From a110ed10710d7ca6546c5060e339820f2b38cbfb Mon Sep 17 00:00:00 2001 From: asiekierka Date: Mon, 9 Mar 2015 21:33:30 +0100 Subject: [PATCH] fix robot rendering in inventory --- common/buildcraft/robotics/render/RenderRobot.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/common/buildcraft/robotics/render/RenderRobot.java b/common/buildcraft/robotics/render/RenderRobot.java index 4ca9e658..c61097d3 100644 --- a/common/buildcraft/robotics/render/RenderRobot.java +++ b/common/buildcraft/robotics/render/RenderRobot.java @@ -217,7 +217,7 @@ public class RenderRobot extends Render implements IItemRenderer { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_LIGHTING); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240); @@ -227,11 +227,13 @@ public class RenderRobot extends Render implements IItemRenderer { box.render(factor); GL11.glDisable(GL11.GL_BLEND); + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); texManager.bindTexture(overlay_cyan); box.render(factor); GL11.glEnable(GL11.GL_LIGHTING); + GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glPopMatrix(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lastBrightnessX, lastBrightnessY);