made progress for item requirements support in blueprints, for #1565
This commit is contained in:
parent
a9701ec4e4
commit
b07d0b059d
14 changed files with 251 additions and 49 deletions
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@ -264,14 +264,14 @@ public class BuildCraftBuilders extends BuildCraftMod {
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// Standard entities
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SchematicRegistry.registerSchematicEntity(EntityMinecartEmpty.class, SchematicMinecart.class);
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SchematicRegistry.registerSchematicEntity(EntityMinecartFurnace.class, SchematicMinecart.class);
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SchematicRegistry.registerSchematicEntity(EntityMinecartTNT.class, SchematicMinecart.class);
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SchematicRegistry.registerSchematicEntity(EntityMinecartChest.class, SchematicMinecart.class);
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SchematicRegistry.registerSchematicEntity(EntityMinecartHopper.class, SchematicMinecart.class);
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SchematicRegistry.registerSchematicEntity(EntityMinecartEmpty.class, SchematicMinecart.class, Items.minecart);
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SchematicRegistry.registerSchematicEntity(EntityMinecartFurnace.class, SchematicMinecart.class, Items.furnace_minecart);
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SchematicRegistry.registerSchematicEntity(EntityMinecartTNT.class, SchematicMinecart.class, Items.tnt_minecart);
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SchematicRegistry.registerSchematicEntity(EntityMinecartChest.class, SchematicMinecart.class, Items.chest_minecart);
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SchematicRegistry.registerSchematicEntity(EntityMinecartHopper.class, SchematicMinecart.class, Items.hopper_minecart);
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SchematicRegistry.registerSchematicEntity(EntityPainting.class, SchematicHanging.class);
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SchematicRegistry.registerSchematicEntity(EntityItemFrame.class, SchematicHanging.class);
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SchematicRegistry.registerSchematicEntity(EntityPainting.class, SchematicHanging.class, Items.painting);
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SchematicRegistry.registerSchematicEntity(EntityItemFrame.class, SchematicHanging.class, Items.item_frame);
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// BuildCraft blocks
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@ -108,15 +108,6 @@ public class Schematic {
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return result;
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}
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/**
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* Return true if the block on the world correspond to the block stored in
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* the blueprint at the location given by the slot. By default, this
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* subprogram is permissive and doesn't take into account metadata.
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*/
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public boolean isValid(IBuilderContext context, int x, int y, int z) {
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return true;
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}
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/**
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* Perform a 90 degree rotation to the slot.
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*/
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@ -132,18 +123,6 @@ public class Schematic {
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}
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public void writeCompleted(IBuilderContext context, int x, int y, int z, double completed) {
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}
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/**
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* Return true if the block should not be placed to the world. Requirements
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* will not be asked on such a block, and building will not be called.
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*/
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public boolean ignoreBuilding() {
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return false;
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}
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/**
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* Initializes a slot from the blueprint according to an objet placed on {x,
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* y, z} on the world. This typically means adding entries in slot.cpt. Note
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@ -18,7 +18,7 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import buildcraft.core.utils.Utils;
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public class SchematicBlock extends Schematic implements Comparable<SchematicBlock> {
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public class SchematicBlock extends SchematicBlockBase implements Comparable<SchematicBlock> {
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public Block block = null;
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public int meta = 0;
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58
common/buildcraft/api/blueprints/SchematicBlockBase.java
Executable file
58
common/buildcraft/api/blueprints/SchematicBlockBase.java
Executable file
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@ -0,0 +1,58 @@
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/**
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* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
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* http://www.mod-buildcraft.com
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*
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* BuildCraft is distributed under the terms of the Minecraft Mod Public
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* License 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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package buildcraft.api.blueprints;
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/**
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* This class allow to specify specific behavior for blocks stored in
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* blueprints:
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*
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* - what items needs to be used to create that block - how the block has to be
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* built on the world - how to rotate the block - what extra data to store /
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* load in the blueprint
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*
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* Default implementations of this can be seen in the package
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* buildcraft.api.schematics. The class SchematicUtils provide some additional
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* utilities.
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*
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* Blueprints perform "id translation" in case the block ids between a blueprint
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* and the world installation are different. Mapping is done through the
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* builder context.
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*
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* At blueprint load time, BuildCraft will check that each block id of the
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* blueprint corresponds to the block id in the installation. If not, it will
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* perform a search through the block list, and upon matching signature, it will
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* translate all blocks ids of the blueprint to the installation ones. If no
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* such block id is found, BuildCraft will assume that the block is not
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* installed and will not load the blueprint.
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*/
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public class SchematicBlockBase extends Schematic {
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/**
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* Return true if the block on the world correspond to the block stored in
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* the blueprint at the location given by the slot. By default, this
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* subprogram is permissive and doesn't take into account metadata.
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*/
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public boolean isValid(IBuilderContext context, int x, int y, int z) {
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return true;
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}
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public void writeCompleted(IBuilderContext context, int x, int y, int z, double completed) {
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}
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/**
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* Return true if the block should not be placed to the world. Requirements
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* will not be asked on such a block, and building will not be called.
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*/
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public boolean ignoreBuilding() {
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return false;
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}
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}
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@ -8,20 +8,32 @@
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*/
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package buildcraft.api.blueprints;
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import java.util.ArrayList;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagDouble;
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import net.minecraft.nbt.NBTTagFloat;
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import net.minecraft.nbt.NBTTagList;
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import buildcraft.api.core.Position;
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import buildcraft.core.utils.Utils;
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public class SchematicEntity {
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public class SchematicEntity extends Schematic {
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public Class <? extends Entity> entity;
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public NBTTagCompound cpt = new NBTTagCompound();
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/**
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* This field contains requirements for a given block when stored in the
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* blueprint. Modders can either rely on this list or compute their own int
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* Schematic.
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*/
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public ItemStack [] storedRequirements = new ItemStack [0];
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public void writeToWorld(IBuilderContext context, CoordTransformation transform) {
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NBTTagList nbttaglist = cpt.getTagList("Pos", 6);
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Position pos = new Position(nbttaglist.func_150309_d(0),
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cpt.setTag("Pos", this.newDoubleNBTList(new double[] {pos.x, pos.y, pos.z}));
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}
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@Override
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public void rotateLeft(IBuilderContext context) {
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NBTTagList nbttaglist = cpt.getTagList("Pos", 6);
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Position pos = new Position(nbttaglist.func_150309_d(0),
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cpt.setTag("Rotation", this.newFloatNBTList(new float[] {yaw, nbttaglist.func_150308_e (1)}));
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt, MappingRegistry registry) {
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nbt.setInteger ("entityId", registry.getIdForEntity(entity));
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nbt.setTag("entity", cpt);
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NBTTagList rq = new NBTTagList();
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for (ItemStack stack : storedRequirements) {
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NBTTagCompound sub = new NBTTagCompound();
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stack.writeToNBT(stack.writeToNBT(sub));
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sub.setInteger("id", registry.getIdForItem(stack.getItem()));
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rq.appendTag(sub);
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}
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nbt.setTag("rq", rq);
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt, MappingRegistry registry) {
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cpt = nbt.getCompoundTag("entity");
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NBTTagList rq = nbt.getTagList("rq", Utils.NBTTag_Types.NBTTagCompound.ordinal());
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ArrayList<ItemStack> rqs = new ArrayList<ItemStack>();
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for (int i = 0; i < rq.tagCount(); ++i) {
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try {
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NBTTagCompound sub = rq.getCompoundTagAt(i);
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if (sub.getInteger("id") >= 0) {
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// Maps the id in the blueprint to the id in the world
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sub.setInteger("id", Item.itemRegistry
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.getIDForObject(registry.getItemForId(sub
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.getInteger("id"))));
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rqs.add(ItemStack.loadItemStackFromNBT(sub));
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} else {
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// TODO: requirement can't be retreived, this blueprint is
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// only useable in creative
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}
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} catch (Throwable t) {
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t.printStackTrace();
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// TODO: requirement can't be retreived, this blueprint is
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// only useable in creative
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}
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}
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storedRequirements = rqs.toArray(new ItemStack [rqs.size()]);
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}
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protected NBTTagList newDoubleNBTList(double... par1ArrayOfDouble) {
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@ -15,7 +15,7 @@ import net.minecraft.item.ItemStack;
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import buildcraft.core.proxy.CoreProxy;
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import buildcraft.core.utils.BlockUtil;
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public class SchematicMask extends Schematic {
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public class SchematicMask extends SchematicBlockBase {
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public boolean isConcrete = true;
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@ -9,6 +9,10 @@
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package buildcraft.builders.schematics;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import buildcraft.api.blueprints.CoordTransformation;
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import buildcraft.api.blueprints.IBuilderContext;
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import buildcraft.api.blueprints.SchematicEntity;
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@ -16,6 +20,12 @@ import buildcraft.api.core.Position;
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public class SchematicHanging extends SchematicEntity {
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private Item baseItem;
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public SchematicHanging (Item baseItem) {
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this.baseItem = baseItem;
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}
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@Override
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public void rotateLeft(IBuilderContext context) {
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super.rotateLeft(context);
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cpt.setInteger("TileY", (int) pos.y);
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cpt.setInteger("TileZ", (int) pos.z);
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if (baseItem == Items.item_frame) {
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NBTTagCompound tag = cpt.getCompoundTag("Item");
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tag.setInteger("id", Item.itemRegistry.getIDForObject(context
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.getMappingRegistry().getItemForId(tag.getInteger("id"))));
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cpt.setTag("Item", tag);
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}
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super.writeToWorld(context, transform);
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}
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cpt.setInteger("TileX", (int) pos.x);
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cpt.setInteger("TileY", (int) pos.y);
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cpt.setInteger("TileZ", (int) pos.z);
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if (baseItem == Items.item_frame) {
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NBTTagCompound tag = cpt.getCompoundTag("Item");
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ItemStack stack = ItemStack.loadItemStackFromNBT(tag);
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storedRequirements = new ItemStack [2];
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storedRequirements [0] = new ItemStack(baseItem);
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storedRequirements [1] = stack;
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tag.setInteger("id", context.getMappingRegistry().getIdForItem(stack.getItem()));
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cpt.setTag("Item", tag);
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} else {
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storedRequirements = new ItemStack [1];
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storedRequirements [0] = new ItemStack(baseItem);
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}
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}
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}
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@ -9,6 +9,8 @@
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package buildcraft.builders.schematics;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagList;
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import buildcraft.api.blueprints.CoordTransformation;
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import buildcraft.api.blueprints.IBuilderContext;
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@ -17,6 +19,12 @@ import buildcraft.api.core.Position;
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public class SchematicMinecart extends SchematicEntity {
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private Item baseItem;
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public SchematicMinecart (Item baseItem) {
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this.baseItem = baseItem;
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}
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@Override
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public void writeToWorld(IBuilderContext context, CoordTransformation transform) {
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NBTTagList nbttaglist = cpt.getTagList("Pos", 6);
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pos.x -= 0.5;
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pos.z -= 0.5;
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cpt.setTag("Pos", this.newDoubleNBTList(new double[] {pos.x, pos.y, pos.z}));
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storedRequirements = new ItemStack [1];
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storedRequirements [0] = new ItemStack(baseItem);
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}
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}
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@ -17,7 +17,7 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import buildcraft.api.blueprints.IBuilderContext;
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import buildcraft.api.blueprints.MappingRegistry;
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import buildcraft.api.blueprints.Schematic;
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import buildcraft.api.blueprints.SchematicBlockBase;
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import buildcraft.builders.blueprints.BlueprintId;
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import buildcraft.core.Box;
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import buildcraft.core.Version;
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@ -25,7 +25,7 @@ import buildcraft.core.utils.BCLog;
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public abstract class BlueprintBase {
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public Schematic contents[][][];
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public SchematicBlockBase contents[][][];
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public int anchorX, anchorY, anchorZ;
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public int sizeX, sizeY, sizeZ;
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public BlueprintId id = new BlueprintId();
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}
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public BlueprintBase(int sizeX, int sizeY, int sizeZ) {
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contents = new Schematic[sizeX][sizeY][sizeZ];
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contents = new SchematicBlockBase[sizeX][sizeY][sizeZ];
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this.sizeX = sizeX;
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this.sizeY = sizeY;
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}
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public void rotateLeft(BptContext context) {
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Schematic newContents[][][] = new Schematic[sizeZ][sizeY][sizeX];
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SchematicBlockBase newContents[][][] = new SchematicBlockBase[sizeZ][sizeY][sizeX];
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for (int x = 0; x < sizeZ; ++x) {
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for (int y = 0; y < sizeY; ++y) {
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rotate = true;
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}
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contents = new Schematic [sizeX][sizeY][sizeZ];
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contents = new SchematicBlockBase [sizeX][sizeY][sizeZ];
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try {
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loadContents (nbt);
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@ -11,6 +11,7 @@ package buildcraft.core.blueprints;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.ListIterator;
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import java.util.Map.Entry;
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@ -21,6 +22,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldSettings.GameType;
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import buildcraft.api.blueprints.CoordTransformation;
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import buildcraft.api.blueprints.Schematic;
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import buildcraft.api.blueprints.SchematicBlock;
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import buildcraft.api.blueprints.SchematicEntity;
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import buildcraft.api.core.StackKey;
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@ -138,7 +140,7 @@ public class BptBuilderBlueprint extends BptBuilderBase {
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}
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if (entityList.size() != 0) {
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BuildingSlot slot = entityList.removeFirst();
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BuildingSlot slot = internalGetNextEntity(world, inv, entityList);
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checkDone ();
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if (slot != null) {
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} else {
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if (BlockUtil.isSoftBlock(world, slot.x, slot.y, slot.z)
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&& checkRequirements(builder,
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(SchematicBlock) slot.schematic)) {
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slot.schematic)) {
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useRequirements(builder, slot);
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iterator.remove();
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return null;
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}
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public boolean checkRequirements(TileAbstractBuilder builder, SchematicBlock slot) {
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if (slot.block == null) {
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return true;
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private BuildingSlot internalGetNextEntity(World world,
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TileAbstractBuilder builder, LinkedList<BuildingSlotEntity> list) {
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Iterator<BuildingSlotEntity> it = list.iterator();
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while (iterator.hasNext()) {
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BuildingSlotEntity slot = it.next();
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if (checkRequirements(builder, slot.schematic)) {
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useRequirements(builder, slot);
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iterator.remove();
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postProcessing.add(slot);
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return slot;
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}
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}
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return null;
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}
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public boolean checkRequirements(TileAbstractBuilder builder, Schematic slot) {
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double energyRequired = 0;
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LinkedList<ItemStack> tmpReq = new LinkedList<ItemStack>();
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@ -268,7 +285,7 @@ public class BptBuilderBlueprint extends BptBuilderBase {
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return true;
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}
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public void useRequirements(TileAbstractBuilder builder, BuildingSlotBlock slot) {
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public void useRequirements(TileAbstractBuilder builder, BuildingSlot slot) {
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LinkedList<ItemStack> tmpReq = new LinkedList<ItemStack>();
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double energyRequired = 0;
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@ -377,6 +394,35 @@ public class BptBuilderBlueprint extends BptBuilderBase {
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BCLog.logger.throwing("BptBuilderBlueprint", "recomputeIfNeeded", t);
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}
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||||
|
||||
for (ItemStack stack : stacks) {
|
||||
if (stack == null || stack.getItem() == null || stack.stackSize == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
StackKey key = new StackKey(stack);
|
||||
|
||||
if (!computeStacks.containsKey(key)) {
|
||||
computeStacks.put(key, stack.stackSize);
|
||||
} else {
|
||||
Integer num = computeStacks.get(key);
|
||||
num += stack.stackSize;
|
||||
|
||||
computeStacks.put(key, num);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (BuildingSlotEntity slot : entityList) {
|
||||
LinkedList<ItemStack> stacks = new LinkedList<ItemStack>();
|
||||
|
||||
try {
|
||||
stacks = slot.getRequirements(context);
|
||||
} catch (Throwable t) {
|
||||
// Defensive code against errors in implementers
|
||||
t.printStackTrace();
|
||||
BCLog.logger.throwing("BptBuilderBlueprint", "recomputeIfNeeded", t);
|
||||
}
|
||||
|
||||
for (ItemStack stack : stacks) {
|
||||
if (stack == null || stack.getItem() == null || stack.stackSize == 0) {
|
||||
continue;
|
||||
|
@ -402,7 +448,6 @@ public class BptBuilderBlueprint extends BptBuilderBase {
|
|||
neededItems.add(newStack);
|
||||
}
|
||||
|
||||
|
||||
LinkedList <ItemStack> sortedList = new LinkedList <ItemStack> ();
|
||||
|
||||
for (ItemStack toInsert : neededItems) {
|
||||
|
|
|
@ -13,7 +13,7 @@ import java.util.LinkedList;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import buildcraft.api.blueprints.Schematic;
|
||||
import buildcraft.api.blueprints.SchematicBlockBase;
|
||||
import buildcraft.builders.TileAbstractBuilder;
|
||||
import buildcraft.core.blueprints.BuildingSlotBlock.Mode;
|
||||
import buildcraft.core.inventory.InventoryIterator;
|
||||
|
@ -35,7 +35,7 @@ public class BptBuilderTemplate extends BptBuilderBase {
|
|||
int yCoord = j + y - blueprint.anchorY;
|
||||
int zCoord = k + z - blueprint.anchorZ;
|
||||
|
||||
Schematic slot = bluePrint.contents[i][j][k];
|
||||
SchematicBlockBase slot = bluePrint.contents[i][j][k];
|
||||
|
||||
if (slot == null) {
|
||||
BuildingSlotBlock b = new BuildingSlotBlock();
|
||||
|
@ -59,7 +59,7 @@ public class BptBuilderTemplate extends BptBuilderBase {
|
|||
int yCoord = j + y - blueprint.anchorY;
|
||||
int zCoord = k + z - blueprint.anchorZ;
|
||||
|
||||
Schematic slot = bluePrint.contents[i][j][k];
|
||||
SchematicBlockBase slot = bluePrint.contents[i][j][k];
|
||||
|
||||
if (slot != null) {
|
||||
BuildingSlotBlock b = new BuildingSlotBlock();
|
||||
|
|
|
@ -12,6 +12,7 @@ import java.util.LinkedList;
|
|||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import buildcraft.api.blueprints.IBuilderContext;
|
||||
import buildcraft.api.blueprints.Schematic;
|
||||
import buildcraft.api.core.Position;
|
||||
|
||||
public abstract class BuildingSlot {
|
||||
|
@ -43,4 +44,6 @@ public abstract class BuildingSlot {
|
|||
|
||||
stackConsumed.add (stack);
|
||||
}
|
||||
|
||||
public abstract Schematic getSchematic ();
|
||||
}
|
||||
|
|
|
@ -13,14 +13,14 @@ import java.util.LinkedList;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import buildcraft.api.blueprints.IBuilderContext;
|
||||
import buildcraft.api.blueprints.Schematic;
|
||||
import buildcraft.api.blueprints.SchematicBlockBase;
|
||||
import buildcraft.api.blueprints.SchematicMask;
|
||||
import buildcraft.api.core.Position;
|
||||
|
||||
public class BuildingSlotBlock extends BuildingSlot implements Comparable<BuildingSlotBlock> {
|
||||
|
||||
public int x, y, z;
|
||||
public Schematic schematic;
|
||||
public SchematicBlockBase schematic;
|
||||
|
||||
public enum Mode {
|
||||
ClearIfInvalid, Build
|
||||
|
@ -28,7 +28,8 @@ public class BuildingSlotBlock extends BuildingSlot implements Comparable<Buildi
|
|||
|
||||
public Mode mode = Mode.Build;
|
||||
|
||||
public Schematic getSchematic () {
|
||||
@Override
|
||||
public SchematicBlockBase getSchematic () {
|
||||
if (schematic == null) {
|
||||
return new SchematicMask(false);
|
||||
} else {
|
||||
|
|
|
@ -8,6 +8,9 @@
|
|||
*/
|
||||
package buildcraft.core.blueprints;
|
||||
|
||||
import java.util.LinkedList;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import buildcraft.api.blueprints.CoordTransformation;
|
||||
import buildcraft.api.blueprints.IBuilderContext;
|
||||
|
@ -33,4 +36,20 @@ public class BuildingSlotEntity extends BuildingSlot {
|
|||
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedList<ItemStack> getRequirements (IBuilderContext context) {
|
||||
LinkedList<ItemStack> results = new LinkedList<ItemStack>();
|
||||
|
||||
for (ItemStack s : schematic.storedRequirements) {
|
||||
results.add(s);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SchematicEntity getSchematic() {
|
||||
return schematic;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue