Adds FluidStack color to tank Render
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1 changed files with 2 additions and 1 deletions
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@ -39,7 +39,8 @@ public class RenderTank extends TileEntitySpecialRenderer {
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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func_110628_a(FluidRenderer.getFluidSheet(liquid));
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FluidRenderer.colorFluid(liquid);
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GL11.glTranslatef((float) x + 0.125F, (float) y, (float) z + 0.125F);
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GL11.glScalef(0.75F, 0.999F, 0.75F);
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