Revert Builder changes

I don't know how these got merged, but they shouldn't have been.
This commit is contained in:
CovertJaguar 2013-07-14 11:58:43 -07:00
parent eecc8ebf36
commit b44d60f4fe
13 changed files with 193 additions and 1113 deletions

View file

@ -12,7 +12,6 @@ package buildcraft;
import buildcraft.api.core.BuildCraftAPI;
import buildcraft.api.core.IIconProvider;
import buildcraft.api.gates.ActionManager;
import buildcraft.builders.blueprints.BlueprintDatabase;
import buildcraft.core.BlockIndex;
import buildcraft.core.BlockSpring;
import buildcraft.core.BuildCraftConfiguration;
@ -173,7 +172,6 @@ public class BuildCraftCore {
bcLog.info("Copyright (c) SpaceToad, 2011");
bcLog.info("http://www.mod-buildcraft.com");
BlueprintDatabase.configFolder = evt.getModConfigurationDirectory();
mainConfiguration = new BuildCraftConfiguration(new File(evt.getModConfigurationDirectory(), "buildcraft/main.conf"));
try {
mainConfiguration.load();

View file

@ -1,221 +0,0 @@
package buildcraft.api.builder;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
/**
* BlockHandlers are used to serialize blocks for saving/loading from
* Blueprints.
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public class BlockHandler {
private static final Map<Integer, BlockHandler> handlers = new HashMap<Integer, BlockHandler>();
private final int id;
public static BlockHandler get(Item item) {
if (item == null)
return null;
return get(item.itemID);
}
public static BlockHandler get(Block block) {
if (block == null)
return null;
return get(block.blockID);
}
public static BlockHandler get(int id) {
BlockHandler handler = handlers.get(id);
if (handler == null) {
handler = new BlockHandler(id);
registerHandler(id, handler);
}
return handler;
}
public static void registerHandler(Block block, BlockHandler handler) {
handlers.put(block.blockID, handler);
}
public static void registerHandler(Item item, BlockHandler handler) {
handlers.put(item.itemID, handler);
}
public static void registerHandler(int id, BlockHandler handler) {
handlers.put(id, handler);
}
public BlockHandler(int id) {
this.id = id;
}
/**
* By default we will ignore all blocks with Tile Entities.
*
* We will also skip any blocks that drop actual items like Ore blocks.
*/
public boolean canSaveToSchematic(World world, int x, int y, int z) {
if (!(Item.itemsList[id] instanceof ItemBlock))
return false;
Block block = Block.blocksList[id];
if (block == null)
return false;
int meta = world.getBlockMetadata(x, y, z);
try {
if (block.idDropped(meta, null, 0) != id)
return false;
} catch (NullPointerException ex) {
return false;
}
return !block.hasTileEntity(meta);
}
/**
* By default we will ignore all blocks with Tile Entities.
*
* We will also ignore anything that's not a ItemBlock.
*
* We will also skip any blocks that drop actual items like Ore blocks.
*/
public boolean canSaveToSchematic(ItemStack stack) {
if (stack == null)
return false;
if (!(stack.getItem() instanceof ItemBlock))
return false;
if (id > Block.blocksList.length)
return false;
Block block = Block.blocksList[id];
if (block == null)
return false;
try {
if (block.idDropped(stack.getItemDamage(), null, 0) != id)
return false;
} catch (NullPointerException ex) {
return false;
}
return !block.hasTileEntity(stack.getItemDamage());
}
/**
* It is assumed that Blueprints always face North on save.
*
* Store any info you need to reproduce the block in the data tag.
*/
public void saveToSchematic(World world, int x, int y, int z, NBTTagCompound data) {
data.setByte("blockMeta", (byte) world.getBlockMetadata(x, y, z));
}
/**
* It is assumed that Blueprints always face North on save.
*
* Store any info you need to reproduce the block from this ItemStack in the
* data tag.
*/
public void saveToSchematic(ItemStack stack, NBTTagCompound data) {
if (stack.getHasSubtypes())
data.setByte("blockMeta", (byte) stack.getItemDamage());
}
/**
* Provide a list of all the items that must be present to build this
* schematic.
*
* If you need axillary items like a painter or gate, list them as well.
* Items will be consumed in the readBlockFromSchematic() function below.
*
* This default implementation will only work for simple blocks without tile
* entities and will in fact break on Ore blocks as well. Which is why those
* blocks can't be saved by default.
*/
public List<ItemStack> getCostForSchematic(NBTTagCompound data) {
List<ItemStack> cost = new ArrayList<ItemStack>();
Block block = Block.blocksList[id];
cost.add(new ItemStack(block.idDropped(data.getByte("blockMeta"), BlueprintHelpers.RANDOM, 0), 1, block.damageDropped(data.getByte("blockMeta"))));
return cost;
}
private boolean areItemsEqual(ItemStack stack1, ItemStack stack2) {
if (stack1 == null || stack2 == null)
return false;
if (!stack1.isItemEqual(stack2))
return false;
if (!ItemStack.areItemStackTagsEqual(stack1, stack2))
return false;
return true;
}
/**
* Can the block be placed currently or is it waiting on some other block to
* be placed first?
*/
public boolean canPlaceNow(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound data) {
return true;
}
/**
* This function handles the placement of the block in the world.
*
* The ForgeDirection parameter can be use to determine the orientation of
* the blueprint. Blueprints are always saved facing North. This function
* will have to rotate the block accordingly.
*
* The builder's inventory is passed in so you can consume the items you
* need. Use them as you see fit.
*
* If the function returns false, the block was not placed. You should not
* modify any ItemStack in the inventory until you have determined that
* everything you require is present.
*/
public boolean readBlockFromSchematic(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound data, IInventory builderInventory, EntityPlayer bcPlayer) {
if (builderInventory != null) {
List<ItemStack> requiredItems = getCostForSchematic(data);
List<Integer> slotsToConsume = new ArrayList<Integer>();
for (ItemStack cost : requiredItems) {
boolean found = false;
for (int slot = 0; slot < builderInventory.getSizeInventory(); slot++) {
if (areItemsEqual(builderInventory.getStackInSlot(slot), cost)) {
slotsToConsume.add(slot);
found = true;
break;
}
}
if (!found)
return false;
}
for (Integer slot : slotsToConsume) {
builderInventory.setInventorySlotContents(slot, BlueprintHelpers.consumeItem(builderInventory.getStackInSlot(slot)));
}
}
return world.setBlock(x, y, z, Block.blocksList[id].blockID, data.getByte("blockMeta"), 3);
}
/**
* Checks if the block matches the schematic.
*/
public boolean doesBlockMatchSchematic(World world, int x, int y, int z, ForgeDirection blueprintOrientation, NBTTagCompound data) {
if (id != world.getBlockId(x, y, z))
return false;
return !data.hasKey("blockMeta") || data.getByte("blockMeta") == world.getBlockMetadata(x, y, z);
}
}

View file

@ -1,55 +0,0 @@
package buildcraft.api.builder;
import java.util.Random;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeDirection;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public class BlueprintHelpers {
public static final Random RANDOM = new Random();
/**
* Takes a schematic orientation and blueprint orientation and returns the
* orientation that should be used in the world. Admittedly this is not
* sufficient for 24-point rotation. If you need something more complex, you
* will have to handle it yourself.
*/
public static ForgeDirection rotateOrientation(ForgeDirection schematicOrientation, ForgeDirection blueprintOrientation) {
if (schematicOrientation == ForgeDirection.UP || schematicOrientation == ForgeDirection.DOWN) {
return schematicOrientation;
}
if (blueprintOrientation == ForgeDirection.SOUTH) {
return schematicOrientation.getOpposite();
}
if (blueprintOrientation == ForgeDirection.WEST) {
return schematicOrientation.getRotation(ForgeDirection.DOWN);
}
if (blueprintOrientation == ForgeDirection.EAST) {
return schematicOrientation.getRotation(ForgeDirection.UP);
}
return schematicOrientation;
}
/**
* Takes an ItemStack and uses one. Replaces containers as needed.
*
* @return the new ItemStack
*/
public static ItemStack consumeItem(ItemStack stack) {
if (stack.stackSize == 1) {
if (stack.getItem().hasContainerItem()) {
return stack.getItem().getContainerItemStack(stack);
} else {
return null;
}
} else {
stack.splitStack(1);
return stack;
}
}
}

View file

@ -1,52 +1,47 @@
/**
<<<<<<< HEAD
* Copyright (c) SpaceToad, 2011 http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
=======
* Copyright (c) SpaceToad, 2011
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
>>>>>>> mc16
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders;
import buildcraft.BuildCraftBuilders;
import buildcraft.api.core.IAreaProvider;
import buildcraft.api.core.LaserKind;
import buildcraft.builders.blueprints.Blueprint;
import buildcraft.core.Box;
import buildcraft.core.TileBuildCraft;
import buildcraft.core.blueprints.BptBase;
import buildcraft.core.blueprints.BptBlueprint;
import buildcraft.core.blueprints.BptContext;
import buildcraft.core.network.PacketUpdate;
import buildcraft.core.network.TileNetworkData;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.Utils;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.ForgeDirection;
import buildcraft.BuildCraftBuilders;
import buildcraft.api.core.IAreaProvider;
import buildcraft.api.core.LaserKind;
import buildcraft.core.Box;
import buildcraft.core.TileBuildCraft;
import buildcraft.core.blueprints.BptBase;
import buildcraft.core.blueprints.BptBlueprint;
import buildcraft.core.blueprints.BptContext;
import buildcraft.core.blueprints.BptTemplate;
import buildcraft.core.network.PacketUpdate;
import buildcraft.core.network.TileNetworkData;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.Utils;
public class TileArchitect extends TileBuildCraft implements IInventory {
public @TileNetworkData
Box box = new Box();
private ItemStack items[] = new ItemStack[2];
private boolean isComputing = false;
public int computingTime = 0;
public @TileNetworkData
String name = "";
// Use that field to avoid creating several times the same template if
// they're the same!
private int lastBptId = 0;
@ -146,23 +141,21 @@ public class TileArchitect extends TileBuildCraft implements IInventory {
mask0 = 1;
}
Blueprint blueprint = new Blueprint(box.sizeX(), box.sizeY(), box.sizeZ());
BptBase result = new BptTemplate(box.sizeX(), box.sizeY(), box.sizeZ());
for (int x = box.xMin; x <= box.xMax; ++x) {
for (int y = box.yMin; y <= box.yMax; ++y) {
for (int z = box.zMin; z <= box.zMax; ++z) {
if (!worldObj.isAirBlock(x, y, z)) {
Block block = Block.blocksList[worldObj.getBlockId(x, y, z)];
if (block != null) {
blueprint.setSchematic(x - box.xMin, y - box.yMin, z - box.zMin, worldObj, block);
}
if (worldObj.getBlockId(x, y, z) != 0) {
result.setBlockId(x - box.xMin, y - box.yMin, z - box.zMin, mask1);
} else {
result.setBlockId(x - box.xMin, y - box.yMin, z - box.zMin, mask0);
}
}
}
}
// return blueprint;
return null;
return result;
}
private BptBase createBptBlueprint() {
@ -373,9 +366,11 @@ public class TileArchitect extends TileBuildCraft implements IInventory {
@Override
public void openChest() {
}
@Override
public void closeChest() {
}
}

View file

@ -1,43 +0,0 @@
package buildcraft.builders.blueprints;
import buildcraft.api.builder.BlockHandler;
import net.minecraft.block.Block;
import net.minecraft.nbt.NBTTagCompound;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public final class BlockSchematic extends Schematic {
public static BlockSchematic create(NBTTagCompound nbt) {
return null;
}
public static BlockSchematic create(Block block) {
return new BlockSchematic(block);
}
public final Block block;
private BlockSchematic(Block block) {
super(block.blockID);
this.block = block;
}
private BlockSchematic(String nbt) {
// String blockName = nbt.getString("blockName");
this((Block) null); // TODO: Add block from name code
}
@Override
public BlockHandler getHandler() {
return BlockHandler.get(block);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setString("schematicType", "block");
nbt.setString("blockName", block.getUnlocalizedName());
}
}

View file

@ -1,241 +0,0 @@
/**
* Copyright (c) SpaceToad, 2011-2012 http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.blueprints;
import buildcraft.BuildCraftCore;
import buildcraft.api.builder.BlockHandler;
import buildcraft.core.inventory.StackHelper;
import java.util.ArrayList;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
/**
* This class is used to represent the data of the blueprint as it exists in the
* world.
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public class Blueprint {
private final String version = "Blueprint-2.0";
private final UUID uuid;
private String name;
private String creator;
private final Schematic[][][] schematics;
public final int sizeX, sizeY, sizeZ;
public int anchorX, anchorY, anchorZ;
public ForgeDirection anchorOrientation = ForgeDirection.NORTH;
private List<ItemStack> costs;
public Blueprint(int sizeX, int sizeY, int sizeZ) {
this(sizeX, sizeY, sizeZ, UUID.randomUUID());
}
private Blueprint(int sizeX, int sizeY, int sizeZ, UUID uuid) {
this.uuid = uuid;
this.sizeX = sizeX;
this.sizeY = sizeY;
this.sizeZ = sizeZ;
schematics = new Schematic[sizeX][sizeY][sizeZ];
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
private void setSchematic(int x, int y, int z, Schematic schematic) {
if (schematic == null)
return;
schematic.x = x;
schematic.y = y;
schematic.z = z;
schematics[x][y][z] = schematic;
}
public void setSchematic(int x, int y, int z, World world, Block block) {
BlockHandler handler = BlockHandler.get(block);
try {
if (handler.canSaveToSchematic(world, x, y, z)) {
Schematic schematic = BlockSchematic.create(block);
handler.saveToSchematic(world, x, y, z, schematic.data);
setSchematic(x, y, z, schematic);
}
} catch (Throwable error) {
BuildCraftCore.bcLog.severe(String.format("Error while trying to save block [%s:%d] to blueprint, skipping.", block.getUnlocalizedName(), block.blockID));
BuildCraftCore.bcLog.throwing(getClass().getCanonicalName(), "setBlock", error);
}
}
public void setSchematic(int x, int y, int z, ItemStack item) {
if (item == null)
return;
BlockHandler handler = BlockHandler.get(item.getItem());
try {
if (handler.canSaveToSchematic(item)) {
Schematic schematic = ItemSchematic.create(item.getItem());
handler.saveToSchematic(item, schematic.data);
setSchematic(x, y, z, schematic);
}
} catch (Throwable error) {
BuildCraftCore.bcLog.severe(String.format("Error while trying to save item [%s:%d] to blueprint, skipping.", item.getItem().getUnlocalizedName(), item.itemID));
BuildCraftCore.bcLog.throwing(getClass().getCanonicalName(), "setBlock", error);
}
}
/**
* Helper function for creating Blueprints in code.
*
* Not recommended for use with complex blocks because it doesn't go through
* a hander to get a BlockSchematic.
*
* @see TileQuarry
*/
public void setSchematic(World world, int x, int y, int z, int id, int meta) {
Block block = Block.blocksList[id];
if (block == null) {
return;
}
BlockSchematic schematic = BlockSchematic.create(block);
schematic.data.setByte("blockMeta", (byte) meta);
setSchematic(x, y, z, schematic);
}
public Schematic getBlock(int x, int y, int z) {
return schematics[x][y][z];
}
public UUID getUUID() {
return uuid;
}
/**
* Returns a list of all blocks in the Blueprint in the order they should be
* built.
*
* Be aware that changes to the Blueprint will not propagate to the list nor
* will changes to the list propagate to the Blueprint.
*
* @return List<BlockScematic>
*/
public LinkedList<Schematic> getBuildList() {
LinkedList<Schematic> list = new LinkedList<Schematic>();
for (int y = 0; y < sizeY; y++) {
for (int x = 0; x < sizeX; x++) {
for (int z = 0; z < sizeZ; z++) {
if (schematics[x][y][z] != null)
list.add(schematics[x][y][z]);
}
}
}
return list;
}
public List<ItemStack> getCost() {
if (costs != null)
return costs;
List<ItemStack> stacks = new ArrayList<ItemStack>();
for (Schematic schematic : getBuildList()) {
BlockHandler handler = BlockHandler.get(schematic.id);
List<ItemStack> requirements = handler.getCostForSchematic(schematic.data);
for (ItemStack newStack : requirements) {
if (newStack.stackSize <= 0)
continue;
for (ItemStack oldStack : stacks) {
if (StackHelper.instance().canStacksMerge(oldStack, newStack)) {
newStack.stackSize -= StackHelper.instance().mergeStacks(oldStack, newStack, true);
}
}
if (newStack.stackSize > 0)
stacks.add(newStack);
}
}
costs = Collections.unmodifiableList(stacks);
return costs;
}
public void writeToNBT(NBTTagCompound nbt) {
NBTTagList blockList = new NBTTagList();
for (int y = 0; y < sizeY; y++) {
for (int x = 0; x < sizeX; x++) {
for (int z = 0; z < sizeZ; z++) {
if (schematics[x][y][z] == null)
continue;
NBTTagCompound blockNBT = new NBTTagCompound();
schematics[x][y][z].writeToNBT(nbt);
blockList.appendTag(blockNBT);
}
}
}
nbt.setTag("blocks", blockList);
nbt.setLong("uuidMost", uuid.getMostSignificantBits());
nbt.setLong("uuidLeast", uuid.getLeastSignificantBits());
nbt.setString("name", name);
nbt.setString("version", version);
nbt.setString("creator", creator);
nbt.setInteger("sizeX", sizeX);
nbt.setInteger("sizeY", sizeY);
nbt.setInteger("sizeZ", sizeZ);
nbt.setInteger("anchorX", sizeX);
nbt.setInteger("anchorY", sizeY);
nbt.setInteger("anchorZ", sizeZ);
nbt.setByte("anchorOrientation", (byte) anchorOrientation.ordinal());
}
public static Blueprint readFromNBT(NBTTagCompound nbt) {
long most = nbt.getLong("uuidMost");
long least = nbt.getLong("uuidLeast");
int sizeX = nbt.getInteger("sizeX");
int sizeY = nbt.getInteger("sizeY");
int sizeZ = nbt.getInteger("sizeZ");
Blueprint blueprint = new Blueprint(sizeX, sizeY, sizeZ, new UUID(most, least));
blueprint.name = nbt.getString("name");
blueprint.creator = nbt.getString("creator");
blueprint.anchorX = nbt.getInteger("anchorX");
blueprint.anchorY = nbt.getInteger("anchorY");
blueprint.anchorZ = nbt.getInteger("anchorZ");
blueprint.anchorOrientation = ForgeDirection.getOrientation(nbt.getByte("anchorOrientation"));
NBTTagList blockList = nbt.getTagList("blocks");
for (int i = 0; i < blockList.tagCount(); i++) {
NBTTagCompound blockNBT = (NBTTagCompound) blockList.tagAt(i);
Schematic schematic = Schematic.createSchematicFromNBT(blockNBT);
blueprint.schematics[schematic.x][schematic.y][schematic.z] = schematic;
}
return blueprint;
}
/**
* @return the creator
*/
public String getCreator() {
return creator;
}
/**
* @param creator the creator to set
*/
public void setCreator(String creator) {
this.creator = creator;
}
}

View file

@ -1,136 +0,0 @@
/*
* Copyright (c) SpaceToad, 2011-2012
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.blueprints;
import buildcraft.api.builder.BlockHandler;
import buildcraft.builders.blueprints.BlueprintBuilder.SchematicBuilder;
import java.util.ArrayList;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import static net.minecraftforge.common.ForgeDirection.EAST;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public class BlueprintBuilder {
public final Blueprint blueprint;
public final ForgeDirection orientation;
public final World worldObj;
public final int x, y, z;
private final IInventory inv;
private final LinkedList<Schematic> buildList;
private final List<SchematicBuilder> builders;
public BlueprintBuilder(Blueprint blueprint, World world, int x, int y, int z, ForgeDirection orientation, IInventory inv) {
this.blueprint = blueprint;
this.orientation = orientation;
this.worldObj = world;
this.x = x;
this.y = y;
this.z = z;
this.inv = inv;
this.buildList = blueprint.getBuildList();
builders = new ArrayList<SchematicBuilder>(buildList.size());
for (Schematic schematic : buildList) {
BlockHandler handler = schematic.getHandler();
if (handler != null)
builders.add(new SchematicBuilder(schematic, handler));
}
}
public List<SchematicBuilder> getBuilders() {
return Collections.unmodifiableList(builders);
}
public class SchematicBuilder {
public final Schematic schematic;
public final BlockHandler handler;
private boolean complete;
private SchematicBuilder(Schematic schematic, BlockHandler handler) {
this.schematic = schematic;
this.handler = handler;
}
public int getX() {
switch (orientation) {
case SOUTH:
return x - schematic.x;
case EAST:
return x - schematic.z;
case WEST:
return x + schematic.z;
default:
return x + schematic.x;
}
}
public int getY() {
return y + schematic.y;
}
public int getZ() {
switch (orientation) {
case SOUTH:
return z - schematic.z;
case EAST:
return z + schematic.x;
case WEST:
return z - schematic.x;
default:
return z + schematic.z;
}
}
public boolean blockExists() {
return handler.doesBlockMatchSchematic(worldObj, getX(), getY(), getZ(), orientation, schematic.data);
}
public boolean canBuild() {
return handler.canPlaceNow(worldObj, getX(), getY(), getZ(), orientation, schematic.data);
}
public boolean build(EntityPlayer bcPlayer) {
// if (blockExists()) {
// markComplete();
// return false;
// }
// if (!BlockUtil.canChangeBlock(worldObj, getX(), getY(), getZ()))
// return false;
if (!canBuild())
return false;
boolean built = handler.readBlockFromSchematic(worldObj, getX(), getY(), getZ(), orientation, schematic.data, inv, bcPlayer);
if (built) {
markComplete();
}
return built;
}
public boolean isComplete() {
return complete;
}
public void markComplete() {
complete = true;
}
}
}

View file

@ -1,132 +0,0 @@
/**
* Copyright (c) SpaceToad, 2011-2012
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.blueprints;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.File;
import java.io.FilenameFilter;
import java.io.IOException;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public class BlueprintDatabase {
public static File configFolder;
private static Map<UUID, Blueprint> blueprints = new HashMap<UUID, Blueprint>();
public static Blueprint getBlueprint(UUID uuid) {
Blueprint blueprint = blueprints.get(uuid);
if (blueprint == null) {
blueprint = loadBlueprint(uuid);
addBlueprint(blueprint);
}
return blueprint;
}
public static void addBlueprint(Blueprint blueprint) {
if (blueprint == null)
return;
blueprints.put(blueprint.getUUID(), blueprint);
}
private static File getBlueprintFolder() {
File blueprintFolder = new File(configFolder, "buildcraft/blueprints/");
if (!blueprintFolder.exists()) {
blueprintFolder.mkdirs();
}
return blueprintFolder;
}
private static String uuidToString(UUID uuid) {
return String.format(Locale.ENGLISH, "%x%x", uuid.getMostSignificantBits(), uuid.getLeastSignificantBits());
}
public static void saveBlueprint(Blueprint blueprint) {
NBTTagCompound nbt = new NBTTagCompound();
blueprint.writeToNBT(nbt);
File blueprintFile = new File(getBlueprintFolder(), String.format(Locale.ENGLISH, "%x%x-%s.nbt", uuidToString(blueprint.getUUID()), blueprint.getName()));
if (blueprintFile.exists())
return;
try {
CompressedStreamTools.write(nbt, blueprintFile);
} catch (IOException ex) {
Logger.getLogger("Buildcraft").log(Level.SEVERE, String.format("Failed to save Blueprint file: %s %s", blueprintFile.getName(), ex.getMessage()));
}
}
public static void saveBlueprints() {
for (Blueprint blueprint : blueprints.values()) {
saveBlueprint(blueprint);
}
}
private static Blueprint loadBlueprint(final UUID uuid) {
FilenameFilter filter = new FilenameFilter() {
private String uuidString = uuidToString(uuid);
@Override
public boolean accept(File dir, String name) {
return name.startsWith(uuidString);
}
};
NBTTagCompound nbt = null;
File blueprintFolder = getBlueprintFolder();
for (File blueprintFile : blueprintFolder.listFiles(filter)) {
try {
nbt = CompressedStreamTools.read(blueprintFile);
break;
} catch (IOException ex) {
Logger.getLogger("Buildcraft").log(Level.SEVERE, String.format("Failed to load Blueprint file: %s %s", blueprintFile.getName(), ex.getMessage()));
}
}
if (nbt == null) {
return null;
}
return Blueprint.readFromNBT(nbt);
}
public static void loadBlueprints() {
FilenameFilter filter = new FilenameFilter() {
@Override
public boolean accept(File dir, String name) {
return name.endsWith(".nbt");
}
};
File blueprintFolder = getBlueprintFolder();
for (File blueprintFile : blueprintFolder.listFiles(filter)) {
try {
NBTTagCompound nbt = CompressedStreamTools.read(blueprintFile);
addBlueprint(Blueprint.readFromNBT(nbt));
} catch (IOException ex) {
Logger.getLogger("Buildcraft").log(Level.SEVERE, String.format("Failed to load Blueprint file: %s %s", blueprintFile.getName(), ex.getMessage()));
}
}
}
@SideOnly(Side.CLIENT)
public static void sendBlueprintsToServer() {
// TODO
}
}

View file

@ -1,43 +0,0 @@
package buildcraft.builders.blueprints;
import buildcraft.api.builder.BlockHandler;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTTagCompound;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public final class ItemSchematic extends Schematic {
public static ItemSchematic create(NBTTagCompound nbt) {
return null;
}
public static ItemSchematic create(Item item) {
return new ItemSchematic(item);
}
public final Item item;
private ItemSchematic(Item item) {
super(item.itemID);
this.item = item;
}
private ItemSchematic(String itemName) {
// String blockName = nbt.getString("blockName");
this((Item) null); // TODO: Add item from name code
}
@Override
public BlockHandler getHandler() {
return BlockHandler.get(item);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setString("schematicType", "item");
nbt.setString("itemName", item.getUnlocalizedName());
}
}

View file

@ -1,34 +0,0 @@
package buildcraft.builders.blueprints;
import buildcraft.api.builder.BlockHandler;
import net.minecraft.nbt.NBTTagCompound;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public final class MaskSchematic extends Schematic {
public static MaskSchematic create(NBTTagCompound nbt) {
return new MaskSchematic();
}
public static MaskSchematic create() {
return new MaskSchematic();
}
private MaskSchematic() {
super(0);
}
@Override
public BlockHandler getHandler() {
return null;
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setString("schematicType", "mask");
}
}

View file

@ -1,62 +0,0 @@
/*
* Copyright (c) SpaceToad, 2011-2012
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.blueprints;
import buildcraft.api.builder.BlockHandler;
import net.minecraft.nbt.NBTTagCompound;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public abstract class Schematic {
public final int id;
public int x;
public int y;
public int z;
public NBTTagCompound data = new NBTTagCompound();
protected Schematic(int id) {
this.id = id;
}
public abstract BlockHandler getHandler();
public void writeToNBT(NBTTagCompound nbt) {
nbt.setInteger("x", x);
nbt.setInteger("y", y);
nbt.setInteger("z", z);
nbt.setCompoundTag("data", data);
}
public void readFromNBT(NBTTagCompound nbt) {
x = nbt.getInteger("x");
y = nbt.getInteger("y");
z = nbt.getInteger("z");
data = nbt.getCompoundTag("data");
}
public static Schematic createSchematicFromNBT(NBTTagCompound nbt) {
String schematicType = nbt.getString("schematicType");
Schematic schematic;
if (schematicType.equals("block")) {
schematic = BlockSchematic.create(nbt);
} else if (schematicType.equals("item")) {
schematic = ItemSchematic.create(nbt);
} else {
return null;
}
schematic.x = nbt.getInteger("x");
schematic.y = nbt.getInteger("y");
schematic.z = nbt.getInteger("z");
schematic.data = nbt.getCompoundTag("userData");
return schematic;
}
}

View file

@ -1,36 +1,63 @@
/**
* Copyright (c) SpaceToad, 2011-2012 http://www.mod-buildcraft.com
* Copyright (c) SpaceToad, 2011-2012
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core;
import buildcraft.BuildCraftCore;
import buildcraft.builders.blueprints.BlueprintBuilder.SchematicBuilder;
import buildcraft.api.core.Position;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.BlockUtil;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import buildcraft.BuildCraftCore;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.core.Position;
import buildcraft.core.blueprints.BptBuilderBase;
import buildcraft.core.blueprints.BptContext;
import buildcraft.core.blueprints.BptSlot;
import buildcraft.core.blueprints.BptSlot.Mode;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.BlockUtil;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
public class EntityRobot extends Entity implements IEntityAdditionalSpawnData {
private Box box;
private int destX, destY, destZ;
EntityEnergyLaser laser;
public LinkedList<SchematicBuilder> targets = new LinkedList<SchematicBuilder>();
public LinkedList<Action> targets = new LinkedList<Action>();
public static int MAX_TARGETS = 20;
public int wait = 0;
private class Action {
public Action(BptSlot slot, BptContext context) {
this.slot = slot;
this.context = context;
}
public Action(BptBuilderBase builder) {
this.builder = builder;
}
BptSlot slot;
BptBuilderBase builder;
BptContext context;
}
public EntityRobot(World world) {
super(world);
}
@ -102,8 +129,6 @@ public class EntityRobot extends Entity implements IEntityAdditionalSpawnData {
@Override
public void onUpdate() {
if (CoreProxy.proxy.isRenderWorld(worldObj))
return;
move();
build();
@ -174,31 +199,48 @@ public class EntityRobot extends Entity implements IEntityAdditionalSpawnData {
updateWait();
if (wait <= 0 && !targets.isEmpty()) {
if (targets.size() > 0) {
SchematicBuilder target = targets.peek();
if (target.blockExists()) {
target.markComplete();
targets.pop();
} else if (BlockUtil.canChangeBlock(worldObj, target.getX(), target.getY(), target.getZ())) {
Action a = targets.getFirst();
if (a.slot != null) {
BptSlot target = a.slot;
//System.out.printf("RobotChanging %d %d %d %s\n",target.x, target.y, target.z, target.mode);
if (!worldObj.isAirBlock(target.getX(), target.getY(), target.getZ())) {
BlockUtil.breakBlock(worldObj, target.getX(), target.getY(), target.getZ());
if (wait <= 0 && BlockUtil.canChangeBlock(worldObj, target.x, target.y, target.z)) {
if (!CoreProxy.proxy.isRenderWorld(worldObj)) {
if (target.mode == Mode.ClearIfInvalid) {
if (!target.isValid(a.context)) {
worldObj.setBlock(target.x, target.y, target.z, 0, 0,3);
}
} else if (target.stackToUse != null) {
worldObj.setBlock(target.x, target.y, target.z, 0);
throw new RuntimeException("NOT IMPLEMENTED");
// target.stackToUse.getItem().onItemUse(target.stackToUse,
// CoreProxy.getBuildCraftPlayer(worldObj), worldObj, target.x, target.y - 1,
// target.z, 1);
} else {
targets.pop();
try {
target.build(CoreProxy.proxy.getBuildCraftPlayer(worldObj, target.getX(), target.getY() + 2, target.getZ()));
target.buildBlock(a.context);
} catch (Throwable t) {
target.markComplete();
targets.pop();
// Defensive code against errors in implementers
t.printStackTrace();
BuildCraftCore.bcLog.throwing("EntityRobot", "update", t);
}
if (!target.isComplete()) {
targets.addLast(target);
}
}
targets.pop();
}
} else if (a.builder != null) {
a.builder.postProcessing(worldObj);
targets.pop();
}
}
}
@ -220,10 +262,12 @@ public class EntityRobot extends Entity implements IEntityAdditionalSpawnData {
if (targets.size() > 0) {
SchematicBuilder target = targets.getFirst();
Action a = targets.getFirst();
BptSlotInfo target = a.slot;
if (target != null) {
laser.setPositions(new Position(posX, posY, posZ), new Position(target.getX() + 0.5, target.getY() + 0.5, target.getZ() + 0.5));
laser.setPositions(new Position(posX, posY, posZ), new Position(target.x + 0.5, target.y + 0.5, target.z + 0.5));
laser.show();
}
} else {
@ -233,14 +277,16 @@ public class EntityRobot extends Entity implements IEntityAdditionalSpawnData {
laser.pushPower(((float) targets.size()) / ((float) MAX_TARGETS) * 4F);
}
public boolean scheduleContruction(SchematicBuilder schematic) {
if (!readyToBuild()) {
return false;
public void scheduleContruction(BptSlot slot, BptContext context) {
if (slot != null) {
targets.add(new Action(slot, context));
}
if (schematic != null && !schematic.blockExists()) {
return targets.add(schematic);
}
return false;
public void markEndOfBlueprint(BptBuilderBase builder) {
targets.add(new Action(builder));
}
public boolean readyToBuild() {
@ -252,15 +298,19 @@ public class EntityRobot extends Entity implements IEntityAdditionalSpawnData {
}
public void setBox(Box box) {
this.box = box;
setDestination((int) box.centerX(), (int) box.centerY(), (int) box.centerZ());
}
@Override
public void setDead() {
if (laser != null) {
laser.setDead();
}
super.setDead();
}
}

View file

@ -7,11 +7,23 @@
*/
package buildcraft.factory;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet3Chat;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
import net.minecraftforge.common.ForgeDirection;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftFactory;
import buildcraft.builders.blueprints.Blueprint;
import buildcraft.builders.blueprints.BlueprintBuilder;
import buildcraft.builders.blueprints.BlueprintBuilder.SchematicBuilder;
import buildcraft.api.core.IAreaProvider;
import buildcraft.api.core.LaserKind;
import buildcraft.api.gates.IAction;
@ -25,31 +37,20 @@ import buildcraft.core.EntityRobot;
import buildcraft.core.IBuilderInventory;
import buildcraft.core.IMachine;
import buildcraft.core.TileBuildCraft;
import buildcraft.core.blueprints.BptBlueprint;
import buildcraft.core.blueprints.BptBuilderBase;
import buildcraft.core.blueprints.BptBuilderBlueprint;
import buildcraft.core.network.PacketUpdate;
import buildcraft.core.network.TileNetworkData;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.BlockUtil;
import buildcraft.core.utils.Utils;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
import java.util.LinkedList;
import java.util.List;
import java.util.ListIterator;
import java.util.Set;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet3Chat;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
import net.minecraftforge.common.ForgeDirection;
import static net.minecraftforge.common.ForgeDirection.*;
public class TileQuarry extends TileBuildCraft implements IMachine, IPowerReceptor, IPipeConnection, IBuilderInventory {
@ -66,8 +67,7 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
public @TileNetworkData
boolean builderDone = false;
public EntityRobot builder;
private BlueprintBuilder blueprintBuilder;
private ListIterator<SchematicBuilder> blueprintIterator;
BptBuilderBase bluePrintBuilder;
public EntityMechanicalArm arm;
public PowerHandler powerHandler;
boolean isDigging = false;
@ -84,13 +84,13 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
}
public void createUtilsIfNeeded() {
if (blueprintBuilder == null) {
if (bluePrintBuilder == null) {
if (!box.isInitialized()) {
setBoundaries(loadDefaultBoundaries);
}
initializeBlueprintBuilder();
initializeBluePrintBuilder();
}
if (builderDone) {
@ -125,8 +125,8 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
private void createArm() {
worldObj.spawnEntityInWorld(new EntityMechanicalArm(worldObj, box.xMin + Utils.pipeMaxPos, yCoord + blueprintBuilder.blueprint.sizeY - 1
+ Utils.pipeMinPos, box.zMin + Utils.pipeMaxPos, blueprintBuilder.blueprint.sizeX - 2 + Utils.pipeMinPos * 2, blueprintBuilder.blueprint.sizeZ
worldObj.spawnEntityInWorld(new EntityMechanicalArm(worldObj, box.xMin + Utils.pipeMaxPos, yCoord + bluePrintBuilder.bluePrint.sizeY - 1
+ Utils.pipeMinPos, box.zMin + Utils.pipeMaxPos, bluePrintBuilder.bluePrint.sizeX - 2 + Utils.pipeMinPos * 2, bluePrintBuilder.bluePrint.sizeZ
- 2 + Utils.pipeMinPos * 2, this));
}
@ -137,13 +137,15 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
@Override
public void updateEntity() {
super.updateEntity();
if (!isAlive && CoreProxy.proxy.isSimulating(worldObj)) {
super.updateEntity();
return;
}
if (!CoreProxy.proxy.isSimulating(worldObj) && isAlive) {
super.updateEntity();
return;
}
super.updateEntity();
if (inProcess) {
float energyToUse = 2 + powerHandler.getEnergyStored() / 500;
@ -162,16 +164,23 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
createUtilsIfNeeded();
if (blueprintBuilder != null) {
if (bluePrintBuilder != null) {
builderDone = !blueprintIterator.hasNext();
builderDone = bluePrintBuilder.done;
if (!builderDone) {
buildFrame();
return;
} else if (builder != null && builder.done()) {
killBuilder();
}
} else {
if (builder != null && builder.done()) {
box.deleteLasers();
builder.setDead();
builder = null;
}
}
}
if (builder == null) {
@ -180,22 +189,14 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
}
private void killBuilder() {
box.deleteLasers();
builder.setDead();
builder = null;
}
@Override
public void doWork(PowerHandler workProvider) {
}
protected void buildFrame() {
if (!blueprintIterator.hasNext())
return;
if (powerHandler.useEnergy(25, 25, false) != 25)
powerHandler.configure(50, 100, 25, MAX_ENERGY);
if (powerHandler.useEnergy(25, 25, true) != 25)
return;
if (builder == null) {
@ -204,12 +205,7 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
}
if (builder.readyToBuild()) {
while (blueprintIterator.hasNext()) {
if (builder.scheduleContruction(blueprintIterator.next())) {
powerHandler.useEnergy(0, 25, true);
break;
}
}
builder.scheduleContruction(bluePrintBuilder.getNextBlock(worldObj, this), bluePrintBuilder.getContext());
}
}
@ -280,17 +276,17 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
private void createColumnVisitList() {
visitList.clear();
Integer[][] columnHeights = new Integer[blueprintBuilder.blueprint.sizeX - 2][blueprintBuilder.blueprint.sizeZ - 2];
boolean[][] blockedColumns = new boolean[blueprintBuilder.blueprint.sizeX - 2][blueprintBuilder.blueprint.sizeZ - 2];
Integer[][] columnHeights = new Integer[bluePrintBuilder.bluePrint.sizeX - 2][bluePrintBuilder.bluePrint.sizeZ - 2];
boolean[][] blockedColumns = new boolean[bluePrintBuilder.bluePrint.sizeX - 2][bluePrintBuilder.bluePrint.sizeZ - 2];
for (int searchY = yCoord + 3; searchY >= 0; --searchY) {
int startX, endX, incX;
if (searchY % 2 == 0) {
startX = 0;
endX = blueprintBuilder.blueprint.sizeX - 2;
endX = bluePrintBuilder.bluePrint.sizeX - 2;
incX = 1;
} else {
startX = blueprintBuilder.blueprint.sizeX - 3;
startX = bluePrintBuilder.bluePrint.sizeX - 3;
endX = -1;
incX = -1;
}
@ -300,10 +296,10 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
if (searchX % 2 == searchY % 2) {
startZ = 0;
endZ = blueprintBuilder.blueprint.sizeZ - 2;
endZ = bluePrintBuilder.bluePrint.sizeZ - 2;
incZ = 1;
} else {
startZ = blueprintBuilder.blueprint.sizeZ - 3;
startZ = bluePrintBuilder.bluePrint.sizeZ - 3;
endZ = -1;
incZ = -1;
}
@ -327,7 +323,7 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
visitList.add(new int[]{bx, by, bz});
}
// Stop at two planes - generally any obstructions will have been found and will force a recompute prior to this
if (visitList.size() > blueprintBuilder.blueprint.sizeZ * blueprintBuilder.blueprint.sizeX * 2)
if (visitList.size() > bluePrintBuilder.bluePrint.sizeZ * bluePrintBuilder.bluePrint.sizeX * 2)
return;
}
}
@ -598,31 +594,38 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
forceChunkLoading(chunkTicket);
}
private void initializeBlueprintBuilder() {
Blueprint blueprint = new Blueprint(box.sizeX(), box.sizeY(), box.sizeZ());
private void initializeBluePrintBuilder() {
BptBlueprint bluePrint = new BptBlueprint(box.sizeX(), box.sizeY(), box.sizeZ());
for (int it = 0; it < 2; it++) {
for (int i = 0; i < blueprint.sizeX; ++i) {
blueprint.setSchematic(worldObj, i, it * (box.sizeY() - 1), 0, BuildCraftFactory.frameBlock.blockID, 0);
blueprint.setSchematic(worldObj, i, it * (box.sizeY() - 1), blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
for (int i = 0; i < bluePrint.sizeX; ++i) {
for (int j = 0; j < bluePrint.sizeY; ++j) {
for (int k = 0; k < bluePrint.sizeZ; ++k) {
bluePrint.setBlockId(i, j, k, 0);
}
}
}
for (int k = 0; k < blueprint.sizeZ; ++k) {
blueprint.setSchematic(worldObj, 0, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID, 0);
blueprint.setSchematic(worldObj, blueprint.sizeX - 1, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID, 0);
for (int it = 0; it < 2; it++) {
for (int i = 0; i < bluePrint.sizeX; ++i) {
bluePrint.setBlockId(i, it * (box.sizeY() - 1), 0, BuildCraftFactory.frameBlock.blockID);
bluePrint.setBlockId(i, it * (box.sizeY() - 1), bluePrint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID);
}
for (int k = 0; k < bluePrint.sizeZ; ++k) {
bluePrint.setBlockId(0, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID);
bluePrint.setBlockId(bluePrint.sizeX - 1, it * (box.sizeY() - 1), k, BuildCraftFactory.frameBlock.blockID);
}
}
for (int h = 1; h < box.sizeY(); ++h) {
blueprint.setSchematic(worldObj, 0, h, 0, BuildCraftFactory.frameBlock.blockID, 0);
blueprint.setSchematic(worldObj, 0, h, blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
blueprint.setSchematic(worldObj, blueprint.sizeX - 1, h, 0, BuildCraftFactory.frameBlock.blockID, 0);
blueprint.setSchematic(worldObj, blueprint.sizeX - 1, h, blueprint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID, 0);
bluePrint.setBlockId(0, h, 0, BuildCraftFactory.frameBlock.blockID);
bluePrint.setBlockId(0, h, bluePrint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID);
bluePrint.setBlockId(bluePrint.sizeX - 1, h, 0, BuildCraftFactory.frameBlock.blockID);
bluePrint.setBlockId(bluePrint.sizeX - 1, h, bluePrint.sizeZ - 1, BuildCraftFactory.frameBlock.blockID);
}
blueprintBuilder = new BlueprintBuilder(blueprint, worldObj, box.xMin, yCoord, box.zMin, ForgeDirection.NORTH, null);
blueprintIterator = blueprintBuilder.getBuilders().listIterator();
bluePrintBuilder = new BptBuilderBlueprint(bluePrint, worldObj, box.xMin, yCoord, box.zMin);
}
@Override
@ -657,10 +660,11 @@ public class TileQuarry extends TileBuildCraft implements IMachine, IPowerRecept
public void reinitalize() {
builderDone = false;
initializeBlueprintBuilder();
initializeBluePrintBuilder();
isDigging = true;
}
@Override
public PowerReceiver getPowerReceiver(ForgeDirection side) {
return powerHandler.getPowerReceiver();