fix lasers emitting too many network packets

This commit is contained in:
asiekierka 2014-10-31 18:50:32 +01:00
parent bf17bd43fd
commit ac962eb183

View file

@ -245,11 +245,13 @@ public class TileLaser extends TileBuildCraft implements IHasWork, IControllable
}
protected void removeLaser() {
if (laser.isVisible) {
laser.isVisible = false;
// force sending the network update even if the network tracker
// refuses.
super.sendNetworkUpdate();
}
}
@Override
public void sendNetworkUpdate() {