Sergey
0af1d07e39
Update TileMarker.java
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Fix NPE on destroying tilemarker.
2013-04-21 17:46:57 +08:00
CovertJaguar
4c23a494aa
Wrenches can now rotate many more blocks.
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Implemented new Forge Rotation API.
2013-04-18 14:41:21 -07:00
Krapht
497ff6af0a
Change WireMatrix to use BitSet to determine if wire is present. Saves 3 bytes per packet
2013-04-17 19:35:00 +02:00
Krapht
62a2242012
Change ConnectionMatrix to use a BitSet internally to represent the connections. Saves 25 bytes per packet
2013-04-17 19:29:32 +02:00
Krapht
f6d75da8da
Added BitSet codec
2013-04-17 18:46:03 +02:00
Krapht
83dfaf02d3
Remove inheratance from ConnectionMatrix. Save 6 bytes per packet
2013-04-17 18:14:46 +02:00
CovertJaguar
f9354ed275
Add Item registration
2013-04-17 03:50:32 -07:00
CovertJaguar
c64809a300
Don't register our own blocks, ...
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...let FML do that.
2013-04-17 03:38:14 -07:00
Krapht
df09099ca6
Merge branch 'PipeConnectionRefactor'
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Conflicts:
common/buildcraft/transport/TileGenericPipe.java
2013-04-17 08:23:53 +02:00
CovertJaguar
97ce3ff98a
Merge pull request #655 from kouteiheika/master
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Bulletproof the Box class against accidental world corruption and bugs.
-Don't really understand, but merged anyway.
2013-04-16 23:10:13 -07:00
Krapht
5705eb7ed7
Fixed pipe Icons not being properly refreshed when switching texture packs. Closes #740
2013-04-16 07:57:39 +02:00
Krapht
b528468f99
Make sure to include up to, and including, meta 15 for facade generation (black wool)
2013-04-16 00:34:21 +02:00
Flow86
26a90d96e4
fix transport connects
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remove general check on transport class
2013-04-15 10:15:09 +02:00
Flow86
44ca72ae3b
add ForgeDirection to logic too
2013-04-15 09:46:52 +02:00
Flow86
aad0e4f394
fix Pipe connection generation
2013-04-15 09:36:49 +02:00
Krapht
cb231cd5e6
Removed the config option to always connect pipes. Refactored pipe connections
2013-04-14 18:24:02 +02:00
CovertJaguar
5ce65d4b47
Missed one
2013-04-14 02:22:44 -07:00
CovertJaguar
c87e2eaa87
Fixed bad texture binds
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See previous commit.
2013-04-14 02:20:04 -07:00
CovertJaguar
77a3f3ceaf
Fixed bad texture bind
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Binding textures by directly accessing the render engine seems to cause random effects. One instance I encountered when using that method was texture binds would fail for other TESRs that used bindTextureByName().
2013-04-14 02:14:28 -07:00
SirSengir
4b82788976
Patch up potential NPE in ExtractionHandler. Closes #741
2013-04-13 18:37:12 +02:00
SirSengir
a21dfb7b5e
Fixed liquid icon check to actually catch that edge case. (h/t Player)
2013-04-12 21:50:11 +02:00
SirSengir
7511a1f767
Added handling for LiquidStacks which do not have an icon set. Closes #739
2013-04-12 20:17:21 +02:00
Krapht
b624b5dd9f
Fixed Icon API for Actions/Triggers
2013-04-11 19:28:34 +02:00
Flow86
08f0216be7
Merge pull request #737 from dmillerw/master
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Simple change to make BlockUtils consider isAirBlock when creating an ItemStack for a block.
2013-04-10 23:35:59 -07:00
Flow86
5f9666a8b4
Merge pull request #729 from AlgorithmX2/master
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Facade shouldPassSneakingClickToBlock
2013-04-10 23:34:43 -07:00
Christian
e3a2546beb
Fix rendertank. Also add support for vanilla sided inventories.
2013-04-10 23:35:51 -04:00
Christian
e80d50e767
Fix for MCP names update
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Fix liquid render breaking texture binds
2013-04-10 22:11:35 -04:00
Dylan Miller
4e74b295eb
Forgot a closing parenthesis
2013-04-09 23:43:36 -07:00
Dylan Miller
24185aabce
Made BlockUtils obay isAirBlock when creating an ItemStack
2013-04-09 23:40:34 -07:00
CovertJaguar
027a7006ff
Emerald Pipes should remember their state better
2013-04-08 16:29:42 -07:00
AlgorithmX2
3230bcac51
Minor patch to allow other mo blocks to remove facades the same was as BC Pipes.
2013-04-07 15:05:01 -05:00
Flow86
b64de23421
fix Pipe Renderer
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closes #723
2013-04-05 13:57:44 +02:00
CovertJaguar
a420e7bcfb
Moved Texture Bind outside the loop
2013-04-04 19:26:48 -07:00
Flow86
da25a18c98
Update ItemGate.java
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fix broken language
2013-04-04 19:26:18 +03:00
Krapht
57073f71a0
Throw exception if an action/trigger does not return an IIconProvider
2013-04-03 20:09:42 +02:00
Krapht
d79c4326cf
Fixed serverside reference to Icon
2013-04-03 18:24:18 +02:00
Flow86
5aed4d1261
fix Engine translation/name not working
2013-04-03 09:08:07 +02:00
Flow86
ac3db7f7bd
fix loosing information on chunk save/load
2013-04-03 08:56:01 +02:00
Flow86
09581d100b
dont use Math.round
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merges and closes #696
2013-04-02 12:51:44 +02:00
Flow86
1ad6209d42
Players engine corrections to target a specific amount of energy in the engine before throttling
2013-04-02 09:17:17 +02:00
Krapht
8f40131c37
Import cleanup, added warning supressions
2013-04-01 16:21:12 +02:00
SirSengir
fa6393b95b
Added NPE check to prevent a crash when certain config options are unused.
2013-04-01 10:55:51 +02:00
Krapht
cb8602439f
Fix breaking fx for submod pipes
2013-04-01 01:31:33 +02:00
Krapht
2095731772
Clarified javadocs Closes #609
2013-03-31 19:34:05 +02:00
Krapht
8cb7ff17a0
Remove debug output
2013-03-31 19:23:08 +02:00
Krapht
8401fc600c
Make idle TileLasers more cpu friendly. Closes #617
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*Will only search for work every 5s (up from 0.5s)
*Will bleed 0.1MJ / tick while searching, so unless it gets
additional power it will eventually fully stop searching
2013-03-31 19:18:44 +02:00
Krapht
e84f6cf790
Removed debug output
2013-03-30 22:06:11 +01:00
Christian
99bae591d5
Revert experimental pipe flow changes
2013-03-29 22:59:04 -04:00
Christian
738d5ede52
Fix oil, fuel, quarry and pump
2013-03-29 22:55:53 -04:00
Christian
4a5d5b219d
Fix filler GUI and world rendering
2013-03-29 21:45:07 -04:00