fixed buildnumber mistake, accounted for change in localization repo

This commit is contained in:
AbrarSyed 2014-02-17 16:53:43 -06:00
parent 983cd6fba7
commit a665980842

View file

@ -24,7 +24,7 @@ apply plugin: 'maven' // for uploading to a mnven repo
// grab buildNumber
ext.buildnumber = 0 // this will be referenced as simply project.buildnumber from now on.
if (System.env.hasProperty('buildnumber'))
if (System.env.hasProperty('BUILD_NUMBER'))
project.buildnumber = System.getenv().BUILD_NUMBER
else
logger.lifecycle "SETTING BUILDNUMBER TO 0"
@ -54,6 +54,8 @@ sourceSets {
}
resources {
srcDir 'buildcraft_resources'
srcDir '../BuildCraft-Localization'
exclude '**/.md' // exclude readme from localization repo
// exclude 'some exclusion'
// include 'some inclusion'
@ -76,11 +78,6 @@ processResources
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
// the localization repo... this wont crash if the localization folder does not exist
from('../BuildCraft-Localization/lang/buildcraft') {
into 'build/resources/main/assets/buildcraft/lang'
}
}
// --------------------