Adrian Siekierka
b3a72ed545
Merge pull request #2330 from hea3ven/6.3.x
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block breaking robots first scan for valid targets before attempting to ...
2014-12-22 12:47:10 +01:00
Hea3veN
319060809d
block breaking robots first scan for valid targets before attempting to pathfind
2014-12-22 08:27:45 -03:00
Adrian Siekierka
7018038440
Merge pull request #2329 from marcin212/checkstyle
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fixed checkstyle
2014-12-22 12:23:49 +01:00
Adrian Siekierka
196abfaab4
Merge pull request #2328 from marcin212/patch-1
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added fuels energy production rate configuration value
2014-12-22 12:23:41 +01:00
marcin212
50e2127e55
fixed checkstyle
2014-12-22 12:16:40 +01:00
marcin212
ba0a99576b
added fuels energy production rate configuration value
2014-12-22 11:27:32 +01:00
asiekierka
dfeee5d88c
fix SMP
2014-12-22 10:57:45 +01:00
asiekierka
73eaf3e039
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-21 21:22:17 +01:00
asiekierka
e69b876434
update resources
2014-12-21 21:22:05 +01:00
asiekierka
60fac2f452
revert some API changes and add deprecated hooks to stop other mods from breaking
2014-12-21 13:57:53 +01:00
Adrian Siekierka
1a691ed5c4
Merge pull request #2325 from ganymedes01/6.3.x
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Fix facades of coloured blocks not using the blocks colour
2014-12-21 13:44:21 +01:00
asiekierka
77507bf24d
fix pluggables not disappearing, optimize, add new pipe wire textures, add unfinished power adapters
2014-12-21 12:19:46 +01:00
asiekierka
5b1c79d444
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-20 19:06:26 +01:00
asiekierka
0d7d06617c
try to fix #2326
2014-12-20 19:06:09 +01:00
ganymedes01
c72ed83fd9
Fix facades of coloured blocks not using the blocks colour
2014-12-19 23:48:17 -02:00
Adrian Siekierka
fbfa68125b
Merge pull request #2324 from ganymedes01/6.3.x
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Made Gates and wires glow in the dark when active
2014-12-20 00:00:53 +01:00
ganymedes01
b783cf6b5c
Gates and wires now glow in the dark when active
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Note: Some texture re-work might be necessary... I think the current
lit texture are far too bright.
Found a bug: popping a gate out of the pipe doesn't update it on the
client side (a.k.a. the gate pops out but is still rendered on the pipe)
2014-12-19 16:19:23 -02:00
asiekierka
1b03c24574
remove IExtractionHandlers
2014-12-19 15:32:30 +01:00
asiekierka
6fd9f36775
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-18 23:38:11 +01:00
asiekierka
bbf178e48f
fix PipeEventBus, add filters, fix liquid QDS from HQM not connecting (apparently not everything has FluidTankInfo)
2014-12-18 23:37:33 +01:00
asiekierka
c78e48ecb5
add IPipeConnection support for pluggables, add coloring with dyes for lapis and daizuli pipes
2014-12-18 17:15:41 +01:00
Adrian Siekierka
d7598d3eb5
Merge pull request #2320 from hea3ven/6.3.x
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handle robots being unloaded
2014-12-18 16:16:19 +01:00
Hea3veN
50b2d6bee2
handle robots being unloaded
2014-12-18 09:55:40 -03:00
asiekierka
f2a3010fca
fixes, optimizations, API changes for greater compatibility with pre-6.3.x mods
2014-12-18 11:56:04 +01:00
asiekierka
558f322ed8
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-17 23:21:39 +01:00
asiekierka
587f1ab3ac
fix a lot of the pluggable rewrite issues
2014-12-17 23:21:29 +01:00
Adrian Siekierka
21ae1e6e04
Merge pull request #2317 from ganymedes01/RenderingFix
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Tweaks to chute rendering
2014-12-17 20:59:14 +01:00
ganymedes01
f652ccc0bf
Tweaks to chute rendering
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+ laser block rendering clean up (no noticeable changes)
2014-12-17 17:41:02 -02:00
asiekierka
6ad8e3c39a
fixes
2014-12-17 18:00:00 +01:00
asiekierka
bdc920bef8
add lens rendering
2014-12-17 16:36:03 +01:00
asiekierka
a0cae9f602
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-17 16:19:15 +01:00
asiekierka
e4c79f44af
add lenses (no renderer yet), optimize some packets
2014-12-17 16:19:03 +01:00
asiekierka
7fb0dc14de
merge
2014-12-17 09:58:31 +01:00
Adrian Siekierka
ecfc4418cd
Merge pull request #2315 from ganymedes01/RenderingFix
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Improve quarry arm rendering (and a bunch more)
2014-12-17 09:15:44 +01:00
ganymedes01
52b6ec3b7c
Get rid of ugly clunky rendering code
2014-12-17 04:30:37 -02:00
Adrian Siekierka
071e65e337
Merge pull request #2314 from ganymedes01/6.3.x
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Fix mirrored hollow facade texture.
2014-12-17 06:45:23 +01:00
ganymedes01
7bffaa9b5f
Fix mirrored hollow facade texture.
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Also cleanup up the item rendering code from earlier (it also had the
mirrored texture bug)
2014-12-16 22:24:42 -02:00
Adrian Siekierka
08309f19b2
Merge pull request #2313 from ganymedes01/6.3.x
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Hollow facades now render as items. Closes #2312
2014-12-16 18:18:31 +01:00
asiekierka
15736507ff
IPipePluggableItem added to allow other mods to easily place their pluggables on pipes, gates now use the Pluggable system for client-side sync
2014-12-16 18:42:27 +01:00
ganymedes01
66157ef03e
Hollow facades now render as items.
2014-12-16 15:04:37 -02:00
asiekierka
60af8ac978
touchups
2014-12-16 17:35:42 +01:00
asiekierka
a1e355d32a
re-add hollow facades, fix things
2014-12-16 13:35:38 +01:00
asiekierka
d4a060223d
add render passes to Pipe Pluggable rendering
2014-12-16 11:41:45 +01:00
asiekierka
9b857eaba7
move IPipePluggable to PipePluggable, move Diamond Liquid Pipes to the event system
2014-12-16 10:44:49 +01:00
asiekierka
c47173f4e6
add PipeEventFluid support - FindDest
2014-12-16 09:42:22 +01:00
asiekierka
6ca2933490
introduce new PipeEventBus, register pluggables in bus
2014-12-15 23:25:36 +01:00
asiekierka
f61eadcee6
readjust quarry battery buffer size
2014-12-15 19:26:06 +01:00
ganymedes01
d9d6f35bfb
Return false when recolouring block to it's original colour.
2014-12-15 19:16:14 +01:00
asiekierka
94f4787ab7
fix engines for new RF API
2014-12-15 19:15:43 +01:00
asiekierka
778d76b136
add redstone engine API
2014-12-15 19:14:26 +01:00