Clean plug matrix after rerender
Should fix constant chunk refreshes.
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@ -59,6 +59,7 @@ public class PipeRenderState implements IClientState {
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textureMatrix.clean();
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textureMatrix.clean();
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facadeMatrix.clean();
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facadeMatrix.clean();
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wireMatrix.clean();
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wireMatrix.clean();
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plugMatrix.clean();
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}
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}
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public boolean isDirty() {
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public boolean isDirty() {
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