feat: classic laser table textures
After Width: | Height: | Size: 334 B |
After Width: | Height: | Size: 343 B |
After Width: | Height: | Size: 597 B |
After Width: | Height: | Size: 334 B |
After Width: | Height: | Size: 276 B |
After Width: | Height: | Size: 423 B |
After Width: | Height: | Size: 379 B |
After Width: | Height: | Size: 333 B |
After Width: | Height: | Size: 464 B |
After Width: | Height: | Size: 334 B |
After Width: | Height: | Size: 343 B |
After Width: | Height: | Size: 593 B |
After Width: | Height: | Size: 387 B |
After Width: | Height: | Size: 330 B |
After Width: | Height: | Size: 520 B |
After Width: | Height: | Size: 387 B |
After Width: | Height: | Size: 330 B |
After Width: | Height: | Size: 597 B |
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@ -32,7 +32,7 @@ public class BlockLaserTable extends BlockBuildCraft implements ILaserTargetBloc
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public BlockLaserTable() {
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public BlockLaserTable() {
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super(Material.iron);
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super(Material.iron);
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setBlockBounds(0, 0, 0, 1, 8F / 16F, 1);
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setBlockBounds(0, 0, 0, 1, 9F / 16F, 1);
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setHardness(10F);
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setHardness(10F);
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setCreativeTab(BCCreativeTab.get("main"));
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setCreativeTab(BCCreativeTab.get("main"));
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setPassCount(2);
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setPassCount(2);
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@ -51,7 +51,7 @@ public class BlockLaserTable extends BlockBuildCraft implements ILaserTargetBloc
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@Override
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@Override
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public int getRenderType() {
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public int getRenderType() {
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return SiliconProxy.laserTableModel;
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return 0;
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}
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}
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@Override
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@Override
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