Update rendering to use the vanilla renderitem- 3d items in pipes :)
Fixed for recent MCP update in forge as well. Refreshed the TileEntityPickupFX code from the vanilla source. Easier to diff against that source too now.
This commit is contained in:
parent
03a14b6444
commit
d7e06e07a3
5 changed files with 97 additions and 198 deletions
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@ -67,7 +67,7 @@ public class CoreProxy {
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/* ENTITY HANDLING */
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public void removeEntity(Entity entity) {
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entity.setDead();
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entity.worldObj.removeEntity(entity);
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}
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/* WRAPPER */
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@ -421,7 +421,7 @@ public class TileQuarry extends TileMachine implements IMachine, IPowerReceptor,
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continue;
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}
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ItemStack mineable = entity.func_92014_d();
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ItemStack mineable = entity.getEntityItem();
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if (mineable.stackSize <= 0) {
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continue;
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}
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@ -215,7 +215,7 @@ public class PipeItemsObsidian extends Pipe implements IPowerReceptor {
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if (entity instanceof EntityItem) {
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EntityItem item = (EntityItem) entity;
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ItemStack contained = item.func_92014_d();
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ItemStack contained = item.getEntityItem();
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CoreProxy.proxy.obsidianPipePickup(worldObj, item, this.container);
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@ -265,7 +265,7 @@ public class PipeItemsObsidian extends Pipe implements IPowerReceptor {
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if (entity instanceof EntityItem) {
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EntityItem item = (EntityItem) entity;
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if (item.func_92014_d().stackSize <= 0)
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if (item.getEntityItem().stackSize <= 0)
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return false;
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for (int i = 0; i < entitiesDropped.length; ++i)
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@ -9,6 +9,8 @@
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package buildcraft.transport.render;
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import static org.lwjgl.opengl.GL11.glScalef;
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import java.util.HashMap;
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import java.util.Random;
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@ -16,6 +18,7 @@ import net.minecraft.block.Block;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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@ -52,7 +55,9 @@ public class RenderPipe extends TileEntitySpecialRenderer {
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final static private int MAX_ITEMS_TO_RENDER = 10;
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private final static EntityItem dummyEntityItem = new EntityItem(null);
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private final EntityItem dummyEntityItem = new EntityItem(null);
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private final RenderItem customRenderItem;
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private class DisplayLiquidList {
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@ -72,10 +77,16 @@ public class RenderPipe extends TileEntitySpecialRenderer {
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public int[] displayPowerList = new int[POWER_STAGES];
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public int[] displayPowerListOverload = new int[POWER_STAGES];
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private RenderBlocks renderBlocks;
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public RenderPipe() {
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renderBlocks = new RenderBlocks();
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customRenderItem = new RenderItem() {
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public boolean shouldBob() {
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return false;
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};
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public boolean shouldSpreadItems() {
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return false;
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};
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};
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customRenderItem.setRenderManager(RenderManager.instance);
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}
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private DisplayLiquidList getDisplayLiquidLists(int liquidId, int meta, World world) {
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@ -430,141 +441,14 @@ public class RenderPipe extends TileEntitySpecialRenderer {
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if (entityitem == null || entityitem.getItemStack() == null)
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return;
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float renderScale = 0.7f;
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ItemStack itemstack = entityitem.getItemStack();
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random.setSeed(187L);
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GL11.glPushMatrix();
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byte quantity = 1;
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if (entityitem.getItemStack().stackSize > 1) {
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quantity = 2;
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}
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GL11.glTranslatef((float) d, (float) d1, (float) d2);
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GL11.glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, ItemRenderType.ENTITY);
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if (customRenderer != null) {
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GL11.glTranslatef(0, 0.25F, 0); // BC SPECIFIC
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ForgeHooksClient.bindTexture(itemstack.getItem().getTextureFile(), 0);
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float f4 = 0.25F;
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f4 = 0.5F;
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GL11.glScalef(f4, f4, f4);
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for (int j = 0; j < quantity; j++) {
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GL11.glPushMatrix();
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if (j > 0) {
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float f5 = ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / f4;
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float f7 = ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / f4;
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float f9 = ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / f4;
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GL11.glTranslatef(f5, f7, f9);
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}
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RenderPipe.dummyEntityItem.func_92013_a(itemstack);
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customRenderer.renderItem(ItemRenderType.ENTITY, itemstack, renderBlocks, RenderPipe.dummyEntityItem);
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GL11.glPopMatrix();
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}
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} else if (itemstack.itemID < Block.blocksList.length && Block.blocksList[itemstack.itemID] != null && Block.blocksList[itemstack.itemID].blockID != 0) {
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GL11.glTranslatef(0, 0.25F, 0); // BC SPECIFIC
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ForgeHooksClient.bindTexture(Block.blocksList[itemstack.itemID].getTextureFile(), 0);
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float f4 = 0.25F;
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int j = Block.blocksList[itemstack.itemID].getRenderType();
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if (j == 1 || j == 19 || j == 12 || j == 2) {
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f4 = 0.5F;
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}
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GL11.glScalef(f4, f4, f4);
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for (int k = 0; k < quantity; k++) {
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GL11.glPushMatrix();
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if (k > 0) {
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float f6 = ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / f4;
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float f9 = ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / f4;
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float f11 = ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / f4;
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GL11.glTranslatef(f6, f9, f11);
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}
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float f7 = 1.0F;
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renderBlocks.renderBlockAsItem(Block.blocksList[itemstack.itemID], itemstack.getItemDamage(), f7);
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GL11.glPopMatrix();
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}
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} else {
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GL11.glTranslatef(0, 0.10F, 0); // BC SPECIFIC
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if (itemstack.getItem().requiresMultipleRenderPasses()) {
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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ForgeHooksClient.bindTexture(Item.itemsList[itemstack.itemID].getTextureFile(), 0);
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for (int i = 0; i <= itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); ++i) {
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int iconIndex = itemstack.getItem().getIconIndex(itemstack, i);
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float scale = 1.0F;
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int itemColour = Item.itemsList[itemstack.itemID].getColorFromItemStack(itemstack, i);
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float rgbR = (itemColour >> 16 & 255) / 255.0F;
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float rgbG = (itemColour >> 8 & 255) / 255.0F;
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float rgbB = (itemColour & 255) / 255.0F;
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GL11.glColor4f(rgbR * scale, rgbG * scale, rgbB * scale, 1.0F);
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this.drawItem(iconIndex, quantity);
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}
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} else {
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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int i = itemstack.getIconIndex();
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if (itemstack.itemID < Block.blocksList.length && Block.blocksList[itemstack.itemID] != null && Block.blocksList[itemstack.itemID].blockID != 0) {
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ForgeHooksClient.bindTexture(Block.blocksList[itemstack.itemID].getTextureFile(), 0);
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} else {
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ForgeHooksClient.bindTexture(Item.itemsList[itemstack.itemID].getTextureFile(), 0);
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}
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drawItem(i, quantity);
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}
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}
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GL11.glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
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GL11.glPopMatrix();
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}
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private void drawItem(int iconIndex, int quantity) {
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Tessellator tesselator = Tessellator.instance;
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float var4 = (iconIndex % 16 * 16 + 0) / 256.0F;
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float var5 = (iconIndex % 16 * 16 + 16) / 256.0F;
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float var6 = (iconIndex / 16 * 16 + 0) / 256.0F;
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float var7 = (iconIndex / 16 * 16 + 16) / 256.0F;
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float var8 = 1.0F;
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float var9 = 0.5F;
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float var10 = 0.25F;
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for (int var11 = 0; var11 < quantity; ++var11) {
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GL11.glPushMatrix();
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if (var11 > 0) {
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float var12 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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float var13 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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float var14 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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GL11.glTranslatef(var12, var13, var14);
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}
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GL11.glRotatef(180.0F - RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
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tesselator.startDrawingQuads();
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tesselator.setNormal(0.0F, 1.0F, 0.0F);
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tesselator.addVertexWithUV((0.0F - var9), (0.0F - var10), 0.0D, var4, var7);
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tesselator.addVertexWithUV((var8 - var9), (0.0F - var10), 0.0D, var5, var7);
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tesselator.addVertexWithUV((var8 - var9), (1.0F - var10), 0.0D, var5, var6);
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tesselator.addVertexWithUV((0.0F - var9), (1.0F - var10), 0.0D, var4, var6);
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tesselator.draw();
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GL11.glTranslatef(0, 0.25F, 0);
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GL11.glScalef(renderScale, renderScale, renderScale);
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dummyEntityItem.func_92058_a(itemstack);
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customRenderItem.doRenderItem(dummyEntityItem, 0, 0, 0, 0, 0);
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GL11.glPopMatrix();
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}
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}
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}
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@ -6,79 +6,94 @@
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* License 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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/**
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* Based on {@link EntityPickupFX}
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*/
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package buildcraft.transport.render;
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import net.minecraft.client.particle.EntityFX;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.particle.EntityPickupFX;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.tileentity.TileEntity;
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import buildcraft.core.utils.Utils;
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public class TileEntityPickupFX extends EntityFX {
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@SideOnly(Side.CLIENT)
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public class TileEntityPickupFX extends EntityFX
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{
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private Entity entityToPickUp;
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private TileEntity entityPickingUp;
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private int age = 0;
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private int maxAge = 0;
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private double yDestination;
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/** renamed from yOffset to fix shadowing Entity.yOffset */
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private double yOffs;
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public TileEntityPickupFX(World world, EntityItem entity, TileEntity entity1) {
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super(world, entity.posX, entity.posY, entity.posZ, entity.motionX, entity.motionY, entity.motionZ);
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field_678_p = 0;
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field_677_q = 0;
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field_675_a = entity;
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field_679_o = entity1;
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field_677_q = 3;
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yDestination = Utils.getPipeFloorOf(entity.func_92014_d());
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public TileEntityPickupFX(World par1World, EntityItem par2Entity, TileEntity par3Entity)
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{
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super(par1World, par2Entity.posX, par2Entity.posY, par2Entity.posZ, par2Entity.motionX, par2Entity.motionY, par2Entity.motionZ);
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this.entityToPickUp = par2Entity;
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this.entityPickingUp = par3Entity;
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this.maxAge = 3;
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this.yOffs = Utils.getPipeFloorOf(par2Entity.getEntityItem());
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}
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@Override
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public void renderParticle(Tessellator tessellator, float f, float f1, float f2, float f3, float f4, float f5) {
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float f6 = (field_678_p + f) / field_677_q;
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f6 *= f6;
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double d = field_675_a.posX;
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double d1 = field_675_a.posY;
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double d2 = field_675_a.posZ;
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double d3 = field_679_o.xCoord + 0.5;
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double d4 = field_679_o.yCoord + yDestination;
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double d5 = field_679_o.zCoord + 0.5;
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double d6 = d + (d3 - d) * f6;
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double d7 = d1 + (d4 - d1) * f6;
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double d8 = d2 + (d5 - d2) * f6;
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int i = MathHelper.floor_double(d6);
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int j = MathHelper.floor_double(d7 + (yOffset / 2.0F));
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int k = MathHelper.floor_double(d8);
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float f7 = worldObj.getLightBrightness(i, j, k);
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d6 -= interpPosX;
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d7 -= interpPosY;
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d8 -= interpPosZ;
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GL11.glColor4f(f7, f7, f7, 1.0F);
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float var8 = ((float)this.age + par2) / (float)this.maxAge;
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var8 *= var8;
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double var9 = this.entityToPickUp.posX;
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double var11 = this.entityToPickUp.posY;
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double var13 = this.entityToPickUp.posZ;
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double var15 = this.entityPickingUp.xCoord + 0.5;
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double var17 = this.entityPickingUp.yCoord + yOffs;
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double var19 = this.entityPickingUp.zCoord + 0.5;
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double var21 = var9 + (var15 - var9) * (double)var8;
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double var23 = var11 + (var17 - var11) * (double)var8;
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double var25 = var13 + (var19 - var13) * (double)var8;
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int var27 = MathHelper.floor_double(var21);
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int var28 = MathHelper.floor_double(var23 + (double)(this.yOffset / 2.0F));
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int var29 = MathHelper.floor_double(var25);
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int var30 = this.getBrightnessForRender(par2);
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int var31 = var30 % 65536;
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int var32 = var30 / 65536;
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var31 / 1.0F, (float)var32 / 1.0F);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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var21 -= interpPosX;
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var23 -= interpPosY;
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var25 -= interpPosZ;
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if (RenderManager.instance.renderEngine != null) {
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RenderManager.instance.renderEntityWithPosYaw(field_675_a, (float) d6, (float) d7, (float) d8, field_675_a.rotationYaw, f);
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RenderManager.instance.renderEntityWithPosYaw(this.entityToPickUp, (double)((float)var21), (double)((float)var23), (double)((float)var25), this.entityToPickUp.rotationYaw, par2);
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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++this.age;
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if (this.age == this.maxAge)
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{
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this.setDead();
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}
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}
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@Override
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public void onUpdate() {
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field_678_p++;
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if (field_678_p == field_677_q) {
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setDead();
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}
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}
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@Override
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public int getFXLayer() {
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public int getFXLayer()
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{
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return 3;
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}
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private Entity field_675_a;
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private TileEntity field_679_o;
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private int field_678_p;
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private int field_677_q;
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}
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