More improvements
Height is "fixed", but there is still an issue with lakes generate in an L shape consistently.
This commit is contained in:
parent
9e117c0b31
commit
c5a5d037c9
1 changed files with 167 additions and 118 deletions
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@ -16,7 +16,7 @@ import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.terraingen.TerrainGen;
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import buildcraft.BuildCraftCore;
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import buildcraft.BuildCraftEnergy;
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import java.util.HashMap;
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import com.google.common.collect.MapMaker;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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@ -33,13 +33,20 @@ import net.minecraftforge.event.world.ChunkDataEvent;
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public class OilPopulate {
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public static final OilPopulate INSTANCE = new OilPopulate();
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public final Set<Integer> surfaceDepositBiomes = new HashSet<Integer>();
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public final Set<Integer> excludedBiomes = new HashSet<Integer>();
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public static final EventType EVENT_TYPE = EnumHelper.addEnum(EventType.class, "BUILDCRAFT_OIL", new Class[0], new Object[0]);
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private static final String CHUNK_TAG = "buildcraft";
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private static final String GROUND_TAG = "oilGenGroundLevel";
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private static final byte GEN_AREA = 2;
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private static final Map<Chunk, NBTTagCompound> chunkData = new HashMap<Chunk, NBTTagCompound>();
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private static EventType eventType = EnumHelper.addEnum(EventType.class, "BUILDCRAFT_OIL");
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private static final byte LARGE_WELL_HEIGHT = 16;
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private static final byte MEDIUM_WELL_HEIGHT = 4;
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public final Set<Integer> surfaceDepositBiomes = new HashSet<Integer>();
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public final Set<Integer> excludedBiomes = new HashSet<Integer>();
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private final Map<Chunk, Integer> chunkData = new MapMaker().weakKeys().makeMap();
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private enum GenType {
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LARGE, MEDIUM, LAKE, NONE
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};
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private OilPopulate() {
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BuildCraftCore.debugMode = true;
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@ -55,7 +62,7 @@ public class OilPopulate {
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if (event.type != EventType.LAKE) {
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return;
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}
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boolean doGen = TerrainGen.populate(event.chunkProvider, event.world, event.rand, event.chunkX, event.chunkX, event.hasVillageGenerated, eventType);
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boolean doGen = TerrainGen.populate(event.chunkProvider, event.world, event.rand, event.chunkX, event.chunkX, event.hasVillageGenerated, EVENT_TYPE);
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if (!doGen) {
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return;
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@ -65,6 +72,11 @@ public class OilPopulate {
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}
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public void generateOil(World world, Random rand, int chunkX, int chunkZ) {
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Chunk targetChunk = world.getChunkFromChunkCoords(chunkX, chunkZ);
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// if (chunkX == 16 && chunkZ == 40) {
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// System.out.println("target");
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// }
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for (int i = -GEN_AREA; i <= GEN_AREA; i++) {
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for (int k = -GEN_AREA; k <= GEN_AREA; k++) {
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int cx = chunkX + i;
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@ -73,70 +85,87 @@ public class OilPopulate {
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continue;
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}
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if (world.getChunkProvider().chunkExists(cx, cz)) {
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Chunk currentChunk = world.getChunkFromChunkCoords(cx, cz);
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Random r = getRandom(world, cx, cz);
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doPopulate(world, r, cx, cz, false);
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doPopulate(world, r, targetChunk, currentChunk);
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}
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}
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}
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Random r = getRandom(world, chunkX, chunkZ);
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doPopulate(world, r, chunkX, chunkZ, true);
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doPopulate(world, r, null, targetChunk);
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}
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private Random getRandom(World world, int chunkX, int chunkZ) {
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return new Random(world.getSeed() + chunkX + chunkZ * 90373);
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}
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public void doPopulate(World world, Random rand, int chunkX, int chunkZ, boolean modifyNeighbors) {
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// shift to world coordinates
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int x = chunkX * 16 + 8;
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int z = chunkZ * 16 + 8;
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private void doPopulate(World world, Random rand, Chunk targetChunk, Chunk currentChunk) {
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BiomeGenBase biome = world.getBiomeGenForCoords(x + 8, z + 8);
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// if (currentChunk.xPosition == 17 && currentChunk.zPosition == 41) {
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// System.out.println("source");
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// }
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// shift to world coordinates
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int x = currentChunk.xPosition * 16 + rand.nextInt(16);
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int z = currentChunk.zPosition * 16 + rand.nextInt(16);
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BiomeGenBase biome = world.getBiomeGenForCoords(x, z);
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// Do not generate oil in the End or Nether
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if (excludedBiomes.contains(biome.biomeID)) {
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return;
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}
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// Generate a surface oil lake
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if (surfaceDepositBiomes.contains(biome.biomeID) && rand.nextDouble() <= 0.02) { // 2%
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int lakeX = rand.nextInt(10) + 2 + x;
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int lakeZ = rand.nextInt(10) + 2 + z;
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int lakeY = world.getTopSolidOrLiquidBlock(lakeX, lakeZ) - 1;
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int blockId = world.getBlockId(lakeX, lakeY, lakeZ);
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if (blockId == biome.topBlock) {
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generateSurfaceDeposit(world, rand, lakeX, lakeY, lakeZ, 2 + rand.nextInt(5), modifyNeighbors);
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}
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}
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double bonus = surfaceDepositBiomes.contains(biome.biomeID) ? 1.5 : 1;
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boolean mediumDeposit = rand.nextDouble() <= 0.0015 * bonus; // 0.15%
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boolean largeDeposit = rand.nextDouble() <= 0.0005 * bonus; // 0.05%
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boolean oilBiome = surfaceDepositBiomes.contains(biome.biomeID);
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double bonus = oilBiome ? 1.5 : 1.0;
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if (BuildCraftCore.debugMode) {
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largeDeposit = rand.nextDouble() < 0.01;
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bonus *= 20;
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}
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GenType type = GenType.NONE;
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if (rand.nextDouble() <= 0.0005 * bonus) {// 0.05%
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type = GenType.LARGE;
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} else if (rand.nextDouble() <= 0.0015 * bonus) {// 0.15%
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type = GenType.MEDIUM;
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} else if (oilBiome && rand.nextDouble() <= 0.02) {// 2%
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type = GenType.LAKE;
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}
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// if (currentChunk.xPosition == 17 && currentChunk.zPosition == 41 && type != GenType.NONE) {
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// System.out.println("well!");
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// }
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if (type == GenType.NONE) {
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return;
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}
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// Generate a large cave deposit
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if (mediumDeposit || largeDeposit) {
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// System.out.printf("Gen: %d, %d, %d\n", x, z, seed);
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// Find ground level
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int groundLevel = getGroundLevel(currentChunk);
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if (groundLevel <= 0) {
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groundLevel = getTopBlock(world, currentChunk, x, z, type);
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setGroundLevel(currentChunk, groundLevel);
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}
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int wellX = x, wellZ = z;
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// Generate a Well
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if (type == GenType.LARGE || type == GenType.MEDIUM) {
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int wellX = x;
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int wellZ = z;
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int wellHeight = MEDIUM_WELL_HEIGHT;
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if (type == GenType.LARGE) {
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wellHeight = LARGE_WELL_HEIGHT;
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}
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int maxHeight = groundLevel + wellHeight;
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if (maxHeight >= world.getActualHeight() - 1) {
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return;
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}
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// Generate a spherical cave deposit
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int wellY = 20 + rand.nextInt(10);
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int baseY;
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if (largeDeposit && BuildCraftEnergy.spawnOilSprings && (BuildCraftCore.debugMode || rand.nextDouble() <= 0.25)) {
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baseY = 0;
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} else {
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baseY = wellY;
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}
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int radius = 0;
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if (largeDeposit) {
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int radius;
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if (type == GenType.LARGE) {
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radius = 8 + rand.nextInt(9);
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} else if (mediumDeposit) {
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} else {
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radius = 4 + rand.nextInt(4);
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}
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@ -147,35 +176,34 @@ public class OilPopulate {
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for (int poolZ = -radius; poolZ <= radius; poolZ++) {
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int distance = poolX * poolX + poolY * poolY + poolZ * poolZ;
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if (distance <= radiusSq && canReplaceInChunk(chunkX, chunkZ, poolX + wellX, poolZ + wellZ, modifyNeighbors)) {
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if (distance <= radiusSq && canReplaceInChunk(targetChunk, poolX + wellX, poolZ + wellZ)) {
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world.setBlock(poolX + wellX, poolY + wellY, poolZ + wellZ, BuildCraftEnergy.oilStill.blockID);
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}
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}
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}
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}
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Chunk chunk = world.getChunkFromChunkCoords(chunkX, chunkZ);
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int groundLevel = getGroundLevel(chunk);
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if (groundLevel <= 0) {
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groundLevel = getTopBlock(world, chunk, wellX, wellZ);
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setGroundLevel(chunk, groundLevel);
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}
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if (largeDeposit) {
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int lakeRadius = 20 + rand.nextInt(20);
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// Generate Lake around Spout
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int lakeRadius;
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if (type == GenType.LARGE) {
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lakeRadius = 20 + rand.nextInt(20);
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if (BuildCraftCore.debugMode) {
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lakeRadius += 40;
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}
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generateSurfaceDeposit(world, rand, wellX, groundLevel, wellZ, lakeRadius, modifyNeighbors);
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} else if (mediumDeposit) {
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generateSurfaceDeposit(world, rand, wellX, groundLevel, wellZ, 5 + rand.nextInt(5), modifyNeighbors);
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} else {
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lakeRadius = 5 + rand.nextInt(5);
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}
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generateSurfaceDeposit(world, rand, targetChunk, wellX, groundLevel, wellZ, lakeRadius);
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// Generate Spout
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int baseY;
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if (type == GenType.LARGE && BuildCraftEnergy.spawnOilSprings && (BuildCraftCore.debugMode || rand.nextDouble() <= 0.25)) {
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baseY = 0;
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} else {
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baseY = wellY;
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}
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int wellHeight = 4;
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if (largeDeposit) {
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wellHeight = 16;
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}
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int maxHeight = Math.min(groundLevel + wellHeight, world.getActualHeight() - 1);
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if (canReplaceInChunk(targetChunk, wellX, wellZ)) {
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if (world.getBlockId(wellX, baseY, wellZ) == Block.bedrock.blockID) {
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if (BuildCraftEnergy.spawnOilSprings) {
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world.setBlock(wellX, baseY, wellZ, BuildCraftCore.springBlock.blockID, 1, 3);
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@ -185,45 +213,54 @@ public class OilPopulate {
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world.setBlock(wellX, y, wellZ, BuildCraftEnergy.oilStill.blockID);
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}
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}
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} else if (type == GenType.LAKE) {
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// Generate a surface oil lake
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int lakeX = x;
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int lakeZ = z;
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int lakeY = groundLevel;
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int blockId = world.getBlockId(lakeX, lakeY, lakeZ);
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if (blockId == biome.topBlock) {
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generateSurfaceDeposit(world, rand, targetChunk, lakeX, lakeY, lakeZ, 2 + rand.nextInt(5));
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}
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}
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}
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public void generateSurfaceDeposit(World world, Random rand, int x, int y, int z, int radius, boolean modifyNeighbors) {
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public void generateSurfaceDeposit(World world, Random rand, int x, int y, int z, int radius) {
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generateSurfaceDeposit(world, rand, null, x, y, z, radius);
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}
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private void generateSurfaceDeposit(World world, Random rand, Chunk targetChunk, int x, int y, int z, int radius) {
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int depth = rand.nextDouble() < 0.5 ? 1 : 2;
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setOilForLake(world, x, y, z, depth);
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int chunkX = x / 16;
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int chunkZ = z / 16;
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// Center
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setOilForLake(world, targetChunk, x, y, z, depth);
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// Generate tendrils, from the center outward
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for (int w = 1; w <= radius; ++w) {
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float proba = (float) (radius - w + 4) / (float) (radius + 4);
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for (int d = -w; d <= w; ++d) {
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if (canReplaceInChunk(chunkX, chunkZ, x + d, z + w, modifyNeighbors)) {
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setOilWithProba(world, rand, proba, x + d, y, z + w, depth);
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}
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if (canReplaceInChunk(chunkX, chunkZ, x + d, z - w, modifyNeighbors)) {
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setOilWithProba(world, rand, proba, x + d, y, z - w, depth);
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}
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if (canReplaceInChunk(chunkX, chunkZ, x + w, z + d, modifyNeighbors)) {
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setOilWithProba(world, rand, proba, x + w, y, z + d, depth);
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}
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if (canReplaceInChunk(chunkX, chunkZ, x - w, z + d, modifyNeighbors)) {
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setOilWithProba(world, rand, proba, x - w, y, z + d, depth);
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}
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setOilWithProba(world, targetChunk, rand, proba, x + d, y, z + w, depth);
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setOilWithProba(world, targetChunk, rand, proba, x + d, y, z - w, depth);
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setOilWithProba(world, targetChunk, rand, proba, x + w, y, z + d, depth);
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setOilWithProba(world, targetChunk, rand, proba, x - w, y, z + d, depth);
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}
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}
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// Fill in holes
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for (int dx = x - radius; dx <= x + radius; ++dx) {
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for (int dz = z - radius; dz <= z + radius; ++dz) {
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if (!canReplaceInChunk(x / 16, z / 16, dx, dz, modifyNeighbors)) {
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if (!canReplaceInChunk(targetChunk, dx, dz)) {
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continue;
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}
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if (isOil(world, dx, y - 1, dz)) {
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continue;
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}
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if (isOilSurrounded(world, dx, y - 1, dz)) {
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setOilForLake(world, dx, y, dz, depth);
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setOilForLake(world, targetChunk, dx, y, dz, depth);
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}
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}
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}
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@ -246,12 +283,10 @@ public class OilPopulate {
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}
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private boolean isOilAdjacent(World world, int x, int y, int z) {
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for (int d = -1; d <= 1; ++d) {
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if (isOil(world, x + d, y, z) || isOil(world, x - d, y, z) || isOil(world, x, y, z + d) || isOil(world, x, y, z - d)) {
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return true;
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}
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}
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return false;
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return isOil(world, x + 1, y, z)
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|| isOil(world, x - 1, y, z)
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|| isOil(world, x, y, z + 1)
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|| isOil(world, x, y, z - 1);
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}
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private boolean isOilSurrounded(World world, int x, int y, int z) {
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@ -261,18 +296,24 @@ public class OilPopulate {
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&& isOil(world, x, y, z - 1);
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}
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private void setOilWithProba(World world, Random rand, float proba, int x, int y, int z, int depth) {
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private void setOilWithProba(World world, Chunk targetChunk, Random rand, float proba, int x, int y, int z, int depth) {
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// if (x / 16 == 16 && z / 16 == 40) {
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// System.out.println("spawn tendril");
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// }
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if (!world.blockExists(x, y, z)) {
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return;
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}
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if (rand.nextFloat() <= proba && world.getBlockId(x, y - 2, z) != 0) {
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if (isOilAdjacent(world, x, y - 1, z)) {
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setOilForLake(world, x, y, z, depth);
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setOilForLake(world, targetChunk, x, y, z, depth);
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}
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}
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}
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private void setOilForLake(World world, int x, int y, int z, int depth) {
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private void setOilForLake(World world, Chunk targetChunk, int x, int y, int z, int depth) {
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if (!canReplaceInChunk(targetChunk, x, z)) {
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return;
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}
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if (!world.blockExists(x, y, z)) {
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return;
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}
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@ -294,48 +335,44 @@ public class OilPopulate {
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@ForgeSubscribe
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public void saveChunk(ChunkDataEvent.Save event) {
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NBTTagCompound nbt = chunkData.remove(event.getChunk());
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if (nbt != null && nbt.hasKey(CHUNK_TAG)) {
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event.getData().setTag(CHUNK_TAG, nbt.getTag(CHUNK_TAG));
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Integer groundLevel = chunkData.remove(event.getChunk());
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if (groundLevel != null) {
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NBTTagCompound nbt = new NBTTagCompound();
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nbt.setInteger(GROUND_TAG, groundLevel);
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event.getData().setTag(CHUNK_TAG, nbt);
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}
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}
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@ForgeSubscribe
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public void loadChunk(ChunkDataEvent.Load event) {
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chunkData.put(event.getChunk(), event.getData());
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if (!chunkData.containsKey(event.getChunk())) {
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Integer groundLevel = event.getData().getCompoundTag(CHUNK_TAG).getInteger(GROUND_TAG);
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if (groundLevel > 0) {
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chunkData.put(event.getChunk(), groundLevel);
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}
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}
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}
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private NBTTagCompound getChunkBuildcraftData(Chunk chunk) {
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NBTTagCompound nbt = chunkData.get(chunk);
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if (nbt == null) {
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nbt = new NBTTagCompound();
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chunkData.put(chunk, nbt);
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}
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NBTTagCompound buildcraftData = nbt.getCompoundTag(CHUNK_TAG);
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if (!nbt.hasKey(CHUNK_TAG)) {
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nbt.setCompoundTag(CHUNK_TAG, buildcraftData);
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}
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return buildcraftData;
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}
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private boolean canReplaceInChunk(int chunkX, int chunkZ, int x, int z, boolean modifyNeighbors) {
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if (modifyNeighbors) {
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private boolean canReplaceInChunk(Chunk targetChunk, int x, int z) {
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// if (x / 16 == 16 && z / 16 == 40) {
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// System.out.println("fill target");
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// }
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if (targetChunk == null) {
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return true;
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}
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return chunkX == x / 16 && chunkZ == z / 16;
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return targetChunk.xPosition == x / 16 && targetChunk.zPosition == z / 16;
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}
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private void setGroundLevel(Chunk chunk, int height) {
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NBTTagCompound nbt = getChunkBuildcraftData(chunk);
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nbt.setInteger(GROUND_TAG, height);
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chunkData.put(chunk, height);
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}
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private int getGroundLevel(Chunk chunk) {
|
||||
NBTTagCompound nbt = getChunkBuildcraftData(chunk);
|
||||
return nbt.getInteger(GROUND_TAG);
|
||||
Integer groundLevel = chunkData.get(chunk);
|
||||
return groundLevel != null ? groundLevel : -1;
|
||||
}
|
||||
|
||||
private int getTopBlock(World world, Chunk chunk, int x, int z) {
|
||||
private int getTopBlock(World world, Chunk chunk, int x, int z, GenType type) {
|
||||
int y = chunk.getTopFilledSegment() + 15;
|
||||
|
||||
int trimmedX = x & 15;
|
||||
|
@ -347,6 +384,18 @@ public class OilPopulate {
|
|||
if (blockId == 0 || block.blockMaterial == Material.leaves) {
|
||||
continue;
|
||||
}
|
||||
if (blockId == BuildCraftEnergy.oilStill.blockID && y > 70) {
|
||||
System.out.println("Fail!");
|
||||
if (type != GenType.LAKE) {
|
||||
int wellHeight = type == GenType.LARGE ? LARGE_WELL_HEIGHT : MEDIUM_WELL_HEIGHT;
|
||||
int groundLevel = y - wellHeight;
|
||||
blockId = chunk.getBlockID(trimmedX, groundLevel, trimmedZ);
|
||||
if (blockId == BuildCraftEnergy.oilStill.blockID) {
|
||||
return groundLevel;
|
||||
}
|
||||
}
|
||||
return y;
|
||||
}
|
||||
if (block instanceof BlockFlower) {
|
||||
continue;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue