Fixed pipes rendering in hand as flat texture

This commit is contained in:
Dylan Miller 2013-06-16 14:20:25 -07:00
parent 0c6ad8f247
commit d9da8bddc5

View file

@ -69,6 +69,8 @@ public class PipeItemRenderer implements IItemRenderer {
return true;
case EQUIPPED:
return true;
case EQUIPPED_FIRST_PERSON:
return true;
case INVENTORY:
return true;
default:
@ -90,6 +92,9 @@ public class PipeItemRenderer implements IItemRenderer {
case EQUIPPED:
renderPipeItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
break;
case EQUIPPED_FIRST_PERSON:
renderPipeItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
break;
case INVENTORY:
renderPipeItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
break;