Merge branch 'engine' of https://github.com/dmillerw/BuildCraft into dmillerw-engine

This commit is contained in:
SpaceToad 2014-04-13 18:03:42 +02:00
commit b58653c90b
18 changed files with 316 additions and 152 deletions

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@ -180,6 +180,7 @@ tile.blockFuel.name=Fuel
tile.blockHopper.name=Chute
tile.blockOil.name=Oil
tile.builderBlock.name=Builder
tile.engineCreative.name=Creative Engine
tile.engineIron.name=Combustion Engine
tile.engineStone.name=Stirling Engine
tile.engineWood.name=Redstone Engine

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@ -8,44 +8,44 @@
*/
package buildcraft.energy;
import java.util.List;
import java.util.Random;
import buildcraft.BuildCraftCore;
import buildcraft.core.BlockBuildCraft;
import buildcraft.core.CreativeTabBuildCraft;
import buildcraft.core.ICustomHighlight;
import buildcraft.core.IItemPipe;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.BuildCraftCore;
import buildcraft.core.BlockBuildCraft;
import buildcraft.core.CreativeTabBuildCraft;
import buildcraft.core.IItemPipe;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.util.MovingObjectPosition;
import buildcraft.core.ICustomHighlight;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.entity.Entity;
import net.minecraft.util.Vec3;
import java.util.List;
import java.util.Random;
import static net.minecraft.util.AxisAlignedBB.getBoundingBox;
public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
private static final AxisAlignedBB[][] boxes = {
{getBoundingBox(0.0, 0.5, 0.0, 1.0, 1.0, 1.0), getBoundingBox(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)},// -Y
{getBoundingBox(0.0, 0.0, 0.0, 1.0, 0.5, 1.0), getBoundingBox(0.25, 0.5, 0.25, 0.75, 1.0, 0.75)},// +Y
{getBoundingBox(0.0, 0.0, 0.5, 1.0, 1.0, 1.0), getBoundingBox(0.25, 0.25, 0.0, 0.75, 0.75, 0.5)},// -Z
{getBoundingBox(0.0, 0.0, 0.0, 1.0, 1.0, 0.5), getBoundingBox(0.25, 0.25, 0.5, 0.75, 0.75, 1.0)},// +Z
{getBoundingBox(0.5, 0.0, 0.0, 1.0, 1.0, 1.0), getBoundingBox(0.0, 0.25, 0.25, 0.5, 0.75, 0.75)},// -X
{getBoundingBox(0.0, 0.0, 0.0, 0.5, 1.0, 1.0), getBoundingBox(0.5, 0.25, 0.25, 1.0, 0.75, 0.75)} // +X
{getBoundingBox(0.0, 0.5, 0.0, 1.0, 1.0, 1.0), getBoundingBox(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)},// -Y
{getBoundingBox(0.0, 0.0, 0.0, 1.0, 0.5, 1.0), getBoundingBox(0.25, 0.5, 0.25, 0.75, 1.0, 0.75)},// +Y
{getBoundingBox(0.0, 0.0, 0.5, 1.0, 1.0, 1.0), getBoundingBox(0.25, 0.25, 0.0, 0.75, 0.75, 0.5)},// -Z
{getBoundingBox(0.0, 0.0, 0.0, 1.0, 1.0, 0.5), getBoundingBox(0.25, 0.25, 0.5, 0.75, 0.75, 1.0)},// +Z
{getBoundingBox(0.5, 0.0, 0.0, 1.0, 1.0, 1.0), getBoundingBox(0.0, 0.25, 0.25, 0.5, 0.75, 0.75)},// -X
{getBoundingBox(0.0, 0.0, 0.0, 0.5, 1.0, 1.0), getBoundingBox(0.5, 0.25, 0.25, 1.0, 0.75, 0.75)} // +X
};
private static IIcon woodTexture;
@ -82,12 +82,17 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
@Override
public TileEntity createTileEntity(World world, int metadata) {
if (metadata == 1) {
return new TileEngineStone();
} else if (metadata == 2) {
return new TileEngineIron();
} else {
return new TileEngineWood();
switch (metadata) {
case 0:
return new TileEngineWood();
case 1:
return new TileEngineStone();
case 2:
return new TileEngineIron();
case 3:
return new TileEngineCreative();
default:
return new TileEngineWood();
}
}
@ -118,10 +123,11 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
TileEngine tile = (TileEngine) world.getTileEntity(i, j, k);
// REMOVED DUE TO CREATIVE ENGINE REQUIREMENTS - dmillerw
// Drop through if the player is sneaking
if (player.isSneaking()) {
return false;
}
// if (player.isSneaking()) {
// return false;
// }
// Do not open guis when having a pipe in hand
if (player.getCurrentEquippedItem() != null) {
@ -141,11 +147,11 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
@SuppressWarnings("unchecked")
public void addCollisionBoxesToList(World wrd, int x, int y, int z, AxisAlignedBB mask, List list, Entity ent) {
TileEntity tile = wrd.getTileEntity(x, y, z);
if (tile instanceof TileEngine){
AxisAlignedBB[] aabbs = boxes[((TileEngine)tile).orientation.ordinal()];
if (tile instanceof TileEngine) {
AxisAlignedBB[] aabbs = boxes[((TileEngine) tile).orientation.ordinal()];
for (AxisAlignedBB aabb : aabbs) {
aabb = aabb.getOffsetBoundingBox(x, y, z);
if (mask.intersectsWith(aabb)){
if (mask.intersectsWith(aabb)) {
list.add(aabb);
}
}
@ -158,7 +164,7 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
public AxisAlignedBB[] getBoxes(World wrd, int x, int y, int z, EntityPlayer player) {
TileEntity tile = wrd.getTileEntity(x, y, z);
if (tile instanceof TileEngine) {
return boxes[((TileEngine)tile).orientation.ordinal()];
return boxes[((TileEngine) tile).orientation.ordinal()];
} else {
return new AxisAlignedBB[]{AxisAlignedBB.getAABBPool().getAABB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)};
}
@ -172,12 +178,12 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
@Override
public MovingObjectPosition collisionRayTrace(World wrd, int x, int y, int z, Vec3 origin, Vec3 direction) {
TileEntity tile = wrd.getTileEntity(x, y, z);
if (tile instanceof TileEngine){
AxisAlignedBB[] aabbs = boxes[((TileEngine)tile).orientation.ordinal()];
if (tile instanceof TileEngine) {
AxisAlignedBB[] aabbs = boxes[((TileEngine) tile).orientation.ordinal()];
MovingObjectPosition closest = null;
for(AxisAlignedBB aabb : aabbs){
for (AxisAlignedBB aabb : aabbs) {
MovingObjectPosition mop = aabb.getOffsetBoundingBox(x, y, z).calculateIntercept(origin, direction);
if(mop != null){
if (mop != null) {
if (closest != null && mop.hitVec.distanceTo(origin) < closest.hitVec.distanceTo(origin)) {
closest = mop;
} else {
@ -185,7 +191,7 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
}
}
}
if (closest != null){
if (closest != null) {
closest.blockX = x;
closest.blockY = y;
closest.blockZ = z;
@ -236,10 +242,11 @@ public class BlockEngine extends BlockBuildCraft implements ICustomHighlight {
@Override
public void getSubBlocks(Item item, CreativeTabs par2CreativeTabs, List itemList) {
if (par2CreativeTabs == CreativeTabBuildCraft.TIER_1.get()) {
itemList.add(new ItemStack(this, 1, 0));
itemList.add(new ItemStack(this, 1, 1));
itemList.add(new ItemStack(this, 1, 0)); // WOOD
itemList.add(new ItemStack(this, 1, 1)); // STONE
} else {
itemList.add(new ItemStack(this, 1, 2));
itemList.add(new ItemStack(this, 1, 2)); // IRON
itemList.add(new ItemStack(this, 1, 3)); // CREATIVE
}
}

View file

@ -20,6 +20,7 @@ public class EnergyProxy {
GameRegistry.registerTileEntity(TileEngineWood.class, "net.minecraft.src.buildcraft.energy.TileEngineWood");
GameRegistry.registerTileEntity(TileEngineStone.class, "net.minecraft.src.buildcraft.energy.TileEngineStone");
GameRegistry.registerTileEntity(TileEngineIron.class, "net.minecraft.src.buildcraft.energy.TileEngineIron");
GameRegistry.registerTileEntity(TileEngineCreative.class, "net.minecraft.src.buildcraft.energy.TileEngineCreative");
}
public void registerBlockRenderers() {

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@ -31,8 +31,10 @@ public class EnergyProxyClient extends EnergyProxy {
@Override
public void registerBlockRenderers() {
//RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.emitterBlock, 0), new RenderEnergyEmitter());
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 0), new RenderEngine(TileEngine.WOOD_TEXTURE));
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 1), new RenderEngine(TileEngine.STONE_TEXTURE));
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 2), new RenderEngine(TileEngine.IRON_TEXTURE));
//TODO Update me to grab differing trunk textures
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 0), new RenderEngine(TileEngine.BASE_TEXTURES[0], TileEngine.CHAMBER_TEXTURES[0], TileEngine.TRUNK_BLUE_TEXTURE));
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 1), new RenderEngine(TileEngine.BASE_TEXTURES[1], TileEngine.CHAMBER_TEXTURES[1], TileEngine.TRUNK_BLUE_TEXTURE));
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 2), new RenderEngine(TileEngine.BASE_TEXTURES[2], TileEngine.CHAMBER_TEXTURES[2], TileEngine.TRUNK_BLUE_TEXTURE));
RenderingEntityBlocks.blockByEntityRenders.put(new EntityRenderIndex(BuildCraftEnergy.engineBlock, 3), new RenderEngine(TileEngine.BASE_TEXTURES[3], TileEngine.CHAMBER_TEXTURES[3], TileEngine.TRUNK_TEXTURES[3]));
}
}

View file

@ -8,11 +8,11 @@
*/
package buildcraft.energy;
import buildcraft.core.CreativeTabBuildCraft;
import buildcraft.core.ItemBlockBuildCraft;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import buildcraft.core.CreativeTabBuildCraft;
import buildcraft.core.ItemBlockBuildCraft;
public class ItemEngine extends ItemBlockBuildCraft {
@ -29,17 +29,22 @@ public class ItemEngine extends ItemBlockBuildCraft {
@Override
public String getUnlocalizedName(ItemStack itemstack) {
if (itemstack.getItemDamage() == 0) {
return "tile.engineWood";
} else if (itemstack.getItemDamage() == 1) {
return "tile.engineStone";
} else {
return "tile.engineIron";
switch (itemstack.getItemDamage()) {
case 0:
return "tile.engineWood";
case 1:
return "tile.engineStone";
case 2:
return "tile.engineIron";
case 3:
return "tile.engineCreative";
default:
return "tile.engineWood";
}
}
@Override
public CreativeTabs[] getCreativeTabs() {
return new CreativeTabs[] { CreativeTabBuildCraft.TIER_1.get(), CreativeTabBuildCraft.TIER_2.get() };
return new CreativeTabs[]{CreativeTabBuildCraft.TIER_1.get(), CreativeTabBuildCraft.TIER_2.get()};
}
}

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@ -8,14 +8,6 @@
*/
package buildcraft.energy;
import java.util.LinkedList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.BuildCraftEnergy;
import buildcraft.api.gates.IOverrideDefaultTriggers;
import buildcraft.api.gates.ITrigger;
@ -34,12 +26,45 @@ import buildcraft.core.TileBuffer;
import buildcraft.core.TileBuildCraft;
import buildcraft.core.network.NetworkData;
import buildcraft.energy.gui.ContainerEngine;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.LinkedList;
public abstract class TileEngine extends TileBuildCraft implements IPowerReceptor, IPowerEmitter, IOverrideDefaultTriggers, IPipeConnection {
public static final ResourceLocation WOOD_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_wood.png");
public static final ResourceLocation STONE_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_stone.png");
public static final ResourceLocation IRON_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_iron.png");
// Index corresponds to metadata
public static final ResourceLocation[] BASE_TEXTURES = new ResourceLocation[]{
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_wood.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_stone.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_iron.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/base_creative.png")
};
public static final ResourceLocation[] CHAMBER_TEXTURES = new ResourceLocation[]{
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/chamber_wood.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/chamber_stone.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/chamber_iron.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/chamber_creative.png")
};
// THESE ARE ONLY BLUE TRUNKS. OTHER HEAT STAGES ARE HANDLED PER TILE
public static final ResourceLocation[] TRUNK_TEXTURES = new ResourceLocation[]{
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_wood.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_stone.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_iron.png"),
new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_creative.png")
};
// TEMP
public static final ResourceLocation TRUNK_BLUE_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_blue.png");
public static final ResourceLocation TRUNK_GREEN_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_green.png");
public static final ResourceLocation TRUNK_YELLOW_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_yellow.png");
public static final ResourceLocation TRUNK_RED_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_red.png");
public enum EnergyStage {
BLUE, GREEN, YELLOW, RED, OVERHEAT;
@ -82,7 +107,24 @@ public abstract class TileEngine extends TileBuildCraft implements IPowerRecepto
}
}
public abstract ResourceLocation getTextureFile();
public abstract ResourceLocation getBaseTexture();
public abstract ResourceLocation getChamberTexture();
public ResourceLocation getTrunkTexture(EnergyStage stage) {
switch (stage) {
case BLUE:
return TRUNK_BLUE_TEXTURE;
case GREEN:
return TRUNK_GREEN_TEXTURE;
case YELLOW:
return TRUNK_YELLOW_TEXTURE;
case RED:
return TRUNK_RED_TEXTURE;
default:
return TRUNK_RED_TEXTURE;
}
}
public boolean onBlockActivated(EntityPlayer player, ForgeDirection side) {
return false;

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@ -0,0 +1,119 @@
package buildcraft.energy;
import buildcraft.api.tools.IToolWrench;
import buildcraft.core.utils.StringUtils;
import buildcraft.transport.pipes.PipePowerIron;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEngineCreative extends TileEngine {
private PipePowerIron.PowerMode powerMode = PipePowerIron.PowerMode.M2;
@Override
public ResourceLocation getBaseTexture() {
return BASE_TEXTURES[3];
}
@Override
public ResourceLocation getChamberTexture() {
return CHAMBER_TEXTURES[3];
}
@Override
public ResourceLocation getTrunkTexture(EnergyStage stage) {
return TRUNK_TEXTURES[3];
}
@Override
protected EnergyStage computeEnergyStage() {
return EnergyStage.BLUE;
}
@Override
public boolean onBlockActivated(EntityPlayer player, ForgeDirection side) {
Item equipped = player.getCurrentEquippedItem() != null ? player.getCurrentEquippedItem().getItem() : null;
if (equipped instanceof IToolWrench && ((IToolWrench) equipped).canWrench(player, xCoord, yCoord, zCoord)) {
powerMode = powerMode.getNext();
energy = 0;
if (!getWorld().isRemote) {
player.addChatMessage(new ChatComponentText(String.format(StringUtils.localize("chat.pipe.power.iron.mode"), powerMode.maxPower)));
}
((IToolWrench) equipped).wrenchUsed(player, xCoord, yCoord, zCoord);
return true;
}
return false;
}
@Override
public void readFromNBT(NBTTagCompound data) {
super.readFromNBT(data);
powerMode = PipePowerIron.PowerMode.fromId(data.getByte("mode"));
}
@Override
public void writeToNBT(NBTTagCompound data) {
super.writeToNBT(data);
data.setByte("mode", (byte) powerMode.ordinal());
}
@Override
public float getPistonSpeed() {
return 0.02F * (powerMode.ordinal() + 1);
}
@Override
public void engineUpdate() {
super.engineUpdate();
if (isRedstonePowered) {
addEnergy(getCurrentOutput());
}
}
@Override
public boolean isBurning() {
return isRedstonePowered;
}
@Override
public int getScaledBurnTime(int scale) {
return 0;
}
@Override
public double maxEnergyReceived() {
return getCurrentOutput();
}
@Override
public double maxEnergyExtracted() {
return getCurrentOutput();
}
@Override
public double getMaxEnergy() {
return getCurrentOutput();
}
@Override
public double getCurrentOutput() {
return powerMode.maxPower;
}
@Override
public float explosionRange() {
return 0;
}
}

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@ -8,20 +8,6 @@
*/
package buildcraft.energy;
import java.util.LinkedList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftEnergy;
import buildcraft.api.fuels.IronEngineCoolant;
@ -35,9 +21,17 @@ import buildcraft.core.fluids.FluidUtils;
import buildcraft.core.fluids.Tank;
import buildcraft.core.fluids.TankManager;
import buildcraft.core.inventory.InvUtils;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.Utils;
import buildcraft.energy.gui.ContainerEngine;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.*;
import java.util.LinkedList;
public class TileEngineIron extends TileEngineWithInventory implements IFluidHandler {
@ -61,8 +55,13 @@ public class TileEngineIron extends TileEngineWithInventory implements IFluidHan
}
@Override
public ResourceLocation getTextureFile() {
return IRON_TEXTURE;
public ResourceLocation getBaseTexture() {
return BASE_TEXTURES[2];
}
@Override
public ResourceLocation getChamberTexture() {
return CHAMBER_TEXTURES[2];
}
@Override

View file

@ -8,14 +8,13 @@
*/
package buildcraft.energy;
import buildcraft.BuildCraftEnergy;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
/**
* This class is just intended to update pre 4.0 engines to the design.
*
* <p/>
* It can be deleted someday.
*/
public class TileEngineLegacy extends TileEngine {
@ -42,8 +41,13 @@ public class TileEngineLegacy extends TileEngine {
}
@Override
public ResourceLocation getTextureFile() {
return WOOD_TEXTURE;
public ResourceLocation getBaseTexture() {
return BASE_TEXTURES[0];
}
@Override
public ResourceLocation getChamberTexture() {
return CHAMBER_TEXTURES[0];
}
@Override

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@ -8,8 +8,13 @@
*/
package buildcraft.energy;
import java.util.LinkedList;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftEnergy;
import buildcraft.api.gates.ITrigger;
import buildcraft.core.GuiIds;
import buildcraft.core.inventory.InvUtils;
import buildcraft.core.utils.MathUtils;
import buildcraft.energy.gui.ContainerEngine;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.item.ItemStack;
@ -17,14 +22,8 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftEnergy;
import buildcraft.api.gates.ITrigger;
import buildcraft.core.GuiIds;
import buildcraft.core.inventory.InvUtils;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.utils.MathUtils;
import buildcraft.energy.gui.ContainerEngine;
import java.util.LinkedList;
public class TileEngineStone extends TileEngineWithInventory {
@ -42,6 +41,16 @@ public class TileEngineStone extends TileEngineWithInventory {
super(1);
}
@Override
public ResourceLocation getBaseTexture() {
return BASE_TEXTURES[1];
}
@Override
public ResourceLocation getChamberTexture() {
return CHAMBER_TEXTURES[1];
}
@Override
public boolean onBlockActivated(EntityPlayer player, ForgeDirection side) {
if (!worldObj.isRemote) {
@ -50,11 +59,6 @@ public class TileEngineStone extends TileEngineWithInventory {
return true;
}
@Override
public ResourceLocation getTextureFile() {
return STONE_TEXTURE;
}
@Override
public float explosionRange() {
return 2;

View file

@ -9,18 +9,22 @@
package buildcraft.energy;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.transport.IPipeTile.PipeType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.api.transport.IPipeTile.PipeType;
import buildcraft.core.proxy.CoreProxy;
public class TileEngineWood extends TileEngine {
public static final float OUTPUT = 0.05F;
@Override
public ResourceLocation getTextureFile() {
return WOOD_TEXTURE;
public ResourceLocation getBaseTexture() {
return BASE_TEXTURES[0];
}
@Override
public ResourceLocation getChamberTexture() {
return CHAMBER_TEXTURES[0];
}
@Override

View file

@ -10,10 +10,8 @@ package buildcraft.energy.render;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftCore.RenderMode;
import buildcraft.core.DefaultProps;
import buildcraft.core.IInventoryRenderer;
import buildcraft.energy.TileEngine;
import buildcraft.energy.TileEngine.EnergyStage;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
@ -21,29 +19,12 @@ import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.ForgeDirection;
import static net.minecraftforge.common.util.ForgeDirection.DOWN;
import static net.minecraftforge.common.util.ForgeDirection.EAST;
import static net.minecraftforge.common.util.ForgeDirection.NORTH;
import static net.minecraftforge.common.util.ForgeDirection.SOUTH;
import static net.minecraftforge.common.util.ForgeDirection.UP;
import static net.minecraftforge.common.util.ForgeDirection.WEST;
import org.lwjgl.opengl.GL11;
import static net.minecraftforge.common.util.ForgeDirection.*;
public class RenderEngine extends TileEntitySpecialRenderer implements IInventoryRenderer {
private static final ResourceLocation CHAMBER_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/chamber.png");
private static final ResourceLocation TRUNK_BLUE_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_blue.png");
private static final ResourceLocation TRUNK_GREEN_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_green.png");
private static final ResourceLocation TRUNK_YELLOW_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_yellow.png");
private static final ResourceLocation TRUNK_RED_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/trunk_red.png");
private ModelBase model = new ModelBase() {
};
private ModelRenderer box;
private ModelRenderer trunk;
private ModelRenderer movingBox;
private ModelRenderer chamber;
private ResourceLocation baseTexture;
private static final float[] angleMap = new float[6];
static {
@ -55,9 +36,19 @@ public class RenderEngine extends TileEntitySpecialRenderer implements IInventor
angleMap[NORTH.ordinal()] = (float) -Math.PI / 2;
}
public RenderEngine() {
private ModelBase model = new ModelBase() {
};
// constructor:
private ModelRenderer box;
private ModelRenderer trunk;
private ModelRenderer movingBox;
private ModelRenderer chamber;
private ResourceLocation baseTexture;
private ResourceLocation chamberTexture;
private ResourceLocation trunkTexture;
public RenderEngine() {
box = new ModelRenderer(model, 0, 1);
box.addBox(-8F, -8F, -8F, 16, 4, 16);
box.rotationPointX = 8;
@ -83,15 +74,17 @@ public class RenderEngine extends TileEntitySpecialRenderer implements IInventor
chamber.rotationPointZ = 8F;
}
public RenderEngine(ResourceLocation baseTexture) {
public RenderEngine(ResourceLocation baseTexture, ResourceLocation chamberTexture, ResourceLocation trunkTexture) {
this();
this.baseTexture = baseTexture;
this.chamberTexture = chamberTexture;
this.trunkTexture = trunkTexture;
field_147501_a = TileEntityRendererDispatcher.instance;
}
@Override
public void inventoryRender(double x, double y, double z, float f, float f1) {
render(EnergyStage.BLUE, 0.25F, ForgeDirection.UP, baseTexture, x, y, z);
render(0.25F, ForgeDirection.UP, baseTexture, chamberTexture, trunkTexture, x, y, z);
}
@Override
@ -100,11 +93,11 @@ public class RenderEngine extends TileEntitySpecialRenderer implements IInventor
TileEngine engine = ((TileEngine) tileentity);
if (engine != null) {
render(engine.getEnergyStage(), engine.progress, engine.orientation, engine.getTextureFile(), x, y, z);
render(engine.progress, engine.orientation, engine.getBaseTexture(), engine.getChamberTexture(), engine.getTrunkTexture(engine.getEnergyStage()), x, y, z);
}
}
private void render(EnergyStage energy, float progress, ForgeDirection orientation, ResourceLocation baseTexture, double x, double y, double z) {
private void render(float progress, ForgeDirection orientation, ResourceLocation baseTexture, ResourceLocation chamberTexture, ResourceLocation trunkTexture, double x, double y, double z) {
if (BuildCraftCore.render == RenderMode.NoDynamic) {
return;
@ -171,7 +164,7 @@ public class RenderEngine extends TileEntitySpecialRenderer implements IInventor
movingBox.render(factor);
GL11.glTranslatef(-translate[0] * translatefact, -translate[1] * translatefact, -translate[2] * translatefact);
bindTexture(CHAMBER_TEXTURE);
bindTexture(chamberTexture);
float chamberf = 2F / 16F;
@ -184,24 +177,7 @@ public class RenderEngine extends TileEntitySpecialRenderer implements IInventor
GL11.glTranslatef(-translate[0] * chamberf, -translate[1] * chamberf, -translate[2] * chamberf);
}
ResourceLocation texture;
switch (energy) {
case BLUE:
texture = TRUNK_BLUE_TEXTURE;
break;
case GREEN:
texture = TRUNK_GREEN_TEXTURE;
break;
case YELLOW:
texture = TRUNK_YELLOW_TEXTURE;
break;
default:
texture = TRUNK_RED_TEXTURE;
break;
}
bindTexture(texture);
bindTexture(trunkTexture);
trunk.render(factor);