Fix addToRandomInventory putting stuff from quarries etc into adjacent

engines..
This commit is contained in:
Christian 2012-10-01 23:37:17 -04:00
parent ba1562b67f
commit 890c4d45e9

View file

@ -74,7 +74,7 @@ public class Utils {
TileEntity tileInventory = world.getBlockTileEntity((int) pos.x, (int) pos.y, (int) pos.z);
ITransactor transactor = Transactor.getTransactorFor(tileInventory);
if(transactor != null
if(transactor != null && !(tileInventory instanceof TileBuildCraft)
&& transactor.add(stack, from, false).stackSize > 0)
possibleInventories.add(transactor);
}