BuildCraft 7.1.6
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11 changed files with 4 additions and 22 deletions
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@ -22,7 +22,7 @@ apply plugin: 'forge' // adds the forge dependency
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apply plugin: 'maven' // for uploading to a maven repo
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apply plugin: 'checkstyle'
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version = "7.1.5"
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version = "7.1.6"
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group= "com.mod-buildcraft"
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archivesBaseName = "buildcraft" // the name that all artifacts will use as a base. artifacts names follow this pattern: [baseName]-[appendix]-[version]-[classifier].[extension]
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@ -1,6 +1,7 @@
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Improvements:
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* "/buildcraft op" and "/buildcraft deop" commands, letting you easily op/deop the BuildCraft "fake player" (asie)
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* Improved vanilla/BuildCraft tile Builder compatibility (asie)
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* New Quarry frame model (asie)
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* Quarry now rebuilds its own frame if it is removed (asie)
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@ -15,5 +16,6 @@ Bugs fixed:
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* Frame icon not rendering on Quarry frame building (asie)
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* Incorrect composite tank capacity calculation (indemnity83, Thog)
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* NullPointerException on invalid StackRequest saving (asie)
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* Rare MapChunk crash (asie)
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* Rare StackOverflowException on breaking Markers (asie)
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* StackOverflowException when breaking large Quarry frames (asie)
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@ -1,3 +1,3 @@
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1.6.4:BuildCraft:4.2.2
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1.7.2:BuildCraft:6.0.16
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1.7.10:BuildCraft:7.1.5
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1.7.10:BuildCraft:7.1.6
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@ -1,7 +1,6 @@
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package buildcraft.builders.render;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.world.IBlockAccess;
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@ -10,7 +9,6 @@ import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import net.minecraftforge.common.util.ForgeDirection;
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import buildcraft.BuildCraftBuilders;
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import buildcraft.builders.BuilderProxy;
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import buildcraft.core.CoreConstants;
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import buildcraft.core.lib.render.FakeBlock;
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@ -1,6 +1,5 @@
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package buildcraft.builders.schematics;
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import buildcraft.api.blueprints.IBuilderContext;
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import buildcraft.core.builders.schematics.SchematicRotateMeta;
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public class SchematicBuilderLike extends SchematicRotateMeta {
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@ -8,9 +8,6 @@
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*/
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package buildcraft.builders.schematics;
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import java.util.LinkedList;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import buildcraft.api.blueprints.IBuilderContext;
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@ -53,7 +53,6 @@ import buildcraft.core.builders.IBuildingItemsProvider;
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import buildcraft.core.builders.TileAbstractBuilder;
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import buildcraft.core.lib.inventory.InventoryCopy;
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import buildcraft.core.lib.inventory.InventoryIterator;
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import buildcraft.core.lib.inventory.StackHelper;
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import buildcraft.core.lib.utils.BlockUtils;
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public class BptBuilderBlueprint extends BptBuilderBase {
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@ -32,7 +32,6 @@ import buildcraft.api.blueprints.SchematicMask;
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import buildcraft.api.core.BCLog;
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import buildcraft.api.core.Position;
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import buildcraft.core.blueprints.IndexRequirementMap;
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import buildcraft.core.lib.inventory.StackHelper;
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import buildcraft.core.lib.utils.BlockUtils;
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public class BuildingSlotBlock extends BuildingSlot {
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@ -4,7 +4,6 @@ import net.minecraft.command.ICommandSender;
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import net.minecraft.server.MinecraftServer;
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import buildcraft.BuildCraftCore;
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import buildcraft.core.Version;
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import buildcraft.core.lib.commands.CommandHelpers;
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import buildcraft.core.lib.commands.SubCommand;
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@ -10,22 +10,14 @@ package buildcraft.core.render;
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import java.util.HashMap;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.IBlockAccess;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import buildcraft.BuildCraftCore;
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import buildcraft.core.CoreConstants;
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import buildcraft.core.lib.render.IInventoryRenderer;
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import buildcraft.core.lib.utils.Utils;
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public class RenderingEntityBlocks implements ISimpleBlockRenderingHandler {
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@ -78,9 +78,6 @@ public class TileAssemblyTable extends TileLaserTableBase implements IInventory,
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}
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if (currentRecipe == null) {
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/* if (getEnergy() >= 50) {
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setEnergy(Math.max(0, getEnergy() - 50));
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} */
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return;
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}
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