Horizon Pattern shouldn't block if no stack

This commit is contained in:
CovertJaguar 2013-07-15 12:55:01 -07:00
parent 33422087a3
commit d6200ab9a5

View file

@ -25,7 +25,7 @@ public class FillerHorizon extends FillerPattern {
int xMax = (int) box.pMax().x;
int zMax = (int) box.pMax().z;
if (flatten(xMin, 1, zMin, xMax, yMin - 1, zMax, tile.worldObj, stackToPlace)) {
if (stackToPlace != null && flatten(xMin, 1, zMin, xMax, yMin - 1, zMax, tile.worldObj, stackToPlace)) {
return false;
}
return !empty(xMin, yMin, zMin, xMax, tile.worldObj.getActualHeight(), zMax, tile.worldObj);