fixed villages generation, fix #1458

This commit is contained in:
SpaceToad 2014-02-20 08:47:24 +01:00
parent 30b00a3a2a
commit aa65b484ac
2 changed files with 28 additions and 25 deletions

View file

@ -8,17 +8,17 @@
*/
package buildcraft.core;
import buildcraft.BuildCraftCore;
import java.util.Random;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.event.terraingen.PopulateChunkEvent;
import net.minecraftforge.event.terraingen.TerrainGen;
import buildcraft.BuildCraftCore;
import cpw.mods.fml.common.eventhandler.Event.Result;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
public class SpringPopulate {
@ -28,6 +28,7 @@ public class SpringPopulate {
boolean doGen = TerrainGen.populate(event.chunkProvider, event.world, event.rand, event.chunkX, event.chunkX, event.hasVillageGenerated, PopulateChunkEvent.Populate.EventType.CUSTOM);
if (!doGen) {
event.setResult(Result.ALLOW);
return;
}

View file

@ -8,14 +8,15 @@
*/
package buildcraft.energy.worldgen;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftEnergy;
import static net.minecraftforge.common.BiomeDictionary.Type.DESERT;
import static net.minecraftforge.common.BiomeDictionary.Type.FOREST;
import static net.minecraftforge.common.BiomeDictionary.Type.FROZEN;
import static net.minecraftforge.common.BiomeDictionary.Type.WASTELAND;
import java.util.HashSet;
import java.util.Random;
import java.util.Set;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.material.Material;
@ -24,17 +25,17 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.common.BiomeDictionary;
import static net.minecraftforge.common.BiomeDictionary.Type.DESERT;
import static net.minecraftforge.common.BiomeDictionary.Type.FOREST;
import static net.minecraftforge.common.BiomeDictionary.Type.FROZEN;
import static net.minecraftforge.common.BiomeDictionary.Type.WASTELAND;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.terraingen.PopulateChunkEvent;
import net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType;
import net.minecraftforge.event.terraingen.TerrainGen;
import net.minecraftforge.fluids.BlockFluidBase;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraftforge.common.util.EnumHelper;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftEnergy;
import cpw.mods.fml.common.eventhandler.Event.Result;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
public class OilPopulate {
@ -65,6 +66,7 @@ public class OilPopulate {
boolean doGen = TerrainGen.populate(event.chunkProvider, event.world, event.rand, event.chunkX, event.chunkX, event.hasVillageGenerated, EVENT_TYPE);
if (!doGen) {
event.setResult(Result.ALLOW);
return;
}