clean up and fix laser texture and rendering
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2 changed files with 5 additions and 44 deletions
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Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 282 B |
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@ -17,7 +17,7 @@ import net.minecraft.world.IBlockAccess;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import net.minecraftforge.common.util.ForgeDirection;
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import buildcraft.core.CoreConstants;
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import buildcraft.core.lib.render.RenderUtils;
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import buildcraft.silicon.SiliconProxy;
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public class RenderLaserBlock implements ISimpleBlockRenderingHandler {
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@ -33,7 +33,6 @@ public class RenderLaserBlock implements ISimpleBlockRenderingHandler {
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@Override
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public boolean renderWorldBlock(IBlockAccess iblockaccess, int x, int y, int z, Block block, int l, RenderBlocks renderblocks) {
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int meta = iblockaccess.getBlockMetadata(x, y, z);
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if (meta == ForgeDirection.EAST.ordinal()) {
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@ -105,56 +104,18 @@ public class RenderLaserBlock implements ISimpleBlockRenderingHandler {
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renderblocks.uvRotateBottom = 0;
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return true;
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}
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@Override
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public void renderInventoryBlock(Block block, int i, int j, RenderBlocks renderblocks) {
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block.setBlockBounds(CoreConstants.PIPE_MIN_POS, 0.0F, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, 1.0F, CoreConstants.PIPE_MAX_POS);
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GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
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block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1);
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renderblocks.setRenderBoundsFromBlock(block);
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renderBlockInInv(renderblocks, block, 0);
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renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1);
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RenderUtils.drawBlockItem(renderblocks, Tessellator.instance, block, 1);
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block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderBlockInInv(renderblocks, block, 1);
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renderblocks.setRenderBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
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RenderUtils.drawBlockItem(renderblocks, Tessellator.instance, block, 1);
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GL11.glTranslatef(0.5F, 0.5F, 0.5F);
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block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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private void renderBlockInInv(RenderBlocks renderblocks, Block block, int i) {
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Tessellator tessellator = Tessellator.instance;
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, -1F, 0.0F);
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renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, i));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, i));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 0.0F, -1F);
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renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, i));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 0.0F, 1.0F);
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renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, i));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(-1F, 0.0F, 0.0F);
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renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, i));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(1.0F, 0.0F, 0.0F);
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renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, i));
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tessellator.draw();
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}
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}
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