fixed block urbanist rendering

This commit is contained in:
SpaceToad 2014-02-20 08:43:05 +01:00
parent d27f8d90ab
commit 84d3cd6948
2 changed files with 17 additions and 5 deletions

View file

@ -11,7 +11,9 @@ package buildcraft.builders.urbanism;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.BuildCraftBuilders;
import buildcraft.core.BlockBuildCraft;
import buildcraft.core.CreativeTabBuildCraft;
@ -42,4 +44,19 @@ public class BlockUrbanist extends BlockBuildCraft {
public TileEntity createNewTileEntity(World var1, int var2) {
return new TileUrbanist();
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
return false;
}
@Override
public int getLightValue(IBlockAccess world, int x, int y, int z) {
return 1;
}
}

View file

@ -42,11 +42,6 @@ public class BlockEnergyEmitter extends BlockBuildCraft {
return false;
}
public boolean isACube() {
return false;
}
//@Override
//public int getRenderType() {
// return BuildCraftCore.blockByEntityModel;