BuildCraft 7.0.6 Stable

This commit is contained in:
Adrian 2015-06-06 08:47:03 +02:00
parent f5c367c9ea
commit dc23cacf46
3 changed files with 7 additions and 3 deletions

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@ -22,7 +22,7 @@ apply plugin: 'forge' // adds the forge dependency
apply plugin: 'maven' // for uploading to a maven repo
apply plugin: 'checkstyle'
version = "7.0.5"
version = "7.0.6"
group= "com.mod-buildcraft"
archivesBaseName = "buildcraft" // the name that all artifacts will use as a base. artifacts names follow this pattern: [baseName]-[appendix]-[version]-[classifier].[extension]

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@ -15,20 +15,24 @@ Improvements:
* LEDs and filler pattern icons now use TESRs for less refresh lag (asie)
* Pipes have been color-corrected (asie)
* Pipes now have better insides shading/depth (asie)
* Diamond pipes can now keep track of multiple round-robin sorts at the same time (asie)
* Charging table texture fixed to not be brighter than the rest (asie)
* Lists are now more expensive - though the "improvement" of this is debatable (asie)
Removals:
* Lava in Combustion Engine. Use the Stirling Engine (asie)
* Flower handling for harvesters. Caused bugs (hea3ven)
Bugs fixed:
* [#2746] Fix invalid random number generation code (asie)
* [#2741] Fix the rendering of helmets on robots (hea3ven)
* [#2730] Fix integration table using energy when it has an invalid recipe (hea3ven)
* [#2694] Fix client/server desync on the gate copier item (hea3ven)
* Fix gate expansion recipe ignoring the input's stack size (hea3ven)
* Fix planters dropping items in stead of planting (hea3ven)
* Fix laser texture (asie)
* Fix laser block texture (asie)
* Use the OreDict for the pipes recipes (ganymedes01)
* Fix robots not keeping their energy when being reprogrammed (hea3ven)
* Fix the builder robot not respecting the working area (hea3ven)

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@ -1,3 +1,3 @@
1.6.4:BuildCraft:4.2.2
1.7.2:BuildCraft:6.0.16
1.7.10:BuildCraft:6.4.14
1.7.10:BuildCraft:7.0.6