Check that we have a quarry arm before trying to tell it what to do
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@ -291,7 +291,7 @@ public class TileQuarry extends TileMachine implements IArmListener, IMachine, I
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if (blockDig(blockId)) {
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blockedColumns[searchX][searchZ] = true;
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} else if (canDig(blockId)) {
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if (doSet) {
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if (doSet && arm != null) {
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arm.setTarget(bx, by + 1, bz);
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targetX = (int) arm.targetX;
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