Commit graph

73 commits

Author SHA1 Message Date
Cisien 566760b270 Found some more valid facades! 2014-02-23 17:31:47 -08:00
Cisien 2443f52e16 Oh look! debug log text! <squish> 2014-02-23 16:18:31 -08:00
Cisien b039726ef1 addFacade with an ItemStack of 0 would create a facade recipe without a block
fixed some spelling mistakes in build.grade
added IDEA project files to .gitignore
2014-02-23 15:24:49 -08:00
Cisien fdd8800f2b Remove extra logging 2014-02-22 16:38:42 -08:00
Cisien 5ebb0e4338 clean up some spaces tabs 2014-02-22 16:12:46 -08:00
Cisien 55ef362018 Better support for mod blocks in facades
Blocks can be blacklisted from becoming facades in the config
Added an IMC message for blacklisting facades. send an IMC message with the item stack, and the blacklist-facade command
Register FacadeRecipe with the RecipeSorter
Facades store the block registry block name in place of the ID. Existing facades will be updated automatically.
The add-facade IMC string message implementation now requires block registry name instead of id. (but still works with id, for now)
The FacadeRecipe handler will rotate through the meta of the blocks the facade is made from allowing cycling through variants (such as colors of wool).
2014-02-22 15:41:46 -08:00
SpaceToad b517ce2bf6 fixed (again) item facades, fix #1454 2014-02-19 08:27:53 +01:00
viliml 5facf915ba Fix Facade names
This is how to control name of items.
2014-02-17 16:27:11 +01:00
SpaceToad be5b87eb12 attempt at making facade computation more robust, fix #1444 2014-02-16 22:33:42 +01:00
SpaceToad ce432eaa76 further fixes in facades 2014-02-15 14:45:22 +01:00
SpaceToad 6b21bdd901 more fixes following last pull 2014-02-15 14:16:23 +01:00
SpaceToad 8a30d95286 Merge pull request #1433 from fabricator77/BuildCraft-5.0.x
Fix IIcon sided crashes on dedicated server
2014-02-15 14:06:26 +01:00
SpaceToad 360d782ea9 normalized file headers 2014-02-15 09:21:40 +01:00
fabricator77 d2a4dabdc7 Fix IIcon sided crashes on dedicated server 2014-02-15 14:09:48 +10:30
SpaceToad c516cc5862 fixed facade display and pipe initialization 2014-02-09 19:03:13 +01:00
SpaceToad 4dacb568ba fixed last compilation errors 2014-02-09 18:02:44 +01:00
SpaceToad 6b36051353 progress with 1.7.2 port 2014-02-08 20:39:39 +01:00
SpaceToad 20d08f393a progress with 1.7.2 port 2014-02-08 16:04:03 +01:00
SpaceToad 2bc0a85bbe made progress with 1.7.2 port 2014-02-08 14:47:31 +01:00
SpaceToad 13213cd59d fixed IIcon and IIconRegister names 2014-01-12 23:05:36 +01:00
SpaceToad be872d3692 Starting the port to Minecraft 1.7
Initial set of very obvious fixes for Minecraft 1.7 port, with
an early version of Forge.
2014-01-12 19:12:40 +01:00
CovertJaguar cc0298ce5b Clean up Recipe API 2013-12-01 21:57:31 -08:00
CovertJaguar 93f9dceb90 Improve Facade Rendering + Interaction 2013-10-20 00:37:04 -07:00
CovertJaguar 4a9eb69b91 Attempt to make pickBlock supports Gate/Plugs
Whether a Gate is an Autoarchic Gate or not is not sync to the client unfortunately.
2013-10-15 16:38:30 -07:00
CovertJaguar 6fdbd8c525 Move Facades to own tab 2013-10-15 16:37:17 -07:00
CovertJaguar 99fca02856 Fix Pipe Raytracing + Improve Pipe interactions
Closes #1246

Its now much easier and more consistent to remove specific addons from a
pipe. Sneak-click with a gate to remove a gate, sneak-click with a
Yellow Wire to remove a Yellow Wire, etc...

Plugs can now be placed easily and simply on any side of the pipe in any
configuration.

Selection Box now highlights the part of the pipe you are pointing at.
2013-10-11 19:16:57 -07:00
Christian 730a0ac4a7 Fix for updated MCP names 2013-09-03 18:13:32 -04:00
CovertJaguar 81b2c7043a Merge mc16 into master 2013-08-07 14:54:17 -07:00
CovertJaguar 937fb12900 And Jack'O'Lanterns too 2013-07-20 19:36:35 -07:00
CovertJaguar 488a83f9e4 Ban Redstone Lamps from Facades 2013-07-20 19:35:14 -07:00
CovertJaguar 1d11beaa6b More update work 2013-07-12 14:21:44 -07:00
Christian 103a8c124b First draft 1.6. Lots still to do. :( 2013-07-07 22:57:05 -04:00
SirSengir 0cd627ce0d Unused imports must die. Some formatting. 2013-07-06 09:41:47 +02:00
Christian 1e0fa98484 Fix facade rotation. It works again with new meta system. 2013-07-05 13:50:50 -04:00
Alex Binnie d62a0d440c Facades now store both block id and meta in nbt 2013-06-14 17:09:11 +01:00
Alex Binnie 8933df795a Support for facades with metadata >= 16 by using NBT 2013-06-14 00:18:11 +01:00
Christian e6c0361f4f Add support for rotated log textures. To change a facade, put it in your crafting grid- it'll turn around..
Works with any mod logs using render 31 as well..
2013-06-10 20:02:38 -04:00
Krapht 104885f934 Disable grass facades 2013-05-19 09:25:38 +02:00
Krapht b528468f99 Make sure to include up to, and including, meta 15 for facade generation (black wool) 2013-04-16 00:34:21 +02:00
Flow86 5f9666a8b4 Merge pull request #729 from AlgorithmX2/master
Facade shouldPassSneakingClickToBlock
2013-04-10 23:34:43 -07:00
Christian e80d50e767 Fix for MCP names update
Fix liquid render breaking texture binds
2013-04-10 22:11:35 -04:00
AlgorithmX2 3230bcac51 Minor patch to allow other mo blocks to remove facades the same was as BC Pipes. 2013-04-07 15:05:01 -05:00
Krapht 8f40131c37 Import cleanup, added warning supressions 2013-04-01 16:21:12 +02:00
Vilim Lendvaj 43227c6b3e Update to MC1.5.1
It's a 100% compiling, 100% working and 95% textured build for 1.5.1,
MCForge build .600
2013-03-22 19:46:33 +01:00
Krapht ac7ab97353 Facade items render the block part correctly, pipes still messed up
Pipe render state defaults to dirty to trigger a sync when placing a pipe
2013-03-13 23:27:36 +01:00
Christian 4ed51b5522 A bunch of fixups. The code *runs*, but there's a lot of gfx issues to fix up. 2013-03-12 15:43:39 -04:00
Christian e06e30dc87 First draft. Still lots to do. 2013-03-06 18:22:17 -05:00
Krapht 06b938d007 Enabled glass facades
Closes #606
2013-01-28 22:02:09 +01:00
SirSengir 35e3532f3d Created BC tab for creative inventory. (Yes, finally.) 2013-01-23 21:04:36 +01:00
SirSengir a2d69bc4f8 Initial 1.4.6 port. 2012-12-18 20:43:22 +01:00