Tweaks to chute rendering
+ laser block rendering clean up (no noticeable changes)
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52b6ec3b7c
commit
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3 changed files with 20 additions and 43 deletions
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@ -8,8 +8,6 @@
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*/
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package buildcraft.factory.render;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.Tessellator;
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@ -18,6 +16,8 @@ import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import buildcraft.BuildCraftCore;
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import buildcraft.BuildCraftCore.RenderMode;
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import buildcraft.core.DefaultProps;
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@ -64,16 +64,15 @@ public class RenderHopper extends TileEntitySpecialRenderer implements IInventor
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}
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glTranslated(x, y, z);
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bindTexture(HOPPER_TEXTURE);
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top.render((float) (1.0 / 16.0));
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bottom.render((float) (1.0 / 16.0));
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bindTexture(HOPPER_MIDDLE_TEXTURE);
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GL11.glTranslated(0.005, 0, 0.005);
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GL11.glScaled(0.99, 1, 0.99);
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middle.render(Tessellator.instance, 1F / 16F);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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}
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@ -43,12 +43,10 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
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renderblocks.uvRotateTop = 1;
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renderblocks.uvRotateBottom = 2;
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block.setBlockBounds(0.0F, 0.0F, 0.0F, 4F / 16F, 1, 1);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 4F / 16F, 1, 1);
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renderblocks.renderStandardBlock(block, x, y, z);
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block.setBlockBounds(4F / 16F, 5F / 16F, 5F / 16F, 13F / 16F, 11F / 16F, 11F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(4F / 16F, 5F / 16F, 5F / 16F, 13F / 16F, 11F / 16F, 11F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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} else if (meta == ForgeDirection.WEST.ordinal()) {
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renderblocks.uvRotateEast = 1;
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@ -56,23 +54,19 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
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renderblocks.uvRotateTop = 2;
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renderblocks.uvRotateBottom = 1;
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block.setBlockBounds(1F - 4F / 16F, 0.0F, 0.0F, 1, 1, 1);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(1F - 4F / 16F, 0.0F, 0.0F, 1, 1, 1);
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renderblocks.renderStandardBlock(block, x, y, z);
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block.setBlockBounds(1F - 13F / 16F, 5F / 16F, 5F / 16F, 1F - 4F / 16F, 11F / 16F, 11F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(1F - 13F / 16F, 5F / 16F, 5F / 16F, 1F - 4F / 16F, 11F / 16F, 11F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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} else if (meta == ForgeDirection.NORTH.ordinal()) {
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renderblocks.uvRotateSouth = 1;
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renderblocks.uvRotateNorth = 2;
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block.setBlockBounds(0.0F, 0.0F, 1F - 4F / 16F, 1, 1, 1);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(0.0F, 0.0F, 1F - 4F / 16F, 1, 1, 1);
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renderblocks.renderStandardBlock(block, x, y, z);
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block.setBlockBounds(5F / 16F, 5F / 16F, 1F - 13F / 16F, 11F / 16F, 11F / 16F, 1F - 4F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(5F / 16F, 5F / 16F, 1F - 13F / 16F, 11F / 16F, 11F / 16F, 1F - 4F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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} else if (meta == ForgeDirection.SOUTH.ordinal()) {
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renderblocks.uvRotateSouth = 2;
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@ -80,12 +74,10 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
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renderblocks.uvRotateTop = 3;
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renderblocks.uvRotateBottom = 3;
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block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 4F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 1, 1, 4F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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block.setBlockBounds(5F / 16F, 5F / 16F, 4F / 16F, 11F / 16F, 11F / 16F, 13F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(5F / 16F, 5F / 16F, 4F / 16F, 11F / 16F, 11F / 16F, 13F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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} else if (meta == ForgeDirection.DOWN.ordinal()) {
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renderblocks.uvRotateEast = 3;
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@ -93,24 +85,19 @@ public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
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renderblocks.uvRotateSouth = 3;
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renderblocks.uvRotateNorth = 3;
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block.setBlockBounds(0.0F, 1.0F - 4F / 16F, 0.0F, 1.0F, 1.0F, 1.0F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(0.0F, 1.0F - 4F / 16F, 0.0F, 1.0F, 1.0F, 1.0F);
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renderblocks.renderStandardBlock(block, x, y, z);
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block.setBlockBounds(5F / 16F, 1F - 13F / 16F, 5F / 16F, 11F / 16F, 1F - 4F / 16F, 11F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(5F / 16F, 1F - 13F / 16F, 5F / 16F, 11F / 16F, 1F - 4F / 16F, 11F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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} else if (meta == ForgeDirection.UP.ordinal()) {
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block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(0.0F, 0.0F, 0.0F, 1, 0.25, 1);
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renderblocks.renderStandardBlock(block, x, y, z);
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block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
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renderblocks.setRenderBoundsFromBlock(block);
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renderblocks.setRenderBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
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renderblocks.renderStandardBlock(block, x, y, z);
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}
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block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 1);
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renderblocks.uvRotateEast = 0;
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renderblocks.uvRotateWest = 0;
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renderblocks.uvRotateSouth = 0;
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@ -8,12 +8,12 @@
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*/
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package buildcraft.silicon.render;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import buildcraft.core.render.RenderLaser;
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import buildcraft.silicon.TileLaser;
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@ -25,22 +25,13 @@ public class RenderLaserBlock extends TileEntitySpecialRenderer {
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if (laser != null) {
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glTranslated(x, y, z);
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GL11.glTranslated(-tileentity.xCoord, -tileentity.yCoord, -tileentity.zCoord);
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GL11.glPushMatrix();
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RenderLaser.doRenderLaser(TileEntityRendererDispatcher.instance.field_147553_e,
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laser.laser, laser.getTexture());
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RenderLaser.doRenderLaser(TileEntityRendererDispatcher.instance.field_147553_e, laser.laser, laser.getTexture());
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GL11.glPopMatrix();
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//GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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}
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}
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