allow placing machines on any side of a marker box
This commit is contained in:
parent
df4e416532
commit
ce01c5773e
3 changed files with 45 additions and 35 deletions
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@ -6,6 +6,7 @@ Additions:
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* Rewritten Zone Planner map system - should have much less lag and take up less disk space!
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* Rewritten Zone Planner map system - should have much less lag and take up less disk space!
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* **Note** - all existing zone planner previews will disappear. To reload them, simply break and place the zone planner!
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* **Note** - all existing zone planner previews will disappear. To reload them, simply break and place the zone planner!
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* You can now apply RF power (or a redstone engine) to an Auto Workbench to speed it up (asie - thanks KingTriaxx!)
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* You can now apply RF power (or a redstone engine) to an Auto Workbench to speed it up (asie - thanks KingTriaxx!)
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* You can now place a Marker-using machine next to any part of the box and not just corners (asie)
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* Items:
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* Items:
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* Paintbrush for dyeing pipes and other supported blocks (asie)
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* Paintbrush for dyeing pipes and other supported blocks (asie)
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* Debugger for developer use (asie)
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* Debugger for developer use (asie)
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@ -19,6 +19,7 @@ import buildcraft.BuildCraftBuilders;
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import buildcraft.api.core.IAreaProvider;
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import buildcraft.api.core.IAreaProvider;
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import buildcraft.api.core.ISerializable;
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import buildcraft.api.core.ISerializable;
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import buildcraft.api.core.Position;
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import buildcraft.api.core.Position;
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import buildcraft.api.tiles.ITileAreaProvider;
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import buildcraft.core.DefaultProps;
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import buildcraft.core.DefaultProps;
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import buildcraft.core.lib.EntityBlock;
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import buildcraft.core.lib.EntityBlock;
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import buildcraft.core.LaserKind;
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import buildcraft.core.LaserKind;
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@ -26,7 +27,7 @@ import buildcraft.core.lib.block.TileBuildCraft;
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import buildcraft.core.proxy.CoreProxy;
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import buildcraft.core.proxy.CoreProxy;
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import buildcraft.core.lib.utils.Utils;
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import buildcraft.core.lib.utils.Utils;
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public class TileMarker extends TileBuildCraft implements IAreaProvider {
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public class TileMarker extends TileBuildCraft implements ITileAreaProvider {
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public static class TileWrapper implements ISerializable {
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public static class TileWrapper implements ISerializable {
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public int x, y, z;
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public int x, y, z;
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@ -533,4 +534,41 @@ public class TileMarker extends TileBuildCraft implements IAreaProvider {
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createLasers();
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createLasers();
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}
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}
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@Override
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public boolean isValidFromLocation(int x, int y, int z) {
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// Rules:
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// - one or two, but not three, of the coordinates must be equal to the marker's location
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// - one of the coordinates must be either -1 or 1 away
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// - it must be physically touching the box
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// - however, it cannot be INSIDE the box
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int equal = (x == xCoord ? 1 : 0) + (y == yCoord ? 1 : 0) + (z == zCoord ? 1 : 0);
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int touching = 0;
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if (equal == 0 || equal == 3) {
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return false;
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}
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if (x < (xMin() - 1) || x > (xMax() + 1) || y < (yMin() - 1) || y > (yMax() + 1)
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|| z < (zMin() - 1) || z > (zMax() + 1)) {
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return false;
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}
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if (x >= xMin() && x <= xMax() && y >= yMin() && y <= yMax() && z >= zMin() && z <= zMax()) {
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return false;
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}
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if (xMin() - x == 1 || x - xMax() == 1) {
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touching++;
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}
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if (yMin() - y == 1 || y - yMax() == 1) {
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touching++;
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}
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if (zMin() - z == 1 || z - zMax() == 1) {
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touching++;
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}
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return touching == 1;
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}
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}
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}
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@ -37,6 +37,7 @@ import net.minecraftforge.common.util.ForgeDirection;
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import buildcraft.api.core.IAreaProvider;
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import buildcraft.api.core.IAreaProvider;
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import buildcraft.api.core.Position;
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import buildcraft.api.core.Position;
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import buildcraft.api.power.IEngine;
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import buildcraft.api.power.IEngine;
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import buildcraft.api.tiles.ITileAreaProvider;
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import buildcraft.api.transport.IInjectable;
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import buildcraft.api.transport.IInjectable;
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import buildcraft.api.transport.IPipeTile;
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import buildcraft.api.transport.IPipeTile;
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import buildcraft.core.CompatHooks;
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import buildcraft.core.CompatHooks;
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@ -160,40 +161,10 @@ public final class Utils {
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}
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}
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public static IAreaProvider getNearbyAreaProvider(World world, int i, int j, int k) {
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public static IAreaProvider getNearbyAreaProvider(World world, int i, int j, int k) {
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TileEntity a1 = BlockUtils.getTileEntity(world, i + 1, j, k);
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for (TileEntity t : (List<TileEntity>) world.loadedTileEntityList) {
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if (t instanceof ITileAreaProvider && ((ITileAreaProvider) t).isValidFromLocation(i, j, k)) {
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if (a1 instanceof IAreaProvider) {
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return (IAreaProvider) t;
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return (IAreaProvider) a1;
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}
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}
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TileEntity a2 = BlockUtils.getTileEntity(world, i - 1, j, k);
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if (a2 instanceof IAreaProvider) {
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return (IAreaProvider) a2;
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}
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TileEntity a3 = BlockUtils.getTileEntity(world, i, j, k + 1);
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if (a3 instanceof IAreaProvider) {
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return (IAreaProvider) a3;
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}
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TileEntity a4 = BlockUtils.getTileEntity(world, i, j, k - 1);
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if (a4 instanceof IAreaProvider) {
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return (IAreaProvider) a4;
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}
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TileEntity a5 = BlockUtils.getTileEntity(world, i, j + 1, k);
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if (a5 instanceof IAreaProvider) {
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return (IAreaProvider) a5;
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}
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TileEntity a6 = BlockUtils.getTileEntity(world, i, j - 1, k);
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if (a6 instanceof IAreaProvider) {
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return (IAreaProvider) a6;
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}
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}
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return null;
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return null;
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