optimize pass 1 workaround, try to fix #2398
This commit is contained in:
parent
960271dadd
commit
d635e79e32
1 changed files with 7 additions and 2 deletions
|
@ -10,8 +10,10 @@ package buildcraft.transport.render;
|
|||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
||||
|
@ -102,8 +104,11 @@ public class PipeRendererWorld implements ISimpleBlockRenderingHandler {
|
|||
fakeBlock.setColor(0xFFFFFF);
|
||||
} else if (renderPass == 1) {
|
||||
// Fix a bug in Minecraft 1.7.2-1.7.10
|
||||
// TODO: Remove in 1.8
|
||||
renderblocks.renderFaceXNeg(fakeBlock, x, y, z, PipeIconProvider.TYPE.Transparent.getIcon());
|
||||
IIcon i = PipeIconProvider.TYPE.Transparent.getIcon();
|
||||
Tessellator.instance.addVertexWithUV(x, y, z, 0, 0);
|
||||
Tessellator.instance.addVertexWithUV(x, y, z, 0, 0);
|
||||
Tessellator.instance.addVertexWithUV(x, y, z, 0, 0);
|
||||
Tessellator.instance.addVertexWithUV(x, y, z, 0, 0);
|
||||
}
|
||||
|
||||
renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
|
Loading…
Reference in a new issue