FloSoft
788b449ad3
fix NPE if pipe does not exist (null pipe)
2012-09-18 18:42:48 +02:00
psxlover
1472cdd558
One (hopefully) last bug on path markers
2012-09-18 14:58:56 +03:00
psxlover
b4e3277f8b
Proper fix for clearing the path markers list, and fix for connecting to path markers on a different world.
2012-09-18 14:25:52 +03:00
Kubuxu
123aba184c
Makes buckets behavior like in creative mode
2012-09-16 16:24:13 +03:00
Kubuxu
4cb363db13
makes buckets unused while player creative mode
2012-09-16 15:40:41 +03:00
Kubuxu
8d4b0eddf5
Makes buckets while player creative mode
2012-09-16 14:59:36 +03:00
Kubuxu
1f9e6f6303
Update common/buildcraft/builders/ItemBptBase.java
...
Shows templates and blueprints in creative inventory.
2012-09-16 11:17:43 +03:00
CovertJaguar
0479fab15d
Update common/buildcraft/builders/EventHandlerBuilders.java
...
Referencing WorldClient is bad
2012-09-15 19:28:26 -07:00
SirSengir
f1c67bc518
Merge pull request #278 from Kubuxu/patch-1
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Update common/buildcraft/transport/ItemFacade.java to facades won't be consumed in creative mode
2012-09-15 14:09:55 -07:00
SirSengir
066e9b1cb8
Merge pull request #275 from tcooc/patch-3
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Fix #267
2012-09-15 14:09:25 -07:00
Kubuxu
189e46221e
Update common/buildcraft/transport/ItemFacade.java
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Facades won't be consumed in creative mode.
2012-09-15 21:49:45 +03:00
tcooc
863f0184fc
Fix #267
2012-09-15 13:20:14 -05:00
tcooc
fb86ea064a
Partial fox for #267
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Switched to vanilla rendering
2012-09-15 13:06:32 -05:00
FloSoft
52dd797b77
Fix #271
2012-09-15 16:22:22 +02:00
psxlover
ae0a265751
Fix builder with path.
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No crashing now after setting the builder.
Also made the builder not crash if there is only one point in the path (probably it was crashing in a prior version too).
2012-09-15 00:09:15 +03:00
psxlover
362c95be2b
Fixed path showing of builder.
2012-09-14 23:26:39 +03:00
psxlover
6ebd570eb1
Removed some useless code
2012-09-14 22:47:45 +03:00
psxlover
b1bc60ed0b
Fixed PathMarkers.
...
It was using EntityLaser while a recent commit changed the renderer to work on EntityPowerLaser.
Also the EntityLaser wasn't syncing the texture (another partial fix for #263 )
Also both the client and the server threads were manipulating the available pathMarker list. Now only the server side tiles are added.
Finally synced the state of the pathMarkers (whether or not they are searching for a new marker to connect)
2012-09-14 22:32:04 +03:00
CovertJaguar
2b00da5446
Added bottles as a water container.
2012-09-14 10:17:12 -07:00
SirSengir
0ce95c3134
Removed incorrect optimization for landmarks and path markers.
2012-09-14 19:04:58 +02:00
SirSengir
92195e8613
Synch powerAverage on laser entities. Partial fix for #263
2012-09-14 18:24:20 +02:00
SirSengir
151b576b49
Cleaned up a bunch of unneeded imports. Clean up your stuff before doing PRs please!
2012-09-14 14:04:36 +02:00
SirSengir
2f2dbe65b9
Merge pull request #249 from krisavi/Buildstuff
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Builders language file fix
2012-09-14 04:57:46 -07:00
Andrew Hill
fdb3e85346
place the actual block consumed, rather than what is in the template
...
in almost all cases there is no difference, but there have been reports
that mod items with inventories get the inventories duplicated. this
should fix that.
2012-09-14 19:44:15 +10:00
Andrew Hill
2df8069c57
correctly save and restore hasPulsar()
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tested by saving and restoring a std. aut. gate.
2012-09-14 07:37:57 +10:00
Kris Avi
92fb7e8afe
Translatable areas
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Translatable Template table gui title, gates gui title, still and moving
oil (in NEI) (and added Oils to en_US.properties)
2012-09-13 10:49:26 +03:00
Kris Avi
b264f29f88
Builders language file fix
2012-09-13 06:32:20 +03:00
tcooc
2d40f13d5b
Added ClassMapping for String[] and finished bpt library fixes
2012-09-12 12:03:09 -05:00
tcooc
9ae784309e
Architects create bpts properly now + some bpt library fixes
2012-09-12 01:09:11 -05:00
SirSengir
a00f6129fa
Added special case handling for the vanilla furnace to squash XP exploits.
2012-09-11 22:38:16 +02:00
SirSengir
20df5fe093
Fixed renderer for pipe items using a max of two render passes.
2012-09-11 17:49:40 +02:00
tcooc
2ce657e4aa
Added missing fields and imports
2012-09-10 21:29:04 -05:00
tcooc
a65b768f34
Synched Blueprint Library progress bars
2012-09-10 20:10:29 -05:00
tcooc
450ca9e59e
Added Builder to creative inventory
2012-09-10 20:06:37 -05:00
Andrew Hill
9d80b9e4fb
fixed wrong variable in condition.
2012-09-10 08:17:36 +10:00
SirSengir
047cb4eaed
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-09 18:59:34 +02:00
SirSengir
1131a8d661
Added AartBluestoke's PR for RoundRobin transactor. Closes #234
2012-09-09 18:59:05 +02:00
Techjar
1bf15b06cd
I don't think pipe recipes should have to be in the middle row of the crafting grid.
2012-09-09 07:29:55 -03:00
SirSengir
30aef0704c
End tank rendering if contained liquid does not exist. Closes #227
2012-09-09 12:14:35 +02:00
SirSengir
585095b0c2
Fixed exception in conjunction with NEI integration server side. Closes #229
2012-09-09 12:10:33 +02:00
SirSengir
d24b26d960
Fixed chunk reset related to autarchic gates. Closes #231
2012-09-09 12:06:59 +02:00
SirSengir
a47461a306
Some fixing of assembly table lasers.
2012-09-09 11:54:17 +02:00
SirSengir
8f298b4eb7
Fixed double chests not being recognized by pipes.
2012-09-09 09:59:17 +02:00
SirSengir
5303b5a5de
Possible fix for rendering NPE.
2012-09-09 09:31:44 +02:00
Christian
8335cbd15e
Change the quarry so all processing is in the TileEntity. The entity is
...
now completely dumb and does nothing on either side.
Also, the quarry now plays the block break effect when it breaks a block
for sheer awesome :)
2012-09-09 02:45:27 -04:00
SirSengir
37994cdbd5
Moved BuildCraftBlockUtil.java which was located in the wrong package.
2012-09-08 21:59:19 +02:00
SirSengir
10143101da
Added versioning.
2012-09-08 21:46:17 +02:00
SirSengir
428d119699
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-08 21:21:31 +02:00
SirSengir
3a571db502
Moved network.v2 to network.
2012-09-08 21:21:07 +02:00
JP Sugarbroad
bacc554832
Check for nulls in stacks returned from extractItem.
2012-09-08 09:53:10 -07:00
SirSengir
6576f72cb4
Fixed issue with TransactorSided.java.
2012-09-08 17:58:53 +02:00
SirSengir
2df33ac081
Removed StackUtil.java.
2012-09-08 17:45:04 +02:00
SirSengir
1e40b70649
Removed StackUtil from TileAutoWorkbench.java.
2012-09-08 17:40:38 +02:00
SirSengir
d30717b271
Replaced StackUtil.addToRandomInventory.
2012-09-08 16:20:21 +02:00
SirSengir
5059cd9abe
Fixed pipes replacing other blocks in certain instances.
2012-09-08 15:58:30 +02:00
SirSengir
5a6fcf03d2
First attempt at removing StackUtil.
2012-09-08 13:40:05 +02:00
SirSengir
9e7e30bcfc
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-08 09:49:09 +02:00
SirSengir
495ee0bd96
Fix for dupe bugs on chests.
2012-09-08 09:42:11 +02:00
JP Sugarbroad
cf28f59ed8
Gold item pipes will accelerate if their gate emits redstone.
2012-09-07 17:16:23 -07:00
SirSengir
ff16f89921
Merge pull request #217 from taralx/master
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Consume power when pulling from ISpecialInventory.
2012-09-06 01:20:23 -07:00
JP Sugarbroad
0488ff552a
Properly update neighbors for redstone signal changes.
2012-09-05 23:17:51 -07:00
JP Sugarbroad
667bad3b92
Consume energy when pulling from ISpecialInventory. Also pull multiple stacks if energy permits.
2012-09-05 22:06:44 -07:00
SirSengir
51b8e73f26
Fixed proxy naming derp.
2012-09-05 22:56:45 +02:00
SirSengir
5a9e195938
Removed unneeded import.
2012-09-05 22:30:37 +02:00
SirSengir
be58eee547
Reorganizing namespaces.
2012-09-05 22:29:38 +02:00
SirSengir
9643f4d52d
Fixed subblock adding.
2012-09-05 21:23:34 +02:00
SirSengir
c82220d562
Shuffled some stuff around in creative inventory.
2012-09-04 23:12:37 +02:00
Andrew Hill
12e4b94714
Quary should not use energy when 0 movement would result
...
Position is stored in 1/32's so if the movement is less than that, it will take the energy, then not move at all. This means that energy less than about 3.2/tick will never move the quary arm.
2012-09-04 19:31:52 +10:00
Techjar
95c0d1eacb
Better fix for nether oil generation.
2012-09-03 18:50:46 -03:00
Techjar
98441500d9
Oil should only generate in the overworld.
2012-09-03 18:40:51 -03:00
Andrew Hill
7a3bbe8f14
StackUtil.itemsAdded should be >0 when doAdd is false
...
all current uses of tryAdding(doAdd:false) which access itemsAdded compare the result to 0.
NOTE: while this does fix the AutoCraftingTable to accept items, it exposes the infinite recursion bug where it recursivly tries to add 1 item, then recurses without changing the stack size. (i'll do a seperate PR for that bug)
2012-09-03 20:30:29 +10:00
JP Sugarbroad
304e776203
Small fixes
2012-09-02 20:33:10 -07:00
SirSengir
eac30bea26
Fixed broken version.
2012-09-02 20:01:35 +02:00
SirSengir
9d7bc305a8
Merge pull request #147 from Chicken-Bones/master
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Old world tank compatibility.
2012-09-02 09:18:59 -07:00
SirSengir
a78d325cff
Merge pull request #203 from tcooc/patch
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Fix for markers + moved logic to server
2012-09-02 09:13:47 -07:00
SirSengir
e5a62dd1b5
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-01 15:16:30 +02:00
SirSengir
38b11a9221
Removed references to BuildCraftAPI.BUCKET_VOLUME.
2012-09-01 15:15:56 +02:00
tcooc
cb2cfb00ca
fix for markers not receiving redstone
2012-08-31 14:48:22 -05:00
SirSengir
e5d1a950eb
Merge pull request #200 from AartBluestoke/patch-7
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refineries now check liquid AND volume
2012-08-31 07:10:59 -07:00
Andrew Hill
e32eef5d1a
fixed derp
...
should check the stack has enough for the recipe, not the reverse.
2012-08-31 23:56:27 +10:00
Andrew Hill
167d0d6426
refineries now check liquid AND volume
...
refineries which don't check volume end up with strongly negative liquid amounts, but never run out.
2012-08-31 23:42:03 +10:00
Andrew Hill
ade53fc283
Tanks should sync to the client (set hasUpdate)
...
Tanks do not set hasUpdate anywhere, and so never send the client any updates:
client side tanks don't visually change.
client de-syncs cause buckets to behave wonky (server thinks the bucket you hold is full, client thinks the bucket you hold is empty, you right click an "empty" bucket, and you place the liquid instead.
this patch resolves the first, and mostly resolves the second. it is still possible to get a visually incorrect bucket if you right click a bucket on a client-side-empty,server-side-has-liquid tank. (ie, before a sync occurs)
2012-08-31 23:25:29 +10:00
SirSengir
ef44692f1f
Merge pull request #194 from Tinytimrob/master
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More minor fixes
2012-08-31 01:27:07 -07:00
CovertJaguar
0073b52075
Added override tag
2012-08-30 02:58:48 -07:00
CovertJaguar
820dd20a09
Removed render distance check
2012-08-30 02:16:54 -07:00
CovertJaguar
c014124a0e
Added render distance hook
2012-08-30 02:15:50 -07:00
Tinytimrob
322f305c46
Adding blueprint library and pipe wires to creative inventory
2012-08-29 23:58:42 +00:00
Tinytimrob
f2a9fc5d12
Prevent gates with damage value 0 from being shown in creative inventory twice
2012-08-29 23:30:35 +00:00
Tinytimrob
6ba900d5e3
Added configuration properties for wires, gates and facade
2012-08-29 23:26:57 +00:00
Tinytimrob
9787df588e
Fix pick block function returning incorrect item ID when used on pipes
2012-08-29 20:04:51 +00:00
Tinytimrob
bfff6e7a88
Adding some missing items to the creative inventory
2012-08-29 19:41:02 +00:00
Tinytimrob
101d626c47
Added configuration properties for redstoneChipset and pipeWaterproof
2012-08-29 18:48:08 +00:00
CovertJaguar
111694b644
Removed BuildcraftAPI ref from LiquidData
2012-08-28 03:03:18 -07:00
CovertJaguar
3666f4095a
update imports
2012-08-28 02:52:06 -07:00
CovertJaguar
85573e46cc
Depreciated BUCKET_VOLUME + removed BP init
2012-08-28 02:51:26 -07:00
CovertJaguar
7929afd912
Moved blueprint init
2012-08-28 02:50:00 -07:00
CovertJaguar
cbc8dbb8b4
Added Bucket volume constant to Liquid Man
2012-08-28 02:46:57 -07:00
Christian
a57141bc21
Send packets for liquids and power. also assembly table but that might be wrong?
2012-08-27 22:36:00 -04:00
SirSengir
a4aec7a6c5
Merge pull request #186 from CovertJaguar/patch-6
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Gauge render tweak
2012-08-27 14:26:17 -07:00
Christian
9bbf92b39a
Fix entities on the server side
2012-08-27 14:48:14 -04:00
CovertJaguar
9ac167e7ba
Gauge render tweak
2012-08-27 04:56:50 -07:00
Christian
8d05d476f6
Fix up @Instance: it should refer to the mod in a multimod package
2012-08-26 14:41:44 -04:00
SirSengir
2c401220c1
Underped dedicated server.
2012-08-26 20:35:57 +02:00
Krapht
ab119af770
Separate the static travelling item collection between client and server
2012-08-26 12:56:34 +02:00
Krapht
7faf685e42
Fix for renderer to take the filler blocks into account.
2012-08-26 12:55:59 +02:00
SirSengir
17d73a9fdf
Removed WorldClient references.
2012-08-25 22:12:51 +02:00
SirSengir
05fe385507
Removed debug stacktrace in quarry arm.
2012-08-25 20:37:30 +02:00
SirSengir
d5fcbdf329
Removed unneeded imports.
2012-08-25 19:29:39 +02:00
Christian
d86472a495
Fix up quarry, also trying to fix other entities to be less
...
derpy
2012-08-25 13:04:35 -04:00
SirSengir
38fe0d4081
Merge branch 'buildcraft131' of github.com:SirSengir/BuildCraft into buildcraft131
2012-08-25 11:49:38 +02:00
Krapht
b649839ba9
Fix facades
2012-08-25 11:48:25 +02:00
SirSengir
d449eea029
Removed unneeded imports.
2012-08-25 10:00:42 +02:00
SirSengir
59c0b8511d
Merge remote-tracking branch 'remotes/origin/cpwfixes' into buildcraft131
2012-08-25 09:55:20 +02:00
CovertJaguar
b0c68772e2
Pretty sure this cast shouldn't be here.
2012-08-24 20:19:04 -07:00
Xhamolk
5597599e31
Update common/buildcraft/transport/pipes/PipeItemsWood.java
...
I believe setPowerProvider(IPowerProvider) was backwards, as it didn't allow the powerProvider field to be modified.
2012-08-24 16:35:54 -06:00
Christian
a2d9670fdc
Remove mod_ files, clean up client server separation a bit
2012-08-24 13:25:54 -04:00
Christian
dae6a2d344
No more modloader references please!
2012-08-24 09:20:43 -04:00
SirSengir
6770392784
Made quarry not crash instantly. Still a horrible, horrible mess.
2012-08-24 14:13:45 +02:00
SirSengir
1a5ad78290
Hooked up some entity rendering.
2012-08-24 13:56:33 +02:00
SirSengir
15c1ce54e0
Removed ISpawnHandler references.
2012-08-24 13:41:16 +02:00
Krapht
7d3889d8df
Re-enable syncing of diamond pipe filter contents
2012-08-23 07:55:08 +02:00
Krapht
dbb04486c3
Integrate serverside transport packethandler into common and wipe server folder
2012-08-22 22:45:27 +02:00
Krapht
58b3ad5f24
Clean up legacy packet ids
2012-08-22 22:09:12 +02:00
Krapht
bedc265c66
Added gatekind to corestate + some cleanup
2012-08-22 21:43:55 +02:00
SirSengir
e9469ef933
Split up some rendering code, moved init to proxy.
2012-08-21 16:07:56 +02:00
SirSengir
b29be13156
Re-enabled rendering of oil.
2012-08-21 15:53:38 +02:00
SirSengir
d1275161af
Hooked up oil world generation again.
2012-08-21 15:49:18 +02:00
Krapht
aaa54ac79c
Make buildcraft tiles send update packets again
2012-08-20 13:50:18 +02:00
Krapht
9f0ebac842
Fixed Tiles sending old-school BC description packets
2012-08-20 13:41:11 +02:00
SirSengir
1b13d6cf20
Reimplemented inventory rendering.
2012-08-19 11:11:24 +02:00
SirSengir
871b9edbf5
Added some stuff to creative inventory.
2012-08-19 10:50:53 +02:00
SirSengir
f12688e0a3
Changed path of configuration file.
2012-08-18 12:06:35 +02:00
SirSengir
b87d8fd817
Eliminated isClient().
2012-08-18 11:57:24 +02:00
SirSengir
c724e960f1
Cleaned up unneeded imports.
2012-08-18 11:46:48 +02:00
SirSengir
316e2a5019
Fixed a startup crash.
2012-08-18 11:29:57 +02:00
SirSengir
c3579a70c6
Fixed a typo.
2012-08-18 11:21:58 +02:00
SirSengir
69958df8b7
Merged proxies.
2012-08-18 11:18:57 +02:00
SirSengir
146682c092
Renamed "Crafting*" to "Container*".
2012-08-17 19:38:08 +02:00
SirSengir
06ea69bfea
Merged packet handlers except transport.
2012-08-17 19:31:30 +02:00
SirSengir
e04336fe5f
Merged gui handlers.
2012-08-17 19:22:40 +02:00
SirSengir
2a90fffef1
Decimated server side. Removed root classes.
2012-08-17 19:14:53 +02:00
SirSengir
a27df19fdb
Reorganized gui and render classes into own subpackages. (Client and Common)
2012-08-17 19:03:06 +02:00
SirSengir
d19cf6ac83
More cleanup. Redid some event handling.
2012-08-17 18:48:06 +02:00
Krapht
5ad6bd1d57
Merge branch 'buildcraft131' of github.com:SirSengir/BuildCraft into buildcraft131
2012-08-14 23:18:31 +02:00
Krapht
fc1d0fee95
Fixed GUI handler for transport, fixed gates showing up in creative inventory, moved pipeid in TEGenPipe to corestate
2012-08-14 23:18:03 +02:00
AartBluestoke
e9c9de193b
Update common/buildcraft/energy/OilBucketHandler.java
...
Updated to @ForgeSubscribe to the bucketHandled event, as the base class doesn't exist
2012-08-14 09:27:50 +10:00
Krapht
796cf27f35
Started migration to common tile packets, in temporary package v2 for now
2012-08-14 00:25:19 +02:00
SirSengir
348c0e8e1f
Minor cleanup and busywork on other modules.
2012-08-13 14:38:59 +02:00
Krapht
e3068f0b96
Moved configuration stuff to /config/buildcraft
...
Fixed lots of stuff for core and transport, broke other stuff to get it compiling
2012-08-13 01:09:45 +02:00
Krapht
d8b4f0d552
removed imports of NetworkMod, changed getCollidingBoundingBoxes to addCollidingBlockToList
2012-08-11 23:36:38 +02:00