fix array indexes

This commit is contained in:
tomason 2013-07-18 19:29:24 +02:00
parent db1ff2e5c7
commit ec5f7edf7f

View file

@ -339,13 +339,13 @@ public class TilePump extends TileBuildCraft implements IMachine, IPowerReceptor
public void handleUpdatePacket(PacketUpdate packet) { public void handleUpdatePacket(PacketUpdate packet) {
PacketPayloadArrays payload = (PacketPayloadArrays)packet.payload; PacketPayloadArrays payload = (PacketPayloadArrays)packet.payload;
if (payload.intPayload[0] > 0) { if (payload.intPayload[0] > 0) {
FluidStack liquid = new FluidStack(FluidRegistry.getFluid(payload.intPayload[0]), payload.intPayload[2]); FluidStack liquid = new FluidStack(FluidRegistry.getFluid(payload.intPayload[0]), payload.intPayload[1]);
tank.setFluid(liquid); tank.setFluid(liquid);
} else { } else {
tank.setFluid(null); tank.setFluid(null);
} }
aimY = payload.intPayload[3]; aimY = payload.intPayload[2];
tubeY = payload.floatPayload[0]; tubeY = payload.floatPayload[0];
setTubePosition(); setTubePosition();