add gate verification post-copy, fix minor update bug
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59686cd481
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5 changed files with 78 additions and 21 deletions
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@ -18,6 +18,16 @@ buildcraft.boardRobotCrafter=Crafter
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buildcraft.boardRobotDelivery=Delivery
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buildcraft.boardRobotPump=Pump
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chat.gateCopier.clear=Gate information cleared.
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chat.gateCopier.gateCopied=Copied gate information to copier.
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chat.gateCopier.gatePasted=Pasted copied data to gate.
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chat.gateCopier.noGate=No gate found on this side!
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chat.gateCopier.noInformation=No gate information stored!
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chat.gateCopier.warning.actionParameters=§6Warning: Target has less action parameters!
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chat.gateCopier.warning.logic=§6Warning: Target has different logic type!
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chat.gateCopier.warning.load=§6Warning: Gate triggers/actions might be missing!
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chat.gateCopier.warning.slots=§6Warning: Target has less slots!
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chat.gateCopier.warning.triggerParameters=§6Warning: Target has less trigger parameters!
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chat.pipe.power.iron.mode=Switched to %d RF/t limit
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color.black=Black
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@ -147,7 +157,6 @@ gui.pipes.emzuli.title=Extraction Presets
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gui.pipes.emzuli.paint=Paint Items %s
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gui.pipes.emzuli.nopaint=Don't Paint Items
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item.scienceBook.name=Engineering Science Book
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item.bucketFuel.name=Fuel Bucket
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item.bucketOil.name=Oil Bucket
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item.woodenGearItem.name=Wood Gear
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@ -259,8 +268,6 @@ tile.refineryBlock.name=Refinery
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tile.spring.oil.name=Oil Spring
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tile.spring.water.name=Water Spring
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tile.tankBlock.name=Tank
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tile.energyConverter.name=Energy Converter
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tile.energyConverter.tooltip=Convert BC energy between old and new power API|Added for compatibility with other mods|while they are not migrated to the new power API.|Could be removed in the future.
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tile.zonePlan.name=Zone Planner
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tile.architect.rotate=Rotate: On
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After Width: | Height: | Size: 161 B |
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@ -10,12 +10,14 @@ package buildcraft.transport;
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import java.util.ArrayList;
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import java.util.BitSet;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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import com.google.common.collect.BiMap;
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import com.google.common.collect.HashBiMap;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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@ -223,6 +225,39 @@ public final class Gate implements IGate {
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}
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}
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public boolean verifyGateStatements() {
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List<ITrigger> triggerList = getAllValidTriggers();
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List<IAction> actionList = getAllValidActions();
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boolean warning = false;
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for (int i = 0; i < MAX_STATEMENTS; ++i) {
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if ((triggers[i] != null || actions[i] != null) && i >= material.numSlots) {
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triggers[i] = null;
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actions[i] = null;
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warning = true;
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continue;
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}
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if (triggers[i] != null) {
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if (!triggerList.contains(triggers[i]) ||
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triggers[i].minParameters() > material.numTriggerParameters) {
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triggers[i] = null;
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warning = true;
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}
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}
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if (actions[i] != null) {
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if (!actionList.contains(actions[i]) ||
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actions[i].minParameters() > material.numActionParameters) {
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actions[i] = null;
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warning = true;
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}
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}
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}
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return !warning;
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}
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public void readFromNBT(NBTTagCompound data) {
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readStatementsFromNBT(data);
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@ -488,6 +523,19 @@ public final class Gate implements IGate {
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expansion.addTriggers(list);
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}
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}
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public List<ITrigger> getAllValidTriggers() {
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ArrayList<ITrigger> triggers = new ArrayList<ITrigger>(64);
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triggers.addAll(StatementManager.getPipeTriggers(pipe.container));
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for (ForgeDirection o : ForgeDirection.VALID_DIRECTIONS) {
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TileEntity tile = pipe.container.getTile(o);
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Block block = pipe.container.getBlock(o);
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triggers.addAll(StatementManager.getNeighborTriggers(block, tile));
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}
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return triggers;
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}
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// ACTIONS
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public void addActions(List<IAction> list) {
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@ -501,15 +549,20 @@ public final class Gate implements IGate {
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expansion.addActions(list);
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}
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}
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public LinkedList<IAction> getActions() {
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LinkedList<IAction> result = new LinkedList<IAction>();
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addActions(result);
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return result;
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public List<IAction> getAllValidActions() {
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ArrayList<IAction> actions = new ArrayList<IAction>(64);
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actions.addAll(StatementManager.getPipeActions(pipe.container));
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for (ForgeDirection o : ForgeDirection.VALID_DIRECTIONS) {
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TileEntity tile = pipe.container.getTile(o);
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Block block = pipe.container.getBlock(o);
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actions.addAll(StatementManager.getNeighborActions(block, tile));
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}
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return actions;
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}
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@Override
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public void setPulsing(boolean pulsing) {
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if (pulsing != isPulsing) {
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@ -87,7 +87,11 @@ public class ItemGateCopier extends ItemBuildCraft {
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}
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gate.readStatementsFromNBT(data);
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if (!gate.verifyGateStatements()) {
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player.addChatMessage(new ChatComponentTranslation("chat.gateCopier.warning.load"));
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}
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((TileGenericPipe) tile).sendUpdateToClient();
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player.addChatMessage(new ChatComponentTranslation("chat.gateCopier.gatePasted"));
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return true;
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}
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@ -105,15 +105,8 @@ public class ContainerGateInterface extends BuildCraftContainer {
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// Do not attempt to create a list of potential actions and triggers on
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// the client.
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if (!pipe.container.getWorldObj().isRemote) {
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potentialTriggers.addAll(StatementManager.getPipeTriggers(pipe.container));
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potentialActions.addAll(StatementManager.getPipeActions(pipe.container));
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for (ForgeDirection o : ForgeDirection.VALID_DIRECTIONS) {
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TileEntity tile = pipe.container.getTile(o);
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Block block = pipe.container.getBlock(o);
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potentialTriggers.addAll(StatementManager.getNeighborTriggers(block, tile));
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potentialActions.addAll(StatementManager.getNeighborActions(block, tile));
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}
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potentialTriggers.addAll(gate.getAllValidTriggers());
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potentialActions.addAll(gate.getAllValidActions());
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if (gate.material.numTriggerParameters == 0) {
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Iterator<ITrigger> it = potentialTriggers.iterator();
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