Tweaks to chute rendering

+ laser block rendering clean up (no noticeable changes)
This commit is contained in:
ganymedes01 2014-12-17 17:41:02 -02:00
parent 52b6ec3b7c
commit f652ccc0bf
3 changed files with 20 additions and 43 deletions

View file

@ -8,8 +8,6 @@
*/
package buildcraft.factory.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.Tessellator;
@ -18,6 +16,8 @@ import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftCore.RenderMode;
import buildcraft.core.DefaultProps;
@ -64,16 +64,15 @@ public class RenderHopper extends TileEntitySpecialRenderer implements IInventor
}
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glTranslated(x, y, z);
bindTexture(HOPPER_TEXTURE);
top.render((float) (1.0 / 16.0));
bottom.render((float) (1.0 / 16.0));
bindTexture(HOPPER_MIDDLE_TEXTURE);
GL11.glTranslated(0.005, 0, 0.005);
GL11.glScaled(0.99, 1, 0.99);
middle.render(Tessellator.instance, 1F / 16F);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}

View file

@ -43,12 +43,10 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
renderblocks.uvRotateTop = 1;
renderblocks.uvRotateBottom = 2;
block.setBlockBounds(0.0F, 0.0F, 0.0F, 4F / 16F, 1, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 4F / 16F, 1, 1);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(4F / 16F, 5F / 16F, 5F / 16F, 13F / 16F, 11F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(4F / 16F, 5F / 16F, 5F / 16F, 13F / 16F, 11F / 16F, 11F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.WEST.ordinal()) {
renderblocks.uvRotateEast = 1;
@ -56,23 +54,19 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
renderblocks.uvRotateTop = 2;
renderblocks.uvRotateBottom = 1;
block.setBlockBounds(1F - 4F / 16F, 0.0F, 0.0F, 1, 1, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(1F - 4F / 16F, 0.0F, 0.0F, 1, 1, 1);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(1F - 13F / 16F, 5F / 16F, 5F / 16F, 1F - 4F / 16F, 11F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(1F - 13F / 16F, 5F / 16F, 5F / 16F, 1F - 4F / 16F, 11F / 16F, 11F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.NORTH.ordinal()) {
renderblocks.uvRotateSouth = 1;
renderblocks.uvRotateNorth = 2;
block.setBlockBounds(0.0F, 0.0F, 1F - 4F / 16F, 1, 1, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(0.0F, 0.0F, 1F - 4F / 16F, 1, 1, 1);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 5F / 16F, 1F - 13F / 16F, 11F / 16F, 11F / 16F, 1F - 4F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(5F / 16F, 5F / 16F, 1F - 13F / 16F, 11F / 16F, 11F / 16F, 1F - 4F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.SOUTH.ordinal()) {
renderblocks.uvRotateSouth = 2;
@ -80,12 +74,10 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
renderblocks.uvRotateTop = 3;
renderblocks.uvRotateBottom = 3;
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 4F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 1, 1, 4F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 5F / 16F, 4F / 16F, 11F / 16F, 11F / 16F, 13F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(5F / 16F, 5F / 16F, 4F / 16F, 11F / 16F, 11F / 16F, 13F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.DOWN.ordinal()) {
renderblocks.uvRotateEast = 3;
@ -93,24 +85,19 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
renderblocks.uvRotateSouth = 3;
renderblocks.uvRotateNorth = 3;
block.setBlockBounds(0.0F, 1.0F - 4F / 16F, 0.0F, 1.0F, 1.0F, 1.0F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(0.0F, 1.0F - 4F / 16F, 0.0F, 1.0F, 1.0F, 1.0F);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 1F - 13F / 16F, 5F / 16F, 11F / 16F, 1F - 4F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(5F / 16F, 1F - 13F / 16F, 5F / 16F, 11F / 16F, 1F - 4F / 16F, 11F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.UP.ordinal()) {
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 1, 0.25, 1);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.setRenderBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
renderblocks.renderStandardBlock(block, x, y, z);
}
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 1);
renderblocks.uvRotateEast = 0;
renderblocks.uvRotateWest = 0;
renderblocks.uvRotateSouth = 0;

View file

@ -8,12 +8,12 @@
*/
package buildcraft.silicon.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import buildcraft.core.render.RenderLaser;
import buildcraft.silicon.TileLaser;
@ -25,22 +25,13 @@ public class RenderLaserBlock extends TileEntitySpecialRenderer {
if (laser != null) {
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glTranslated(x, y, z);
GL11.glTranslated(-tileentity.xCoord, -tileentity.yCoord, -tileentity.zCoord);
GL11.glPushMatrix();
RenderLaser.doRenderLaser(TileEntityRendererDispatcher.instance.field_147553_e,
laser.laser, laser.getTexture());
RenderLaser.doRenderLaser(TileEntityRendererDispatcher.instance.field_147553_e, laser.laser, laser.getTexture());
GL11.glPopMatrix();
//GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
}