Cisien
566760b270
Found some more valid facades!
2014-02-23 17:31:47 -08:00
Cisien
2443f52e16
Oh look! debug log text! <squish>
2014-02-23 16:18:31 -08:00
Cisien
b039726ef1
addFacade with an ItemStack of 0 would create a facade recipe without a block
...
fixed some spelling mistakes in build.grade
added IDEA project files to .gitignore
2014-02-23 15:24:49 -08:00
Cisien
fdd8800f2b
Remove extra logging
2014-02-22 16:38:42 -08:00
Cisien
5ebb0e4338
clean up some spaces tabs
2014-02-22 16:12:46 -08:00
Cisien
55ef362018
Better support for mod blocks in facades
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Blocks can be blacklisted from becoming facades in the config
Added an IMC message for blacklisting facades. send an IMC message with the item stack, and the blacklist-facade command
Register FacadeRecipe with the RecipeSorter
Facades store the block registry block name in place of the ID. Existing facades will be updated automatically.
The add-facade IMC string message implementation now requires block registry name instead of id. (but still works with id, for now)
The FacadeRecipe handler will rotate through the meta of the blocks the facade is made from allowing cycling through variants (such as colors of wool).
2014-02-22 15:41:46 -08:00
SpaceToad
b517ce2bf6
fixed (again) item facades, fix #1454
2014-02-19 08:27:53 +01:00
viliml
5facf915ba
Fix Facade names
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This is how to control name of items.
2014-02-17 16:27:11 +01:00
SpaceToad
be5b87eb12
attempt at making facade computation more robust, fix #1444
2014-02-16 22:33:42 +01:00
SpaceToad
ce432eaa76
further fixes in facades
2014-02-15 14:45:22 +01:00
SpaceToad
6b21bdd901
more fixes following last pull
2014-02-15 14:16:23 +01:00
SpaceToad
8a30d95286
Merge pull request #1433 from fabricator77/BuildCraft-5.0.x
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Fix IIcon sided crashes on dedicated server
2014-02-15 14:06:26 +01:00
SpaceToad
360d782ea9
normalized file headers
2014-02-15 09:21:40 +01:00
fabricator77
d2a4dabdc7
Fix IIcon sided crashes on dedicated server
2014-02-15 14:09:48 +10:30
SpaceToad
c516cc5862
fixed facade display and pipe initialization
2014-02-09 19:03:13 +01:00
SpaceToad
4dacb568ba
fixed last compilation errors
2014-02-09 18:02:44 +01:00
SpaceToad
6b36051353
progress with 1.7.2 port
2014-02-08 20:39:39 +01:00
SpaceToad
20d08f393a
progress with 1.7.2 port
2014-02-08 16:04:03 +01:00
SpaceToad
2bc0a85bbe
made progress with 1.7.2 port
2014-02-08 14:47:31 +01:00
SpaceToad
13213cd59d
fixed IIcon and IIconRegister names
2014-01-12 23:05:36 +01:00
SpaceToad
be872d3692
Starting the port to Minecraft 1.7
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Initial set of very obvious fixes for Minecraft 1.7 port, with
an early version of Forge.
2014-01-12 19:12:40 +01:00
CovertJaguar
cc0298ce5b
Clean up Recipe API
2013-12-01 21:57:31 -08:00
CovertJaguar
93f9dceb90
Improve Facade Rendering + Interaction
2013-10-20 00:37:04 -07:00
CovertJaguar
4a9eb69b91
Attempt to make pickBlock supports Gate/Plugs
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Whether a Gate is an Autoarchic Gate or not is not sync to the client unfortunately.
2013-10-15 16:38:30 -07:00
CovertJaguar
6fdbd8c525
Move Facades to own tab
2013-10-15 16:37:17 -07:00
CovertJaguar
99fca02856
Fix Pipe Raytracing + Improve Pipe interactions
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Closes #1246
Its now much easier and more consistent to remove specific addons from a
pipe. Sneak-click with a gate to remove a gate, sneak-click with a
Yellow Wire to remove a Yellow Wire, etc...
Plugs can now be placed easily and simply on any side of the pipe in any
configuration.
Selection Box now highlights the part of the pipe you are pointing at.
2013-10-11 19:16:57 -07:00
Christian
730a0ac4a7
Fix for updated MCP names
2013-09-03 18:13:32 -04:00
CovertJaguar
81b2c7043a
Merge mc16 into master
2013-08-07 14:54:17 -07:00
CovertJaguar
937fb12900
And Jack'O'Lanterns too
2013-07-20 19:36:35 -07:00
CovertJaguar
488a83f9e4
Ban Redstone Lamps from Facades
2013-07-20 19:35:14 -07:00
CovertJaguar
1d11beaa6b
More update work
2013-07-12 14:21:44 -07:00
Christian
103a8c124b
First draft 1.6. Lots still to do. :(
2013-07-07 22:57:05 -04:00
SirSengir
0cd627ce0d
Unused imports must die. Some formatting.
2013-07-06 09:41:47 +02:00
Christian
1e0fa98484
Fix facade rotation. It works again with new meta system.
2013-07-05 13:50:50 -04:00
Alex Binnie
d62a0d440c
Facades now store both block id and meta in nbt
2013-06-14 17:09:11 +01:00
Alex Binnie
8933df795a
Support for facades with metadata >= 16 by using NBT
2013-06-14 00:18:11 +01:00
Christian
e6c0361f4f
Add support for rotated log textures. To change a facade, put it in your crafting grid- it'll turn around..
...
Works with any mod logs using render 31 as well..
2013-06-10 20:02:38 -04:00
Krapht
104885f934
Disable grass facades
2013-05-19 09:25:38 +02:00
Krapht
b528468f99
Make sure to include up to, and including, meta 15 for facade generation (black wool)
2013-04-16 00:34:21 +02:00
Flow86
5f9666a8b4
Merge pull request #729 from AlgorithmX2/master
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Facade shouldPassSneakingClickToBlock
2013-04-10 23:34:43 -07:00
Christian
e80d50e767
Fix for MCP names update
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Fix liquid render breaking texture binds
2013-04-10 22:11:35 -04:00
AlgorithmX2
3230bcac51
Minor patch to allow other mo blocks to remove facades the same was as BC Pipes.
2013-04-07 15:05:01 -05:00
Krapht
8f40131c37
Import cleanup, added warning supressions
2013-04-01 16:21:12 +02:00
Vilim Lendvaj
43227c6b3e
Update to MC1.5.1
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It's a 100% compiling, 100% working and 95% textured build for 1.5.1,
MCForge build .600
2013-03-22 19:46:33 +01:00
Krapht
ac7ab97353
Facade items render the block part correctly, pipes still messed up
...
Pipe render state defaults to dirty to trigger a sync when placing a pipe
2013-03-13 23:27:36 +01:00
Christian
4ed51b5522
A bunch of fixups. The code *runs*, but there's a lot of gfx issues to fix up.
2013-03-12 15:43:39 -04:00
Christian
e06e30dc87
First draft. Still lots to do.
2013-03-06 18:22:17 -05:00
Krapht
06b938d007
Enabled glass facades
...
Closes #606
2013-01-28 22:02:09 +01:00
SirSengir
35e3532f3d
Created BC tab for creative inventory. (Yes, finally.)
2013-01-23 21:04:36 +01:00
SirSengir
a2d69bc4f8
Initial 1.4.6 port.
2012-12-18 20:43:22 +01:00