0F;
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float blue = (float) (color & 255) / 255.0F;
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GL11.glColor4f(red, green, blue, 1.0F);
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if (liquidIcon != null) {
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while (true) {
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int x;
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@ -89,6 +94,7 @@ public class GuiCombustionEngine extends GuiEngine {
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}
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}
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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mc.renderEngine.bindTexture(TEXTURE);
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drawTexturedModalRect(j + col, k + line, 176, 0, 16, 60);
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}
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