Commit graph

883 commits

Author SHA1 Message Date
Scott M. Barbour
6b2656d342 Fixed import BlockGrass -> BlockTallGrass 2012-11-02 12:35:20 -05:00
Scott M. Barbour
4f2d9607b6 Added BlockFlower to softBlocks
Flowers are soft too.
2012-11-02 10:44:32 -05:00
Scott M. Barbour
85c0dbd721 softBlocks fix: BlockGrass -> BlockTallGrass
Quarry is not harvesting grass blocks (dirt with grass texture on top).
2012-11-02 10:38:50 -05:00
tcooc
b889f6076d EntityBlock doesn't block left click. 2012-10-31 00:42:05 -04:00
james
bf9f9d33cb update build.xml to make localization directory optional 2012-10-30 20:19:45 -05:00
CovertJaguar
85fee2aef7 Buildcraft should now be mostly MFFS safe.
Depreciated the unbreakableBlock() thing in the API and added a new
function to BlockUtils that does a better job of the same thing.

The Quarry and Mining Well should be completely incapable of penetrating
a Force Field.

The Filler will terminate its current job if it detects an unbreackable
block during an operation, but its still theoretically possible to
affect blocks inside a Force Field. Some patterns are worse than others.
Preventing this completely is pretty difficult without some way to know
whether a block is inside a Force Field.
2012-10-30 13:27:14 -07:00
CovertJaguar
675f4e6df9 Mining Wells no longer leave behine Mining Pipes. 2012-10-30 11:57:13 -07:00
CovertJaguar
fbd0fa7cda Fixes Index OOB error 2012-10-28 11:50:49 -07:00
Christian
f1f4f1bdde Remove debug spam 2012-10-28 12:30:04 -04:00
CovertJaguar
28b40f1ed0 Merge pull request #375 from tcooc/patch-5
Fix iron pipe redstone behaviour.
2012-10-27 22:55:50 -07:00
CovertJaguar
5130e27867 Cached Orientations arrays for perf improvements
I was informed that a great deal of liquid calculations cpu time was
spent cloning these arrays.
2012-10-27 22:50:03 -07:00
tcooc
0256e24215 Fix iron pipe redstone behaviour. 2012-10-27 17:19:00 -04:00
CovertJaguar
aa3fdfd5dc Merge pull request #374 from wisesascha/patch-1
Updated build.xml to support 1.4.2
2012-10-27 09:13:47 -07:00
wisesascha
8e304245ab Updated build.xml to support 1.4.2
I changed the MCP version and the forge version. I am not sure what version of builcraft to use so you will need to change that.
2012-10-26 22:36:46 -07:00
CovertJaguar
aab9ce0509 Significantly buffed Oil/Fuel
Values may need tweaking.
2012-10-24 23:09:01 -07:00
CovertJaguar
c7799cf3e2 Removed BC dep from FacadeManager - untested 2012-10-24 22:54:23 -07:00
Christian
485a278afe Fix rendering ItemStacks in the advanced guis 2012-10-24 22:13:39 -04:00
Christian
58c7dd3d1e Item Facades now use the IMC comms system to know about custom facade
block types. Send your blocks through the API (FacadeManager) or 
the IMC system (use key "add-facade" and value "blockid@meta")
2012-10-24 21:57:31 -04:00
Christian
047120b324 Fix pipe rendering for 1.4.1. Fix facades handling block ids > 2097, hopefully. Gold pipes are on by default now. 2012-10-24 01:15:33 -04:00
Christian
cd31b76e2b A couple of significant forge API changes.. No more deprecated! 2012-10-22 10:44:23 -04:00
Christian
4f60ae8705 Fix up for forge deprecations 2012-10-22 09:13:47 -04:00
Christian
b18369b0ed Fix up Advanced Assembly Workbench. It uses the vanilla crafting slots now, so will have all the same
behaviours as them. This means it should work with things like redpower saws.
2012-10-22 08:27:32 -04:00
Christian
8c0696b73f Update for 1.4 2012-10-21 23:58:00 -04:00
Christian
39572b281d Small fixes to Advanced workbench 2012-10-21 21:34:05 -04:00
CovertJaguar
49153e1df9 TileBuffer should not return invalid tile entities
This might fix a crash with the Portable Hole.
2012-10-19 10:08:18 -07:00
CovertJaguar
27396299dd Removed random println *waves at RichardG* 2012-10-19 08:57:08 -07:00
CovertJaguar
1a421bf3b4 Fixed Facades for mod blocks and cleaned up file 2012-10-18 19:48:58 -07:00
CovertJaguar
744c3d63da If the item is somehow corrupted on reversal it will be discarded instead of ignored. 2012-10-18 18:09:16 -07:00
CovertJaguar
47d2cc68de Fixed a potential CC Modification Error in item pipes 2012-10-18 18:03:17 -07:00
CovertJaguar
8a73df84e4 RS Engines no longer chain with other engines. 2012-10-18 04:59:19 -07:00
CovertJaguar
6b96ce7fd2 RS Engines can no longer power pipes. 2012-10-18 01:57:39 -07:00
Christian
bba98ed3c2 Fix AIOB exception when reading a blueprint during startup. 2012-10-17 20:58:45 -04:00
CovertJaguar
81b4078bd0 Revert "Loosened up the quarry power acceptance."
This reverts commit 99b019c7ac.
2012-10-16 22:23:40 -07:00
CovertJaguar
0e9b780635 Revert "Changed power request to activation energy."
This reverts commit 7e6c979ad5.
2012-10-16 22:23:38 -07:00
CovertJaguar
7e6c979ad5 Changed power request to activation energy. 2012-10-16 22:16:31 -07:00
CovertJaguar
99b019c7ac Loosened up the quarry power acceptance. 2012-10-16 22:15:33 -07:00
Christian
d61811616b Silently drop exceptions when searching for facades to apply 2012-10-14 00:44:48 -04:00
Christian
e4c96c89bb Remove debug code 2012-10-14 00:37:46 -04:00
Christian
36b7a92116 Small cleanups for dedicated server 2012-10-14 00:00:56 -04:00
Christian
87dc61c615 Serious automatic crafting table anyone? 2012-10-13 23:47:16 -04:00
Christian
d53b8b326c The GUI is working. Nice.. 2012-10-13 22:56:49 -04:00
Christian
c67cc7ae4f Fix wrong variable name. Does ANYONE test for compilation??? 2012-10-13 22:18:24 -04:00
Christian
d5491c5229 Initial draft of assemblyadvancedworkbench 2012-10-13 21:41:14 -04:00
Christian
39a6cbd137 Refactor: factory should *not* refer to silicon... Move assembly table to silicon module 2012-10-13 21:41:14 -04:00
CovertJaguar
98d8f5c6e0 Merge pull request #354 from taralx/patch-3
addToRandomPipeEntry should use the correct orientation for isPipeConnected
2012-10-13 17:13:05 -07:00
CovertJaguar
0d598b3e59 Wires and Gates are no longer consumed in Creative
See #334
2012-10-13 17:08:43 -07:00
CovertJaguar
36d8aba644 Creative no longer uses up Facades from Inv
See #334
2012-10-13 17:05:51 -07:00
CovertJaguar
4f087ed26a Merge pull request #351 from taralx/patch-2
Convert diamond pipes to use the new pipe data sync.
2012-10-13 16:56:01 -07:00
JP Sugarbroad
131cb81be1 addToRandomPipeEntry should use the correct orientation for isPipeConnected. 2012-10-13 16:48:57 -07:00
Christian
7d4b5d62c3 Prelude for an advanced crafting table: lasers talk to anything implementing ILaserTarget now 2012-10-13 16:20:22 -04:00