Fix engine not working if doDaylightCycle is set to false. Fixes #1148
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1 changed files with 3 additions and 3 deletions
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@ -7,10 +7,10 @@
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*/
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package buildcraft.energy;
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import buildcraft.api.transport.IPipeTile.PipeType;
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import buildcraft.core.proxy.CoreProxy;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.ForgeDirection;
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import buildcraft.api.transport.IPipeTile.PipeType;
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import buildcraft.core.proxy.CoreProxy;
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public class TileEngineWood extends TileEngine {
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@ -76,7 +76,7 @@ public class TileEngineWood extends TileEngine {
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super.engineUpdate();
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if (isRedstonePowered)
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if (worldObj.getWorldTime() % 20 == 0)
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if (worldObj.getTotalWorldTime() % 20 == 0)
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addEnergy(1);
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}
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