Fix single pulse : account for the baked in energy loss..
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2 changed files with 2 additions and 2 deletions
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@ -27,7 +27,7 @@ public class EnergyPulser {
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return;
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if (!singlePulse || !hasPulsed) {
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powerReceptor.getPowerReceiver(null).receiveEnergy(Type.GATE, Math.min(1 << (pulseCount - 1), 64), ForgeDirection.WEST);
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powerReceptor.getPowerReceiver(null).receiveEnergy(Type.GATE, Math.min(1 << (pulseCount - 1), 64) *1.01f, ForgeDirection.WEST);
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hasPulsed = true;
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}
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}
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@ -54,7 +54,7 @@ public class PipeItemsWood extends Pipe<PipeTransportItems> implements IPowerRec
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super(new PipeTransportItems(), itemID);
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powerHandler = new PowerHandler(this, Type.MACHINE);
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powerHandler.configure(1, 64, 1, 64);
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powerHandler.configure(1, 64.1f, 1, 64.1f);
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powerHandler.configurePowerPerdition(0, 0);
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}
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