Merge pull request #1715 from Prototik/update-messages
Localize update messages
This commit is contained in:
commit
962a8f7fbe
2 changed files with 11 additions and 12 deletions
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@ -294,3 +294,8 @@ achievement.templateAchievement=Basis
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achievement.templateAchievement.desc=Craft a template
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achievement.blueprintLibraryAchievement=Ideas live on
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achievement.blueprintLibraryAchievement.desc=Craft a blueprint library
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bc_update.new_version=§cNew version of BuildCraft available: %s for Minecraft %s
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bc_update.download=§cDownload from http://www.mod-buildcraft.com/download
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bc_update.once=This message only displays once
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bc_update.again=Type '/buildcraft version' if you want to see it again
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@ -9,7 +9,7 @@
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package buildcraft.core;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.ChatComponentTranslation;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent;
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@ -35,22 +35,16 @@ public class TickHandlerCoreClient {
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// if(!Config.disableVersionCheck) {
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if (Version.needsUpdateNoticeAndMarkAsSeen()) {
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player.addChatMessage(new ChatComponentText(
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String.format(
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"\u00A7cNew version of BuildCraft available: %s for Minecraft %s",
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player.addChatMessage(new ChatComponentTranslation("bc_update.new_version",
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Version.getRecommendedVersion(),
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CoreProxy.proxy.getMinecraftVersion())));
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player.addChatMessage(new ChatComponentText(
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String.format(
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"\u00A7cDownload from http://www.mod-buildcraft.com/download",
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Version.getRecommendedVersion(),
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CoreProxy.proxy.getMinecraftVersion())));
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CoreProxy.proxy.getMinecraftVersion()));
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player.addChatMessage(new ChatComponentTranslation("bc_update.download"));
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// TODD This takes too much realstate. See how to improve
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// Version.displayChangelog(player);
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player.addChatMessage(new ChatComponentText("This message only displays once."));
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player.addChatMessage(new ChatComponentText("Type '/buildcraft version' if you want to see it again."));
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player.addChatMessage(new ChatComponentTranslation("bc_update.once"));
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player.addChatMessage(new ChatComponentTranslation("bc_update.again"));
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}
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// }
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